;STANDARD ROUNDELS
[ShieldGenerator]
nickname = holo_projector_bd
ids_name = 37840
ids_info = 37841
DA_archetype = equipment\models\cosmetics\holo_projector_bd.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Blood Dragon Roundel

[ShieldGenerator]
nickname = holo_projector_bd_m
ids_name = 37840
ids_info = 37841
DA_archetype = equipment\models\cosmetics\holo_projector_bd_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Blood Dragon Roundel

[ShieldGenerator]
nickname = holo_projector_bd_l
ids_name = 37840
ids_info = 37841
DA_archetype = equipment\models\cosmetics\holo_projector_bd_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Blood Dragon Roundel

[ShieldGenerator]
nickname = holo_projector_bhg
ids_name = 37746
ids_info = 37747
DA_archetype = equipment\models\cosmetics\holo_projector_bhg.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bounty Hunter Roundel

[ShieldGenerator]
nickname = holo_projector_bhg_m
ids_name = 37746
ids_info = 37747
DA_archetype = equipment\models\cosmetics\holo_projector_bhg_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bounty Hunter Roundel

[ShieldGenerator]
nickname = holo_projector_bhg_l
ids_name = 37746
ids_info = 37747
DA_archetype = equipment\models\cosmetics\holo_projector_bhg_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bounty Hunter Roundel

[ShieldGenerator]
nickname = holo_projector_br
ids_name = 37668
ids_info = 37669
DA_archetype = equipment\models\cosmetics\holo_projector_br.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bretonia Roundel

[ShieldGenerator]
nickname = holo_projector_br_m
ids_name = 37668
ids_info = 37669
DA_archetype = equipment\models\cosmetics\holo_projector_br_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bretonia Roundel

[ShieldGenerator]
nickname = holo_projector_br_l
ids_name = 37668
ids_info = 37669
DA_archetype = equipment\models\cosmetics\holo_projector_br_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bretonia Roundel

[ShieldGenerator]
nickname = holo_projector_br_gf
ids_name = 37846
ids_info = 37847
DA_archetype = equipment\models\cosmetics\holo_projector_br_gf.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Green Front Roundel

[ShieldGenerator]
nickname = holo_projector_br_gf_m
ids_name = 37846
ids_info = 37847
DA_archetype = equipment\models\cosmetics\holo_projector_br_gf_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Green Front Roundel

[ShieldGenerator]
nickname = holo_projector_br_gf_l
ids_name = 37846
ids_info = 37847
DA_archetype = equipment\models\cosmetics\holo_projector_br_gf_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Green Front Roundel

[ShieldGenerator]
nickname = holo_projector_corsair
ids_name = 37732
ids_info = 37733
DA_archetype = equipment\models\cosmetics\holo_projector_corsair.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Corsair Roundel

[ShieldGenerator]
nickname = holo_projector_corsair_m
ids_name = 37732
ids_info = 37733
DA_archetype = equipment\models\cosmetics\holo_projector_corsair_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Corsair Roundel

[ShieldGenerator]
nickname = holo_projector_corsair_l
ids_name = 37732
ids_info = 37733
DA_archetype = equipment\models\cosmetics\holo_projector_corsair_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Corsair Roundel

[ShieldGenerator]
nickname = holo_projector_ga
ids_name = 37680
ids_info = 37681
DA_archetype = equipment\models\cosmetics\holo_projector_ga.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallia Roundel

[ShieldGenerator]
nickname = holo_projector_ga_m
ids_name = 37680
ids_info = 37681
DA_archetype = equipment\models\cosmetics\holo_projector_ga_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallia Roundel

[ShieldGenerator]
nickname = holo_projector_ga_l
ids_name = 37680
ids_info = 37681
DA_archetype = equipment\models\cosmetics\holo_projector_ga_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallia Roundel

