;Docking Modules [recipe] nickname = recipe_make_dockmodule produced_item = dsy_docking_module_1, 1 infotext = Docking Module shortcut_number = 1 craft_type = DockModule cooking_rate = 600 reqlevel = 0 consumed = commodity_ship_hull_panels, 2500 consumed = commodity_industrial, 5000 consumed = commodity_robotic_hardware, 5000 consumed = commodity_copper, 2500 consumed = commodity_niobium, 2500 consumed = commodity_molybdenum, 2500 affiliation_bonus = co_alg_grp, 0.85 ;ALG Waste Disposal affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = co_be_grp, 0.85 ;Border World Exports affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = fc_j_grp, 0.85 ;Junkers affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = co_rs_grp, 0.85 ;Imperial Shipping affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries [recipe] nickname = recipe_make_dockmodule_perk produced_item = dsy_docking_module_1, 1 infotext = Docking Module shortcut_number = 1 craft_type = DockModulePerk cooking_rate = 510 reqlevel = 0 consumed = commodity_ship_hull_panels, 2125 consumed = commodity_industrial, 4250 consumed = commodity_robotic_hardware, 4250 consumed = commodity_copper, 2125 consumed = commodity_niobium, 2125 consumed = commodity_molybdenum, 2125 ;Jumpdrives [recipe] nickname = recipe_make_jumpdrive_ii produced_item = dsy_hspace_jump_drive_1, 1 infotext = Jump Drive Series II shortcut_number = 1 craft_type = JumpDrive cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 10000 consumed = commodity_industrial, 7500 consumed = commodity_robotic_hardware, 7500 consumed = commodity_super_alloys, 7500 consumed_dynamic_alt = 7500, commodity_multiplexors, commodity_bioprocessors consumed = commodity_energy_field_equip, 2500 consumed = commodity_platinum, 5000 consumed = commodity_aluminium, 5000 consumed = commodity_silver, 5000 consumed = commodity_azurite_gas, 3500 consumed = commodity_optronics, 2500 consumed = commodity_xeno_relics, 1500 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_make_jumpdrive_iii produced_item = dsy_hspace_jump_drive_2, 1 infotext = Jump Drive Series III shortcut_number = 2 craft_type = JumpDrive cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 15000 consumed = commodity_industrial, 10000 consumed = commodity_robotic_hardware, 10000 consumed = commodity_super_alloys, 7500 consumed_dynamic_alt = 7500, commodity_multiplexors, commodity_bioprocessors consumed = commodity_energy_field_equip, 5000 consumed = commodity_optronics, 5000 consumed = commodity_platinum, 7500 consumed = commodity_aluminium, 7500 consumed = commodity_silver, 7500 consumed = commodity_azurite_gas, 7000 consumed = commodity_xeno_relics, 3000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_make_jumpdrive_iv produced_item = dsy_hspace_jump_drive_3, 1 infotext = Jump Drive Series IV shortcut_number = 3 craft_type = JumpDrive cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 25000 consumed = commodity_industrial, 15000 consumed = commodity_robotic_hardware, 15000 consumed = commodity_super_alloys, 10000 consumed_dynamic_alt = 10000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_energy_field_equip, 7500 consumed = commodity_optronics, 7500 consumed = commodity_platinum, 10000 consumed = commodity_aluminium, 10000 consumed = commodity_silver, 10000 consumed = commodity_azurite_gas, 10000 consumed = commodity_xeno_relics, 5000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order ;Hyperspace Survey Modules [recipe] nickname = recipe_make_hypscanner1 produced_item = dsy_hspace_survey_module_1, 1 infotext = Hyperspace Survey Module Mk1 shortcut_number = 1 ;craft_type = Survey cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 50000 consumed = commodity_industrial, 7500 consumed = commodity_robotic_hardware, 7500 consumed_dynamic_alt = 2500, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 7500 [recipe] nickname = recipe_make_hypscanner2 produced_item = dsy_hspace_survey_module_2, 1 infotext = Hyperspace Survey Module Mk2 shortcut_number = 2 ;craft_type = Survey cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 75000 consumed = commodity_industrial, 10000 consumed = commodity_robotic_hardware, 7500 consumed_dynamic_alt = 5000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 7500 [recipe] nickname = recipe_make_hypscanner3 produced_item = dsy_hspace_survey_module_3, 1 infotext = Hyperspace Survey Module Mk3 shortcut_number = 3 ;craft_type = Survey cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 100000 consumed = commodity_industrial, 12500 consumed = commodity_robotic_hardware, 10000 consumed_dynamic_alt = 5000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 10000 ;Jumpdrive Matrices [recipe] nickname = recipe_jdmatrix_1 produced_item = dsy_specialequipment_5, 1 infotext = Hyperspace Matrix MK1 shortcut_number = 4 craft_type = Survey cooking_rate = 600 reqlevel = 0 consumed = commodity_basic_alloys, 15000 consumed = commodity_industrial, 10000 consumed = commodity_robotic_hardware, 10000 consumed = commodity_super_alloys, 7500 consumed_dynamic_alt = 7500, commodity_multiplexors, commodity_bioprocessors consumed = commodity_nanocapacitors, 7500 consumed_dynamic_alt = 5000, commodity_diamonds, commodity_bluediamonds consumed = commodity_optronics, 5000 consumed = commodity_azurite_gas, 5000 consumed = commodity_xeno_relics, 2500 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order ;Cloaks [recipe] nickname = recipe_cloak_small produced_item = dsy_cloak_1, 1 infotext = Cloaking Device (small) shortcut_number = 1 craft_type = Cloak cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 7500 consumed = commodity_robotic_hardware, 7500 consumed = commodity_super_alloys, 5000 consumed = commodity_superconductors, 5000 consumed = commodity_nanocapacitors, 5000 consumed_dynamic_alt = 2500, commodity_multiplexors, commodity_bioprocessors consumed_dynamic_alt = 5000, commodity_gold, commodity_pirate_gold consumed = commodity_copper, 5000 consumed = commodity_platinum, 5000 consumed = commodity_xeno_relics, 5000 consumed = commodity_azurite_gas, 1500 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_cloak_medium produced_item = dsy_cloak_2, 1 infotext = Cloaking Device (medium) shortcut_number = 2 craft_type = Cloak cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 12000 consumed = commodity_robotic_hardware, 10000 consumed = commodity_super_alloys, 7500 consumed = commodity_superconductors, 7500 consumed = commodity_nanocapacitors, 7500 consumed_dynamic_alt = 5000, commodity_multiplexors, commodity_bioprocessors consumed_dynamic_alt = 7500, commodity_gold, commodity_pirate_gold consumed = commodity_copper, 7500 consumed = commodity_platinum, 7500 consumed = commodity_xeno_relics, 3500 consumed = commodity_azurite_gas, 3000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_cloak_large produced_item = dsy_cloak_3, 1 infotext = Cloaking Device (large) shortcut_number = 3 craft_type = Cloak cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 17500 consumed = commodity_robotic_hardware, 12500 consumed = commodity_super_alloys, 10000 consumed = commodity_superconductors, 10000 consumed = commodity_nanocapacitors, 10000 consumed_dynamic_alt = 7500, commodity_multiplexors, commodity_bioprocessors consumed_dynamic_alt = 10000, commodity_gold, commodity_pirate_gold consumed = commodity_copper, 10000 consumed = commodity_platinum, 10000 consumed = commodity_xeno_relics, 5000 consumed = commodity_azurite_gas, 5000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_cloak_transport produced_item = dsy_cloak_4, 1 infotext = Cloaking Device (transport) shortcut_number = 4 craft_type = Cloak cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 17500 consumed = commodity_robotic_hardware, 12500 consumed = commodity_super_alloys, 10000 consumed = commodity_superconductors, 10000 consumed = commodity_nanocapacitors, 10000 consumed_dynamic_alt = 7500, commodity_multiplexors, commodity_bioprocessors consumed_dynamic_alt = 10000, commodity_gold, commodity_pirate_gold consumed = commodity_copper, 10000 consumed = commodity_platinum, 10000 consumed = commodity_xeno_relics, 6500 consumed = commodity_azurite_gas, 7000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order ;Cloak Disruptors [recipe] nickname = recipe_cloak_disruptor_1 produced_item = dsy_cloakdisruptor_1, 1 infotext = Cloak Disruptor Type-1 shortcut_number = 1 craft_type = CloakDisr cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 7500 consumed = commodity_basic_alloys, 7500 consumed = commodity_energy_field_equip, 5000 consumed = commodity_superconductors, 5000 consumed_dynamic_alt = 1000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 2500 consumed = commodity_iridium, 5000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_cloak_disruptor_2 produced_item = dsy_cloakdisruptor_2, 1 infotext = Cloak Disruptor Type-2 shortcut_number = 2 craft_type = CloakDisr cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 7500 consumed = commodity_basic_alloys, 7500 consumed = commodity_energy_field_equip, 5000 consumed = commodity_superconductors, 5000 consumed_dynamic_alt = 10000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 2500 consumed = commodity_iridium, 5000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order [recipe] nickname = recipe_cloak_disruptor_3 produced_item = dsy_cloakdisruptor_3, 1 infotext = Cloak Disruptor