[config] enabled = 1 ;extra ammo limits for FLHook items [cloak] ; to be used in a future version of the autobuy plugin item = dsy_cloak_1, cloak_battery item = dsy_cloak_2, cloak_battery item = dsy_cloak_3, cloak_battery item = dsy_cloak_4, cloak_battery item = dsy_cloak_1_n, cloak_battery item = dsy_cloak_2_n, cloak_battery item = dsy_cloak_3_n, cloak_battery item = dsy_cloak_1_wild, cloak_battery item = dsy_cloak_2_wild, cloak_battery item = dsy_cloak_3_wild, cloak_battery item = dsy_unique_1_cloak, cloak_battery item = dsy_unique_2_cloak, cloak_battery item = dsy_Hoffnungsschimmer_cloak, cloak_battery item = dsy_cloakdisruptor_1, cloak_battery item = dsy_cloakdisruptor_2, cloak_battery item = dsy_cloakdisruptor_3, cloak_battery ;item = dsy_nomad_cm_01, cloak_battery - https://discoverygc.com/forums/showthread.php?tid=199503 [jump] ; to be used in a future version of the autobuy plugin item = dsy_hspace_jump_drive_1, jump_drive_battery item = dsy_hspace_jump_drive_2, jump_drive_battery item = dsy_hspace_jump_drive_3, jump_drive_battery item = dsy_hspace_jump_drive_1_n, jump_drive_battery item = dsy_hspace_jump_drive_2_n, jump_drive_battery item = dsy_hspace_jump_drive_3_n, jump_drive_battery [matrix] ; to be used in a future version of the autobuy plugin item = dsy_specialequipment_5, jump_drive_battery item = zoner_exploration_fr_matrix, jump_drive_battery [stackable] ; format: weapon = launcher_archetype, max_stack ; Bomber rockets/torpedoes/chaingun weapon = torpedo01_mark03, 1 weapon = torpedo02_mark01, 1 weapon = torpedo03_mark01, 1 weapon = dsy_nomad_torpedo02, 1 weapon = dsy_nomad_torpedo03, 1 ; Gunboat missiles/torpedoes weapon = dsy_silencer_missile, 1 weapon = dsy_harpoon_missile, 1 weapon = dsy_annihilator_torpedo, 1 ; Cruiser missiles/torpedoes weapon = dsy_desolator_missile, 1 weapon = dsy_marauder_missile, 1 weapon = dsy_devastator_torpedo, 1 weapon = dsy_hammer_torpedo, 1 ; Battlecruiser missiles/torpedoes weapon = dsy_retribution_missile, 1 weapon = dsy_javelin_missile, 1 weapon = dsy_predator_missile, 1 ; Battleship missiles/torpedoes weapon = dsy_lightning_missile, 1 weapon = dsy_reaper_missile, 1 weapon = dsy_nightmare_torpedo, 1 weapon = dsy_hurricane_torpedo, 1