[ShieldGenerator]
nickname = holo_projector_ga_r
ids_name = 37730
ids_info = 37731
DA_archetype = equipment\models\cosmetics\holo_projector_ga_r.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Royal Gallic Roundel

[ShieldGenerator]
nickname = holo_projector_ga_r_m
ids_name = 37730
ids_info = 37731
DA_archetype = equipment\models\cosmetics\holo_projector_ga_r_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Royal Gallic Roundel

[ShieldGenerator]
nickname = holo_projector_ga_r_l
ids_name = 37730
ids_info = 37731
DA_archetype = equipment\models\cosmetics\holo_projector_ga_r_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Royal Gallic Roundel

[ShieldGenerator]
nickname = holo_projector_ku
ids_name = 37678
ids_info = 37679
DA_archetype = equipment\models\cosmetics\holo_projector_ku.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Kusari Roundel

[ShieldGenerator]
nickname = holo_projector_ku_m
ids_name = 37678
ids_info = 37679
DA_archetype = equipment\models\cosmetics\holo_projector_ku_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Kusari Roundel

[ShieldGenerator]
nickname = holo_projector_ku_l
ids_name = 37678
ids_info = 37679
DA_archetype = equipment\models\cosmetics\holo_projector_ku_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Kusari Roundel

[ShieldGenerator]
nickname = holo_projector_li
ids_name = 37682
ids_info = 37683
DA_archetype = equipment\models\cosmetics\holo_projector_li.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Roundel

[ShieldGenerator]
nickname = holo_projector_li_m
ids_name = 37682
ids_info = 37683
DA_archetype = equipment\models\cosmetics\holo_projector_li_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Roundel

[ShieldGenerator]
nickname = holo_projector_li_l
ids_name = 37682
ids_info = 37683
DA_archetype = equipment\models\cosmetics\holo_projector_li_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Roundel

[ShieldGenerator]
nickname = holo_projector_lr
ids_name = 37844
ids_info = 37845
DA_archetype = equipment\models\cosmetics\holo_projector_lr.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Rogue Roundel

[ShieldGenerator]
nickname = holo_projector_lr_m
ids_name = 37844
ids_info = 37845
DA_archetype = equipment\models\cosmetics\holo_projector_lr_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Rogue Roundel

[ShieldGenerator]
nickname = holo_projector_lr_l
ids_name = 37844
ids_info = 37845
DA_archetype = equipment\models\cosmetics\holo_projector_lr_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Liberty Rogue Roundel

[ShieldGenerator]
nickname = holo_projector_ou
ids_name = 37742
ids_info = 37743
DA_archetype = equipment\models\cosmetics\holo_projector_ou.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Outcast Roundel

[ShieldGenerator]
nickname = holo_projector_ou_m
ids_name = 37742
ids_info = 37743
DA_archetype = equipment\models\cosmetics\holo_projector_ou_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Outcast Roundel

[ShieldGenerator]
nickname = holo_projector_ou_l
ids_name = 37742
ids_info = 37743
DA_archetype = equipment\models\cosmetics\holo_projector_ou_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Outcast Roundel

[ShieldGenerator]
nickname = holo_projector_pirate
ids_name = 37684
ids_info = 37685
DA_archetype = equipment\models\cosmetics\holo_projector_pirate.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Crossbones Roundel

[ShieldGenerator]
nickname = holo_projector_pirate_m
ids_name = 37684
ids_info = 37685
DA_archetype = equipment\models\cosmetics\holo_projector_pirate_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Crossbones Roundel

[ShieldGenerator]
nickname = holo_projector_pirate_l
ids_name = 37684
ids_info = 37685
DA_archetype = equipment\models\cosmetics\holo_projector_pirate_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Crossbones Roundel

[ShieldGenerator]
nickname = holo_projector_rh
ids_name = 37676
ids_info = 37677
DA_archetype = equipment\models\cosmetics\holo_projector_rh.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Rheinland Roundel