Type-3 shortcut_number = 3 craft_type = CloakDisr cooking_rate = 600 reqlevel = 0 consumed = commodity_industrial, 7500 consumed = commodity_basic_alloys, 7500 consumed = commodity_energy_field_equip, 5000 consumed = commodity_superconductors, 5000 consumed_dynamic_alt = 10000, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 2500 consumed = commodity_iridium, 5000 catalyst = commodity_scientists, 200 affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_vr_grp, 0.85 ;Ageira Technologies affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = fc_technocracy, 0.85 ;The Technocracy affiliation_bonus = fc_ouk_grp, 0.85 ;Bretonia Intelligence Service affiliation_bonus = ga_gni_grp, 0.85 ;Gallic National Intelligence affiliation_bonus = ku_koi_grp, 0.85 ;Kusari Office of Intelligence affiliation_bonus = li_lsf_grp, 0.85 ;Liberty Security Force affiliation_bonus = rh_mnd_grp, 0.85 ;MND affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_or_grp, 0.85 ;The Order ;Tier 1 Fighter Codenames ;Tier 1 - Earhart - Legacy Snub Codename - 4 x AHRIMAN - BRETONIA/GALLIA/LIBERTY - CHIRO [recipe] nickname = recipe_dsy_ahriman_mark01 produced_item = dsy_ahriman_mark01, 4 infotext = 4 x AHRIMAN craft_type = BomberCodesCommon shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 2 - Earhart - Snub Codename - ASURAS - OMICRONS/RHEINLAND/KUSARI - CRYO/CHIRO [recipe] nickname = recipe_dsy_snova_phantom produced_item = dsy_snova_phantom, 1 infotext = ASURAS craft_type = BomberCodesCommon shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_cryo_organisms, 90 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x HELLION - OMICRONS/RHEINLAND/KUSARI - CHIRO [recipe] nickname = recipe_dsy_hellion_mark01 produced_item = dsy_hellion_mark01, 4 infotext = 4 x HELLION craft_type = BomberCodesCommon shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_gun_housing, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x ARCHANGEL - OMICRONS/LIBERTY/BRETONIA - LATTICES [recipe] nickname = recipe_special_gun15 produced_item = special_gun15, 4 infotext = 4 x ARCHANGEL craft_type = FighterCodesCommon1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x BLOODSTONE - GALLIA/KUSARI/BRETONIA - ORGANICS [recipe] nickname = recipe_special_gun02 produced_item = special_gun02, 4 infotext = 4 x BLOODSTONE craft_type = FighterCodesCommon1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x BLUE BLAZE - LIBERTY/KUSARI/BRETONIA - LATTICES [recipe] nickname = recipe_special_gun08 produced_item = special_gun08, 4 infotext = 4 x BLUE BLAZE craft_type = FighterCodesCommon1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x CERBERUS - RHEINLAND/BRETONIA/LIBERTY - CHIRO [recipe] nickname = recipe_special_gun14 produced_item = special_gun14, 4 infotext = 4 x CERBERUS craft_type = FighterCodesCommon1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x CLAYMORE - BRETONIA/GALLIA/RHEINLAND - LATTICES [recipe] nickname = recipe_dsy_claymore produced_item = dsy_claymore, 4 infotext = 4 x CLAYMORE craft_type = FighterCodesCommon1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x DARK BLOSSOM - OMICRONS/KUSARI/GALLIA - CHIRO [recipe] nickname = recipe_special_gun09 produced_item = special_gun09, 4 infotext = 4 x DARK BLOSSOM craft_type = FighterCodesCommon1 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x DEFILER - OMICRONS/RHEINLAND/LIBERTY - ORGANICS [recipe] nickname = recipe_special_gun16 produced_item = special_gun16, 4 infotext = 4 x DEFILER craft_type = FighterCodesCommon1 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_gun_housing, 15 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x DELUSION - OMICRONS/KUSARI/BRETONIA - LATTICES [recipe] nickname = recipe_special_gun20 produced_item = special_gun20, 4 infotext = 4 x DELUSION craft_type = FighterCodesCommon1 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x DIAMONDBACK - OMICRONS/GALLIA/KUSARI - ORGANICS [recipe] nickname = recipe_special_gun04 produced_item = special_gun04, 4 infotext = 4 x DIAMONDBACK craft_type = FighterCodesCommon2 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x DULZIAN - RHEINLAND/BRETONIA/KUSARI - LATTICES [recipe] nickname = recipe_dsy_dulzian produced_item = dsy_dulzian, 4 infotext = 4 x DULZIAN craft_type = FighterCodesCommon2 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x EXCALIBUR - BRETONIA/LIBERTY/GALLIA - ORGANICS [recipe] nickname = recipe_special_gun17 produced_item = special_gun17, 4 infotext = 4 x EXCALIBUR craft_type = FighterCodesCommon2 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x GARNET - KUSARI/GALLIA/RHEINLAND - LATTICES [recipe] nickname = recipe_special_gun22 produced_item = special_gun22, 4 