[ShieldGenerator]
nickname = holo_projector_rh_m
ids_name = 37676
ids_info = 37677
DA_archetype = equipment\models\cosmetics\holo_projector_rh_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Rheinland Roundel

[ShieldGenerator]
nickname = holo_projector_rh_l
ids_name = 37676
ids_info = 37677
DA_archetype = equipment\models\cosmetics\holo_projector_rh_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Rheinland Roundel

[ShieldGenerator]
nickname = holo_projector_zoner
ids_name = 37815
ids_info = 37816
DA_archetype = equipment\models\cosmetics\holo_projector_zoner.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Zoner Roundel

[ShieldGenerator]
nickname = holo_projector_zoner_m
ids_name = 37815
ids_info = 37816
DA_archetype = equipment\models\cosmetics\holo_projector_zoner_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Zoner Roundel

[ShieldGenerator]
nickname = holo_projector_zoner_l
ids_name = 37815
ids_info = 37816
DA_archetype = equipment\models\cosmetics\holo_projector_zoner_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Zoner Roundel

[ShieldGenerator]
nickname = holo_projector_zm
ids_name = 37842
ids_info = 37843
DA_archetype = equipment\models\cosmetics\holo_projector_zm.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Militant Roundel

[ShieldGenerator]
nickname = holo_projector_zm_m
ids_name = 37842
ids_info = 37843
DA_archetype = equipment\models\cosmetics\holo_projector_zm_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Militant Roundel

[ShieldGenerator]
nickname = holo_projector_zm_l
ids_name = 37842
ids_info = 37843
DA_archetype = equipment\models\cosmetics\holo_projector_zm_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Militant Roundel

;UNIQUE / EVENT ROUNDELS
[ShieldGenerator]
nickname = holo_projector_lwb01
ids_name = 37656
ids_info = 37657
DA_archetype = equipment\models\cosmetics\holo_projector_lwb01.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;LWB Independence Roundel

[ShieldGenerator]
nickname = holo_projector_gatebreaker
ids_name = 37670
ids_info = 37671
DA_archetype = equipment\models\cosmetics\holo_projector_gatebreaker.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Cochrane Gatebreaker Roundel

[ShieldGenerator]
nickname = holo_projector_20th
ids_name = 37658
ids_info = 37659
DA_archetype = equipment\models\cosmetics\holo_projector_20th.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;20th Anniversary Roundel

[ShieldGenerator]
nickname = commodity_gaianwildlife
ids_name = 37817
ids_info = 37734
DA_archetype = equipment\models\cosmetics\holo_projector_br_g.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bizarre Roundel

[ShieldGenerator]
nickname = holo_projector_hf
ids_name = 37735
ids_info = 37736
DA_archetype = equipment\models\cosmetics\holo_projector_hf.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Hellfire Legion Roundel

[ShieldGenerator]
nickname = holo_projector_juni
ids_name = 37776
ids_info = 37777
DA_archetype = equipment\models\cosmetics\holo_projector_juni.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;LSF Pin-Up Roundel

[ShieldGenerator]
nickname = holo_projector_delusional
ids_name = 37778
ids_info = 37779
DA_archetype = equipment\models\cosmetics\holo_projector_niemann.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Delusional Roundel

;OFFICIAL FACTION ROUNDELS

[ShieldGenerator]
nickname = holo_projector_of_knf
ids_name = 37660
ids_info = 37661
DA_archetype = equipment\models\cosmetics\holo_projector_of_knf.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;[KNF] Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_knf_m
ids_name = 37660
ids_info = 37661
DA_archetype = equipment\models\cosmetics\holo_projector_of_knf_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;[KNF] Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_knf_l
ids_name = 37660
ids_info = 37661
DA_archetype = equipment\models\cosmetics\holo_projector_of_knf_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;[KNF] Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_cdi
ids_name = 37662
ids_info = 37663
DA_archetype = equipment\models\cosmetics\holo_projector_of_cdi.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Civil Defence Initiative Roundel