infotext = 4 x GARNET craft_type = FighterCodesCommon2 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x GOLDEN BLADE - GALLIA/LIBERTY/BRETONIA - ORGANICS [recipe] nickname = recipe_special_gun07 produced_item = special_gun07, 4 infotext = 4 x GOLDEN BLADE craft_type = FighterCodesCommon2 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x GUARDIAN - BRETONIA/LIBERTY/KUSARI - LATTICES [recipe] nickname = recipe_special_gun10 produced_item = special_gun10, 4 infotext = 4 x GUARDIAN craft_type = FighterCodesCommon2 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x HAMMERFALL - RHEINLAND/BRETONIA/LIBERTY - ORGANICS [recipe] nickname = recipe_special_gun21 produced_item = special_gun21, 4 infotext = 4 x HAMMERFALL craft_type = FighterCodesCommon2 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x HEIMDALL - RHEINLAND/BRETONIA/OMICRONS - LATTICES [recipe] nickname = recipe_dsy_heimdall produced_item = dsy_heimdall, 4 infotext = 4 x HEIMDALL craft_type = FighterCodesCommon2 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x IRON HAMMER - RHEINLAND/LIBERTY/BRETONIA - CHIRO [recipe] nickname = recipe_special_gun05 produced_item = special_gun05, 4 infotext = 4 x IRON HAMMER craft_type = FighterCodesCommon3 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x JADE - KUSARI/BRETONIA/GALLIA - CRYO [recipe] nickname = recipe_special_gun03 produced_item = special_gun03, 4 infotext = 4 x JADE craft_type = FighterCodesCommon3 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_cryo_organisms, 45 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x KINTANO - GALLIA/KUSARI/OMICRONS - ORGANICS [recipe] nickname = recipe_dsy_kintano produced_item = dsy_kintano, 4 infotext = 4 x KINTANO craft_type = FighterCodesCommon3 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x LAZURITE - KUSARI/GALLIA/BRETONIA - LATTICES [recipe] nickname = recipe_special_gun19 produced_item = special_gun19, 4 infotext = 4 x LAZURITE craft_type = FighterCodesCommon3 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x MALACHITE - RHEINLAND/LIBERTY/KUSARI - CHIRO [recipe] nickname = recipe_special_gun23 produced_item = special_gun23, 4 infotext = 4 x MALACHITE craft_type = FighterCodesCommon3 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x MEDUSA - OMICRONS/BRETONIA/KUSARI - CRYO [recipe] nickname = recipe_dsy_medusa produced_item = dsy_medusa, 4 infotext = 4 x MEDUSA craft_type = FighterCodesCommon3 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_cryo_organisms, 45 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x ONYX - RHEINLAND/KUSARI/OMICRONS - ORGANICS [recipe] nickname = recipe_special_gun01 produced_item = special_gun01, 4 infotext = 4 x ONYX craft_type = FighterCodesCommon3 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x PHOENIX - OMICRONS/BRETONIA/LIBERTY - LATTICES [recipe] nickname = recipe_dsy_phoenix produced_item = dsy_phoenix, 4 infotext = 4 x PHOENIX craft_type = FighterCodesCommon3 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x PROMETHEUS - BRETONIA/LIBERTY/GALLIA - CHIRO [recipe] nickname = recipe_special_gun12 produced_item = special_gun12, 4 infotext = 4 x PROMETHEUS craft_type = FighterCodesCommon4 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x RAGNAROK - RHEINLAND/BRETONIA/OMICRONS - CRYO [recipe] nickname = recipe_dsy_ragnarok produced_item = dsy_ragnarok, 4 infotext = 4 x RAGNAROK craft_type = FighterCodesCommon4 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_cryo_organisms, 45 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x SILVER FIRE - BRETONIA/LIBERTY/KUSARI - ORGANICS [recipe] nickname = recipe_special_gun06 produced_item = special_gun06, 4 infotext = 4 x SILVER FIRE craft_type = FighterCodesCommon4 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x SOLARIS - GALLIA/LIBERTY/KUSARI - LATTICES [recipe] nickname = recipe_dsy_solaris produced_item = dsy_solaris, 4 infotext = 4 x SOLARIS craft_type = FighterCodesCommon4 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x TANZANITE - KUSARI/GALLIA/BRETONIA - CHIRO [recipe] nickname = recipe_special_gun24 produced_item = special_gun24, 4 infotext = 4 x TANZANITE craft_type = FighterCodesCommon4 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_chiromaterials, 15 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x TARANIS - BRETONIA/GALLIA/RHEINLAND - CRYO [recipe] nickname = recipe_dsy_taranis produced_item = dsy_taranis, 4 infotext = 4 x TARANIS craft_type = FighterCodesCommon4 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_cryo_organisms, 45 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x THOR'S HAMMER - RHEINLAND/LIBERTY/BRETONIA - ORGANICS [recipe] nickname = recipe_special_gun11 