[ShieldGenerator]
nickname = holo_projector_of_cdi_m
ids_name = 37662
ids_info = 37663
DA_archetype = equipment\models\cosmetics\holo_projector_of_cdi_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Civil Defence Initiative Roundel

[ShieldGenerator]
nickname = holo_projector_of_cdi_l
ids_name = 37662
ids_info = 37663
DA_archetype = equipment\models\cosmetics\holo_projector_of_cdi_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Civil Defence Initiative Roundel

[ShieldGenerator]
nickname = holo_projector_of_bristol
ids_name = 37664
ids_info = 37665
DA_archetype = equipment\models\cosmetics\holo_projector_of_bristol.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bristol Constructions and Manufacturing Roundel

[ShieldGenerator]
nickname = holo_projector_of_bristol_m
ids_name = 37664
ids_info = 37665
DA_archetype = equipment\models\cosmetics\holo_projector_of_bristol_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bristol Constructions and Manufacturing Roundel

[ShieldGenerator]
nickname = holo_projector_of_bristol_l
ids_name = 37664
ids_info = 37665
DA_archetype = equipment\models\cosmetics\holo_projector_of_bristol_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Bristol Constructions and Manufacturing Roundel

[ShieldGenerator]
nickname = holo_projector_of_mfe
ids_name = 37666
ids_info = 37667
DA_archetype = equipment\models\cosmetics\holo_projector_of_mfe.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Med Force Enterprises Roundel

[ShieldGenerator]
nickname = holo_projector_of_mfe_m
ids_name = 37666
ids_info = 37667
DA_archetype = equipment\models\cosmetics\holo_projector_of_mfe_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Med Force Enterprises Roundel

[ShieldGenerator]
nickname = holo_projector_of_mfe_l
ids_name = 37666
ids_info = 37667
DA_archetype = equipment\models\cosmetics\holo_projector_of_mfe_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Med Force Enterprises Roundel

[ShieldGenerator]
nickname = holo_projector_of_gni
ids_name = 37672
ids_info = 37673
DA_archetype = equipment\models\cosmetics\holo_projector_of_gni.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallic National Intelligence Roundel

[ShieldGenerator]
nickname = holo_projector_of_gni_m
ids_name = 37672
ids_info = 37673
DA_archetype = equipment\models\cosmetics\holo_projector_of_gni_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallic National Intelligence Roundel

[ShieldGenerator]
nickname = holo_projector_of_gni_l
ids_name = 37672
ids_info = 37673
DA_archetype = equipment\models\cosmetics\holo_projector_of_gni_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gallic National Intelligence Roundel

[ShieldGenerator]
nickname = holo_projector_of_img
ids_name = 37674
ids_info = 37675
DA_archetype = equipment\models\cosmetics\holo_projector_of_img.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;IMG| Roundel

[ShieldGenerator]
nickname = holo_projector_of_img_m
ids_name = 37674
ids_info = 37675
DA_archetype = equipment\models\cosmetics\holo_projector_of_img_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;IMG| Roundel

[ShieldGenerator]
nickname = holo_projector_of_img_l
ids_name = 37674
ids_info = 37675
DA_archetype = equipment\models\cosmetics\holo_projector_of_img_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;IMG| Roundel

[ShieldGenerator]
nickname = holo_projector_of_dtr
ids_name = 37726
ids_info = 37727
DA_archetype = equipment\models\cosmetics\holo_projector_of_dtr.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;DTR Roundel

[ShieldGenerator]
nickname = holo_projector_of_dtr_m
ids_name = 37726
ids_info = 37727
DA_archetype = equipment\models\cosmetics\holo_projector_of_dtr_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;DTR Roundel