produced_item = special_gun11, 4 infotext = 4 x THORS HAMMER craft_type = FighterCodesCommon4 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 5 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_organic_capacitors, 70 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x TWILIGHT - OMICRONS/KUSARI/GALLIA - LATTICES [recipe] nickname = recipe_special_gun18 produced_item = special_gun18, 4 infotext = 4 x TWILIGHT craft_type = FighterCodesCommon4 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_directing_mount, 5 consumed = commodity_weapon_part_focusing_chamber, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_reflective_lattices, 10 ;Tier 1 - Earhart - Legacy Snub Codename - 4 x WILD FIRE - LIBERTY/BRETONIA/GALLIA - CRYO [recipe] nickname = recipe_special_gun13 produced_item = special_gun13, 4 infotext = 4 x WILD FIRE craft_type = FighterCodesCommon5 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 100 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 5 consumed = commodity_weapon_part_gun_housing, 5 consumed = commodity_weapon_part_particle_ram, 5 consumed = commodity_cryo_organisms, 45 ;Fighter Codenames ;Tier 2 - Earhart - Snub Codename - THUNDERWAVE - LIBERTY/RHEINLAND/KUSARI - ORGANICS/LATTICES [recipe] nickname = recipe_special_gun_extra01 produced_item = special_gun_extra01, 1 infotext = THUNDERWAVE craft_type = FighterCodes1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_organic_capacitors, 135 consumed = commodity_reflective_lattices, 10 ;Tier 2 - Earhart - Snub Codename - TDGWM5K - OMICRONS/RHEINLAND/KUSARI - CHIRO/LATTICES [recipe] nickname = recipe_special_gun_extra02 produced_item = special_gun_extra02, 1 infotext = TDGWM5K craft_type = FighterCodes1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_chiromaterials, 25 consumed = commodity_reflective_lattices, 10 ;Tier 2 - Earhart - Snub Codename - SUPERSONIC - OMICRONS/KUSARI/RHEINLAND - CRYO/CHIRO [recipe] nickname = recipe_special_gun_extra03 produced_item = special_gun_extra03, 1 infotext = SUPERSONIC craft_type = FighterCodes1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_cryo_organisms, 90 consumed = commodity_chiromaterials, 15 ;Tier 2 - Earhart - Snub Codename - ACROBATIC - KUSARI/LIBERTY/BRETONIA - ORGANICS/LATTICES [recipe] nickname = recipe_special_gun_extra04 produced_item = special_gun_extra04, 1 infotext = ACROBATIC craft_type = FighterCodes1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_precision_barrels, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_organic_capacitors, 135 consumed = commodity_reflective_lattices, 10 ;Tier 2 - Earhart - Snub Codename - FEUERBALL - RHEINLAND/BRETONIA/LIBERTY - LATTICES/CHIRO [recipe] nickname = recipe_special_gun_extra05 produced_item = special_gun_extra05, 1 infotext = FEUERBALL craft_type = FighterCodes1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_gun_housing, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 15 ;Tier 2 - Earhart - Snub Codename - QUASAR - LIBERTY/KUSARI/BRETONIA - CRYO/ORGANICS [recipe] nickname = recipe_codegun_fighter_whitestar produced_item = codegun_fighter_whitestar, 1 infotext = QUASAR craft_type = FighterCodes1 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 70 ;Tier 2 - Earhart - Snub Codename - TREMOR - OMICRONS/RHEINLAND/LIBERTY - CHIRO/CRYO [recipe] nickname = recipe_special_gun25 produced_item = special_gun25, 1 infotext = TREMOR craft_type = FighterCodes1 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_directing_mount, 20 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_chiromaterials, 25 consumed = commodity_cryo_organisms, 45 ;Tier 2 - Earhart - Snub Codename - MELES - BRETONIA/LIBERTY/RHEINLAND - ORGANICS/LATTICES [recipe] nickname = recipe_special_turret_extra01 produced_item = special_turret_extra01, 1 infotext = MELES craft_type = FighterCodes1 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_organic_capacitors, 135 consumed = commodity_reflective_lattices, 10 ;Tier 2 - Earhart - Snub Codename - BEOWULF - BRETONIA/LIBERTY/RHEINLAND - LATTICES/CHIRO [recipe] nickname = recipe_code_fighter_beowulf produced_item = code_fighter_beowulf, 1 infotext = BEOWULF craft_type = FighterCodes2 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 15 ;Tier 2 - Earhart - Snub Codename - FROSTBITE - LIBERTY/KUSARI/GALLIA - CRYO/ORGANICS [recipe] nickname = recipe_event_fighter_gun01 produced_item = event_fighter_gun01, 1 infotext = FROSTBITE craft_type = FighterCodes2 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 70 ;Tier 2 - Earhart - Snub Codename - LAMIA - OMICRONS/KUSARI/RHEINLAND - CHIRO/CRYO [recipe] nickname = recipe_dsy_lamia_mark01 produced_item = dsy_lamia_mark01, 1 infotext = LAMIA craft_type = FighterCodes2 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_chiromaterials, 25 consumed = commodity_cryo_organisms, 45 ;Tier 2 - Earhart - Snub Codename - ROSETHORN - OMICRONS/RHEINLAND/KUSARI - ORGANICS/LATTICES [recipe] nickname = recipe_code_fighter_rosethorn produced_item = code_fighter_rosethorn, 1 infotext = ROSETHORN craft_type = FighterCodes2 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_organic_capacitors, 135 consumed = commodity_reflective_lattices, 10 ;Tier 2 - Earhart - Snub Codename - TRIPLETTE - GALLIA/BRETONIA/LIBERTY - LATTICES/CHIRO [recipe] nickname = recipe_special_gun_extra06 produced_item = special_gun_extra06, 1 infotext = TRIPLETTE craft_type = FighterCodes2 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_cryo_matrix, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_directing_mount, 20 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 15 ;Tier 2 - Earhart - Snub Codename - STELLAR - KUSARI/LIBERTY/GALLIA - CRYO/ORGANICS [recipe] nickname = recipe_special_gun31 produced_item = special_gun31, 1 infotext = STELLAR craft_type = FighterCodes2 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_precision_barrels, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 70 ;Tier 2 - Earhart - Snub Codename - HOWLER - BRETONIA/LIBERTY/GALLIA - CHIRO/ORGANICS [recipe] nickname = recipe_special_gun32 produced_item = special_gun32, 1 infotext = HOWLER craft_type = FighterCodes2 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_chiromaterials, 25 consumed = commodity_organic_capacitors, 70 ;Tier 2 - Earhart - Snub Codename - SURIEL - LIBERTY/RHEINLAND/BRETONIA - LATTICES/CRYO [recipe] nickname = recipe_special_gun_extra07 produced_item = special_gun_extra07, 1 infotext = SURIEL craft_type = FighterCodes3 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_reflective_lattices, 20 consumed = commodity_cryo_organisms, 45 ;Gunboat Codenames ;Tier 3 - Earhart - GB Heavy - DOOM Gunboat Turret - LIBERTY/RHEINLAND/OMICRONS - CHIRO/CRYO/ORGANICS [recipe] nickname = recipe_gunboat_heavy_code_pulse01 produced_item = gunboat_heavy_code_pulse01, 1 infotext = DOOM Gunboat Turret craft_type = GunboatCodes1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_directing_mount, 90 consumed = commodity_weapon_part_gun_housing, 45 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_chiromaterials, 40 consumed = commodity_cryo_organisms, 70 consumed = commodity_organic_capacitors, 70 ;Tier 3 - Earhart - GB Heavy - QUAKE Gunboat Turret - RHEINLAND/LIBERTY/BRETONIA - ORGANICS/LATTICES/CHIRO [recipe] nickname = recipe_gunboat_heavy_code_primary01 produced_item = gunboat_heavy_code_primary01, 1 infotext = QUAKE Gunboat Turret craft_type = GunboatCodes1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_gun_housing, 90 consumed = commodity_weapon_part_directing_mount, 45 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_precision_barrels, 15 consumed = commodity_weapon_part_particle_ram, 15 consumed = commodity_organic_capacitors, 200 consumed = commodity_reflective_lattices, 15 consumed = commodity_chiromaterials, 15 ;Tier 3 - Earhart - GB Forward Gun - Gunboat Internal Railgun - LIBERTY/KUSARI/BRETONIA - CRYO/LATTICES/CHIRO [recipe] nickname = recipe_gunboat_forward_gun_railgun_internal produced_item = gunboat_forward_gun_railgun_internal, 1 infotext = Gunboat Railgun (INTERNAL) craft_type = GunboatCodes1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_directing_mount, 90 consumed = commodity_weapon_part_precision_barrels, 45 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_gun_housing, 15 consumed = commodity_weapon_part_particle_ram, 15 consumed = commodity_cryo_organisms, 135 consumed = commodity_reflective_lattices, 15 consumed = commodity_chiromaterials, 15 ;Tier 3 - Earhart - GB Forward Gun - Gunboat Railgun - LIBERTY/RHEINLAND/KUSARI - ORGANICS/CHIRO/LATTICES [recipe] nickname = recipe_gunboat_forward_gun_railgun produced_item = gunboat_forward_gun_railgun, 1 infotext = Gunboat Railgun (EXTERNAL) craft_type = GunboatCodes1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_directing_mount, 90 consumed = commodity_weapon_part_gun_housing, 45 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_cryo_matrix, 15 consumed = commodity_weapon_part_particle_ram, 15 consumed = commodity_organic_capacitors, 200 consumed = commodity_chiromaterials, 20 consumed = commodity_reflective_lattices, 10 ;Tier 3 - Earhart - GB Heavy - IFRIT Gunboat Turret - LIBERTY/KUSARI/GALLIA - LATTICES/CRYO/CHIRO [recipe] nickname = recipe_gunboat_heavy_w02 produced_item = gunboat_heavy_w02, 1 infotext = IFRIT Gunboat Turret craft_type = GunboatCodes1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_directing_mount, 90 consumed = commodity_weapon_part_precision_barrels, 45 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_gun_housing, 15 consumed = commodity_weapon_part_particle_ram, 15 consumed = commodity_reflective_lattices, 25 consumed = commodity_cryo_organisms, 70 consumed = commodity_chiromaterials, 15 ;Cruiser Codenames ;Tier 4 - Earhart - Cruiser Heavy - Cruiser Blaster Turret - GALLIA/BRETONIA/LIBERTY - CHIRO/CRYO/ORGANICS [recipe] nickname = recipe_dsy_codecr_blaster produced_item = dsy_codecr_blaster, 1 infotext = Cruiser Blaster Turret craft_type = CruiserCodes1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_cryo_matrix, 120 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_chiromaterials, 55 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 90 ;Tier 4 - Earhart - Cruiser Defence - Cruiser Ion Blaster - GALLIA/KUSARI/LIBERTY - ORGANICS/LATTICES/CHIRO [recipe] nickname = recipe_dsy_codecr_ionblaster produced_item = dsy_codecr_ionblaster, 1 infotext = Cruiser Ion Blaster craft_type = CruiserCodes1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_cryo_matrix, 120 consumed = commodity_weapon_part_precision_barrels, 60 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_organic_capacitors, 270 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 20 ;Tier 4 - Earhart - Cruiser Defence - Cruiser Mauler Turret - BRETONIA/RHEINLAND/LIBERTY - CRYO/LATTICES/CHIRO [recipe] nickname = recipe_dsy_codecr_mauler produced_item = dsy_codecr_mauler, 1 infotext = Cruiser Mauler Turret craft_type = CruiserCodes1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_focusing_chamber, 120 consumed = commodity_weapon_part_gun_housing, 60 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_cryo_organisms, 180 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 20 ;Tier 4 - Earhart - Cruiser Heavy - Cruiser Repeater Turret - OMICRONS/LIBERTY/KUSARI - ORGANICS/CHIRO/LATTICES [recipe] nickname = recipe_dsy_codecr_repeater produced_item = dsy_codecr_repeater, 1 infotext = Cruiser Repeater Turret craft_type = CruiserCodes1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_particle_ram, 120 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_organic_capacitors, 270 consumed = commodity_chiromaterials, 25 consumed = commodity_reflective_lattices, 10 ;Tier 4 - Earhart - Cruiser Heavy - Cruiser Railgun - LIBERTY/KUSARI/RHEINLAND - LATTICES/CRYO/CHIRO [recipe] nickname = recipe_cruiser_heavy_railgun produced_item = cruiser_heavy_railgun, 1 infotext = Cruiser Railgun craft_type = CruiserCodes1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_directing_mount, 120 consumed = commodity_weapon_part_precision_barrels, 60 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_reflective_lattices, 35 consumed = commodity_cryo_organisms, 90 consumed = commodity_chiromaterials, 20 ;Tier 4 - Earhart - Cruiser Heavy - Cruiser Crimson Blaster - RHEINLAND/BRETONIA/OMICRONS - CHIRO/CRYO/ORGANICS [recipe] nickname = recipe_cruiser_heavy_weapon02 produced_item = cruiser_heavy_weapon02, 1 infotext = Cruiser Crimson Blaster craft_type = CruiserCodes1 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_gun_housing, 120 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_weapon_part_directing_mount, 20 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_chiromaterials, 55 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 90 ;Tier 4 - Earhart - Cruiser Defence - Cruiser Autocannon - KUSARI/LIBERTY/GALLIA - ORGANICS/LATTICES/CHIRO [recipe] nickname = recipe_cruiser_heavy_autocannon produced_item = cruiser_heavy_autocannon, 1 infotext = Cruiser Heavy Autocannon craft_type = CruiserCodes1 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_precision_barrels, 120 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_organic_capacitors, 270 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 20 ;Battlecruiser Codenames ;Tier 4 - Earhart - BC Primary - Battlecruiser PPAC - KUSARI/LIBERTY/BRETONIA - CRYO/LATTICES/CHIRO [recipe] nickname = recipe_dsy_codebc_ppac produced_item = dsy_codebc_ppac, 1 infotext = Battlecruiser PPAC craft_type = BattlecruiserCodes1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_precision_barrels, 120 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_focusing_chamber, 40 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_cryo_organisms, 180 consumed = commodity_reflective_lattices, 20 consumed = commodity_chiromaterials, 20 ;Tier 7 - Earhart - BC Main Battery - Battlecruiser Breaker Turret - BRETONIA/LIBERTY/RHEINLAND - CHIRO/CRYO/ORGANICS/LATTICES [recipe] nickname = recipe_dsy_codebc_breaker produced_item = dsy_codebc_breaker, 