[ShieldGenerator]
nickname = holo_projector_of_dtr_l
ids_name = 37726
ids_info = 37727
DA_archetype = equipment\models\cosmetics\holo_projector_of_dtr_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;DTR Roundel

[ShieldGenerator]
nickname = holo_projector_of_uc
ids_name = 37728
ids_info = 37729
DA_archetype = equipment\models\cosmetics\holo_projector_of_uc.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;UC/- Unione Corse Rondellu di Guardia

[ShieldGenerator]
nickname = holo_projector_of_uc_m
ids_name = 37728
ids_info = 37729
DA_archetype = equipment\models\cosmetics\holo_projector_of_uc_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;UC/- Unione Corse Rondellu di Guardia

[ShieldGenerator]
nickname = holo_projector_of_uc_l
ids_name = 37728
ids_info = 37729
DA_archetype = equipment\models\cosmetics\holo_projector_of_uc_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;UC/- Unione Corse Rondellu di Guardia

[ShieldGenerator]
nickname = holo_projector_of_cr
ids_name = 37738
ids_info = 37739
DA_archetype = equipment\models\cosmetics\holo_projector_of_cr.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Mark of the Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_cr_m
ids_name = 37738
ids_info = 37739
DA_archetype = equipment\models\cosmetics\holo_projector_of_cr_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Mark of the Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_cr_l
ids_name = 37738
ids_info = 37739
DA_archetype = equipment\models\cosmetics\holo_projector_of_cr_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Mark of the Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_hs
ids_name = 37740
ids_info = 37741
DA_archetype = equipment\models\cosmetics\holo_projector_of_hs.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Maltese Starfleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_hs_m
ids_name = 37740
ids_info = 37741
DA_archetype = equipment\models\cosmetics\holo_projector_of_hs_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
explosion_resistance = 0.0
;Maltese Starfleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_hs_l
ids_name = 37740
ids_info = 37741
DA_archetype = equipment\models\cosmetics\holo_projector_of_hs_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
explosion_resistance = 0.0
;Maltese Starfleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_tbh
ids_name = 37744
ids_info = 37745
DA_archetype = equipment\models\cosmetics\holo_projector_of_tbh.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;The Brotherhood Roundel

[ShieldGenerator]
nickname = holo_projector_of_tbh_m
ids_name = 37744
ids_info = 37745
DA_archetype = equipment\models\cosmetics\holo_projector_of_tbh_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
explosion_resistance = 0.0
;The Brotherhood Roundel

[ShieldGenerator]
nickname = holo_projector_of_tbh_l
ids_name = 37744
ids_info = 37745
DA_archetype = equipment\models\cosmetics\holo_projector_of_tbh_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
explosion_resistance = 0.0
;The Brotherhood Roundel

[ShieldGenerator]
nickname = holo_projector_of_osi
ids_name = 37799
ids_info = 37800
DA_archetype = equipment\models\cosmetics\holo_projector_of_osi.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;OSI Roundel

[ShieldGenerator]
nickname = holo_projector_of_osi_m
ids_name = 37799
ids_info = 37800
DA_archetype = equipment\models\cosmetics\holo_projector_of_osi_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;OSI Roundel

[ShieldGenerator]
nickname = holo_projector_of_osi_l
ids_name = 37799
ids_info = 37800
DA_archetype = equipment\models\cosmetics\holo_projector_of_osi_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;OSI Roundel

[ShieldGenerator]
nickname = holo_projector_of_46th
ids_name = 37824
ids_info = 37825
DA_archetype = equipment\models\cosmetics\holo_projector_of_46th.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;46th Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_46th_m
ids_name = 37824
ids_info = 37825
DA_archetype = equipment\models\cosmetics\holo_projector_of_46th_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;46th Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_46th_l
ids_name = 37824
ids_info = 37825
DA_archetype = equipment\models\cosmetics\holo_projector_of_46th_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;46th Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_LN
ids_name = 37826
ids_info = 37827
DA_archetype = equipment\models\cosmetics\holo_projector_of_[LN].cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;1st Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_LN_m
ids_name = 37826
ids_info = 37827
DA_archetype = equipment\models\cosmetics\holo_projector_of_[LN]_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;1st Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_LN_l
ids_name = 37826
ids_info = 37827
DA_archetype = equipment\models\cosmetics\holo_projector_of_[LN]_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;1st Fleet Roundel

[ShieldGenerator]
nickname = holo_projector_of_gc
ids_name = 37828
ids_info = 37829
DA_archetype = equipment\models\cosmetics\holo_projector_of_gc.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gen'an Roundel

[ShieldGenerator]
nickname = holo_projector_of_gc_m
ids_name = 37828
ids_info = 37829
DA_archetype = equipment\models\cosmetics\holo_projector_of_gc_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gen'an Roundel

[ShieldGenerator]
nickname = holo_projector_of_gc_l
ids_name = 37828
ids_info = 37829
DA_archetype = equipment\models\cosmetics\holo_projector_of_gc_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Gen'an Roundel

[ShieldGenerator]
nickname = holo_projector_of_xa
ids_name = 37830
ids_info = 37831
DA_archetype = equipment\models\cosmetics\holo_projector_of_xa.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Xeno Alliance Roundel

[ShieldGenerator]
nickname = holo_projector_of_xa_m
ids_name = 37830
ids_info = 37831
DA_archetype = equipment\models\cosmetics\holo_projector_of_xa_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Xeno Alliance Roundel

[ShieldGenerator]
nickname = holo_projector_of_xa_l
ids_name = 37830
ids_info = 37831
DA_archetype = equipment\models\cosmetics\holo_projector_of_xa_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Xeno Alliance Roundel

[ShieldGenerator]
nickname = holo_projector_of_jc
ids_name = 853793
ids_info = 853794
DA_archetype = equipment\models\cosmetics\holo_projector_of_jc.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Junker Congress Roundel

[ShieldGenerator]
nickname = holo_projector_of_jc_m
ids_name = 853793
ids_info = 853794
DA_archetype = equipment\models\cosmetics\holo_projector_of_jc_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Junker Congress Roundel

[ShieldGenerator]
nickname = holo_projector_of_jc_l
ids_name = 853793
ids_info = 853794
DA_archetype = equipment\models\cosmetics\holo_projector_of_jc_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Junker Congress Roundel

[ShieldGenerator]
nickname = holo_projector_of_phoenix
ids_name = 853795
ids_info = 853796
DA_archetype = equipment\models\cosmetics\holo_projector_of_phoenix.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_phoenix_m
ids_name = 853795
ids_info = 853796
DA_archetype = equipment\models\cosmetics\holo_projector_of_phoenix_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_phoenix_l
ids_name = 853795
ids_info = 853796
DA_archetype = equipment\models\cosmetics\holo_projector_of_phoenix_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Phoenix Roundel

[ShieldGenerator]
nickname = holo_projector_of_rpa
ids_name = 853797
ids_info = 853798
DA_archetype = equipment\models\cosmetics\holo_projector_of_rpa.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Republican Provisional Assembly Roundel

[ShieldGenerator]
nickname = holo_projector_of_rpa_m
ids_name = 853797
ids_info = 853798
DA_archetype = equipment\models\cosmetics\holo_projector_of_rpa_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Republican Provisional Assembly Roundel

[ShieldGenerator]
nickname = holo_projector_of_rpa_l
ids_name = 853797
ids_info = 853798
DA_archetype = equipment\models\cosmetics\holo_projector_of_rpa_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Republican Provisional Assembly Roundel

[ShieldGenerator]
nickname = holo_projector_of_aux
ids_name = 853799
ids_info = 853800
DA_archetype = equipment\models\cosmetics\holo_projector_of_aux.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Technocratic Directorate Roundel

[ShieldGenerator]
nickname = holo_projector_of_aux_m
ids_name = 853799
ids_info = 853800
DA_archetype = equipment\models\cosmetics\holo_projector_of_aux_m.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Technocratic Directorate Roundel

[ShieldGenerator]
nickname = holo_projector_of_aux_l
ids_name = 853799
ids_info = 853800
DA_archetype = equipment\models\cosmetics\holo_projector_of_aux_l.cmp
HP_child = HpConnect
hit_pts = 250
mass = 0.01
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = holo_projector_large
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 2000
lootable = true
phantom_physics = false
explosion_resistance = 0.0
;Technocratic Directorate Roundel

;CARGO PODS
[ShieldGenerator]
nickname = dsy_cargopod_red
ids_name = 852553
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_red.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Red Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_red_s
ids_name = 852553
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_red_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Red Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_blue
ids_name = 852554
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_blue_s
ids_name = 852554
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_blue_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_green
ids_name = 852555
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_green.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_green_s
ids_name = 852555
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_green_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_yellow
ids_name = 852556
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Yellow Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_yellow_s
ids_name = 852556
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_yellow_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Yellow Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_white
ids_name = 852557
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_white.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;White Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_white_s
ids_name = 852557
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_white_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;White Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_drab
ids_name = 852558
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Drab Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_drab_s
ids_name = 852558
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_drab_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Drab Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_grey
ids_name = 852559
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Grey Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_grey_s
ids_name = 852559
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_grey_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Grey Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_consumer
ids_name = 853119
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_consumer.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_consumer_s
ids_name = 853119
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_consumer_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_contraband
ids_name = 853120
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_contraband.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_contraband_s
ids_name = 853120
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_contraband_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_electronics
ids_name = 853121
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_electronics.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_electronics_s
ids_name = 853121
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_electronics_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_food
ids_name = 853122
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_food.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Yellow Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_food_s
ids_name = 853122
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_food_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Yellow Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_hightech
ids_name = 853123
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_hightech.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Purple Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_hightech_s
ids_name = 853123
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_hightech_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Purple Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_industrial
ids_name = 853124
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_industrial.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_industrial_s
ids_name = 853124
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_industrial_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_machines
ids_name = 853125
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_machines.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_machines_s
ids_name = 853125
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_machines_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_medical
ids_name = 853126
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_medical.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_medical_s
ids_name = 853126
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_medical_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Green Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_munitions
ids_name = 853127
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_munitions.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Grey Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_munitions_s
ids_name = 853127
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_munitions_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Grey Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_rawmats
ids_name = 853128
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_rawmats.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_rawmats_s
ids_name = 853128
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_rawmats_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Brown Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_refinedmats
ids_name = 853129
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_refinedmats.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_refinedmats_s
ids_name = 853129
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_refinedmats_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Blue Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_transparts
ids_name = 853130
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_transparts.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Teal Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_transparts_s
ids_name = 853130
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_transparts_s.3db
material_library = Equipment\models\cargo_pods_beta.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Teal Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_rheingov
ids_name = 722429
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\dsy_pod_rheingov.3db
material_library = Equipment\models\dsy_cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Rheinland Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_rheingov_s
ids_name = 722429
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\dsy_pod_rheingov_s.3db
material_library = Equipment\models\dsy_cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Rheinland Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_biohazard
ids_name = 853139
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\dsy_pod_biohazard.3db
material_library = Equipment\models\dsy_cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Drab Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_biohazard_s
ids_name = 853139
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\dsy_pod_biohazard_s.3db
material_library = Equipment\models\dsy_cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
separation_explosion = sever_debris
LODranges = 0, 5000
lootable = true
;Drab Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_pitrain
ids_name = 852553
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_pitrain.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_medium
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = true
;Red Cargo Pod

[ShieldGenerator]
nickname = dsy_cargopod_pitrain_s
ids_name = 852553
ids_info = 852560
DA_archetype = Equipment\models\commodities\crates\pod_pitrain_s.3db
material_library = Equipment\models\cargo_pods.mat
HP_child = HpConnect
hit_pts = 8000
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_4
hp_subtype = cargo_pod_small
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = true
;Red Cargo Pod

;BARGE MOORS
[ShieldGenerator]
nickname = dsy_bargemoor_gen
ids_name = 655978
ids_info = 655980
DA_archetype = ships\utility\freight_train\dsy_trainx4.cmp
material_library = ships\utility\utility_misc.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Advanced Train

[ShieldGenerator]
nickname = dsy_bargemoor_li
ids_name = 656371
ids_info = 656373
DA_archetype = ships\discovery\jinx\dsy_mastodonmk3.cmp
material_library = ships\discovery\jinx\dsy_mastodonmk3.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Liberty Supertransport

[ShieldGenerator]
nickname = dsy_bargemoor_br
ids_name = 656386
ids_info = 656388
DA_archetype = ships\discovery\jinx\bretsupertransport.cmp
material_library = ships\discovery\jinx\bretsupertransport.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Bretonia Train

[ShieldGenerator]
nickname = dsy_bargemoor_rh
ids_name = 656394
ids_info = 656396
DA_archetype = ships\discovery\jinx\rheinlandtrain.cmp
material_library = ships\discovery\jinx\rheinlandtrain.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Rheinland Train

[ShieldGenerator]
nickname = dsy_bargemoor_ku
ids_name = 656382
ids_info = 656384
DA_archetype = ships\discovery\jinx\kusaristransport.cmp
material_library = ships\discovery\jinx\kusaristransport.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Kusari Train

[ShieldGenerator]
nickname = dsy_bargemoor_ga
ids_name = 656637
ids_info = 656639
DA_archetype = ships\gallia\doom\gallic_train_adv.cmp
material_library = ships\gallia\doom\gallic_utility.mat
HP_child = HpMount
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = barge_moor
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1000, 2800, 6000
lootable = false
phantom_physics = false
;Gallic Advanced Train

;LUXURY YACHT TRIMS
[ShieldGenerator]
nickname = lux_yacht_trim_white
ids_name = 852515
ids_info = 852516
DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_white.3db
material_library = ships\utility\luxury_yacht\lux_yacht.mat
HP_child = HpConnect
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = lux_yacht_trim
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = false
phantom_physics = false
;Luxury Yacht Panels

[ShieldGenerator]
nickname = lux_yacht_trim_yellow
ids_name = 852515
ids_info = 852516
DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_yellow.3db
material_library = ships\utility\luxury_yacht\lux_yacht.mat
HP_child = HpConnect
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = lux_yacht_trim
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = false
phantom_physics = false
;Luxury Yacht Panels

[ShieldGenerator]
nickname = lux_yacht_trim_red
ids_name = 852515
ids_info = 852516
DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_red.3db
material_library = ships\utility\luxury_yacht\lux_yacht.mat
HP_child = HpConnect
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = lux_yacht_trim
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = false
phantom_physics = false
;Luxury Yacht Panels

[ShieldGenerator]
nickname = lux_yacht_trim_green
ids_name = 852515
ids_info = 852516
DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_green.3db
material_library = ships\utility\luxury_yacht\lux_yacht.mat
HP_child = HpConnect
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = lux_yacht_trim
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = false
phantom_physics = false
;Luxury Yacht Panels

[ShieldGenerator]
nickname = lux_yacht_trim_blue
ids_name = 852515
ids_info = 852516
DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_blue.3db
material_library = ships\utility\luxury_yacht\lux_yacht.mat
HP_child = HpConnect
hit_pts = 250
mass = 0.01
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 0.08
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_type = hp_elite_shield_special_4
hp_subtype = lux_yacht_trim
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 6000
lootable = false
phantom_physics = false
;Luxury Yacht Panels