1 infotext = Battlecruiser Breaker Turret craft_type = BattlecruiserCodes1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_focusing_chamber, 300 consumed = commodity_weapon_part_directing_mount, 150 consumed = commodity_weapon_part_gun_housing, 100 consumed = commodity_weapon_part_cryo_matrix, 50 consumed = commodity_weapon_part_precision_barrels, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = commodity_chiromaterials, 135 consumed = commodity_cryo_organisms, 225 consumed = commodity_organic_capacitors, 225 consumed = commodity_reflective_lattices, 15 ;Tier 7 - None - BC Main Battery - Battlecruiser Moonfire Turret - LIBERTY/KUSARI/BRETONIA - BP_MOONFIRE [recipe] nickname = recipe_bc_heavy_w01 produced_item = bc_heavy_w01, 1 infotext = Battlecruiser Moonfire Turret craft_type = BattlecruiserCodes1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_directing_mount, 300 consumed = commodity_weapon_part_precision_barrels, 150 consumed = commodity_weapon_part_focusing_chamber, 100 consumed = commodity_weapon_part_cryo_matrix, 50 consumed = commodity_weapon_part_gun_housing, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = blueprint_bc_heavy_w01, 1 ;Tier 7 - None - BC Main Battery - Battlecruiser Novaspear Turret - KUSARI/LIBERTY/GALLIA - BP_NOVASPEAR [recipe] nickname = recipe_bc_heavy_w02 produced_item = bc_heavy_w02, 1 infotext = Battlecruiser Novaspear Turret craft_type = BattlecruiserCodes1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_precision_barrels, 300 consumed = commodity_weapon_part_directing_mount, 150 consumed = commodity_weapon_part_cryo_matrix, 100 consumed = commodity_weapon_part_focusing_chamber, 50 consumed = commodity_weapon_part_gun_housing, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = blueprint_bc_heavy_w02, 1 ;Tier 7 - Earhart - BC Main Battery - Battlecruiser Dual Railgun - LIBERTY/RHEINLAND/KUSARI - LATTICES/CHIRO/CRYO/ORGANICS [recipe] nickname = recipe_bc_heavy_railgun produced_item = bc_heavy_railgun, 1 infotext = Battlecruiser Dual Railgun Turret craft_type = BattlecruiserCodes1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_directing_mount, 300 consumed = commodity_weapon_part_gun_housing, 150 consumed = commodity_weapon_part_precision_barrels, 100 consumed = commodity_weapon_part_focusing_chamber, 50 consumed = commodity_weapon_part_cryo_matrix, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = commodity_reflective_lattices, 90 consumed = commodity_chiromaterials, 70 consumed = commodity_cryo_organisms, 150 consumed = commodity_organic_capacitors, 110 ;Tier 5 - Earhart - BC Heavy - Battlecruiser Particle Repeater - KUSARI/LIBERTY/GALLIA - CRYO/CHIRO/ORGANICS/LATTICES [recipe] nickname = recipe_bc_primary_weapon03 produced_item = bc_primary_weapon03, 1 infotext = Battlecruiser Particle Repeater craft_type = BattlecruiserCodes1 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_weapon_part_precision_barrels, 180 consumed = commodity_weapon_part_directing_mount, 90 consumed = commodity_weapon_part_cryo_matrix, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_cryo_organisms, 270 consumed = commodity_chiromaterials, 40 consumed = commodity_organic_capacitors, 135 consumed = commodity_reflective_lattices, 10 ;Tier 5 - Earhart - BC Heavy - Battlecruiser Revenant Cannon - BRETONIA/KUSARI/GALLIA - ORGANICS/LATTICES/CHIRO/CRYO [recipe] nickname = recipe_bc_primary_weapon04 produced_item = bc_primary_weapon04, 1 infotext = Battlecruiser Revenant Cannon craft_type = BattlecruiserCodes1 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_weapon_part_focusing_chamber, 180 consumed = commodity_weapon_part_precision_barrels, 90 consumed = commodity_weapon_part_cryo_matrix, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_organic_capacitors, 405 consumed = commodity_reflective_lattices, 25 consumed = commodity_chiromaterials, 25 consumed = commodity_cryo_organisms, 45 ;Tier 7 - Earhart - BC Main Battery - Battlecruiser Hailfire Turret - LIBERTY/BRETONIA/GALLIA - CRYO/CHIRO/ORGANICS/LATTICES [recipe] nickname = recipe_bc_heavy_w03 produced_item = bc_heavy_w03, 1 infotext = Battlecruiser Hailfire Turret craft_type = BattlecruiserCodes1 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_directing_mount, 300 consumed = commodity_weapon_part_focusing_chamber, 150 consumed = commodity_weapon_part_cryo_matrix, 100 consumed = commodity_weapon_part_precision_barrels, 50 consumed = commodity_weapon_part_gun_housing, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = commodity_cryo_organisms, 450 consumed = commodity_chiromaterials, 70 consumed = commodity_organic_capacitors, 225 consumed = commodity_reflective_lattices, 15 ;Battleship Codenames ;Tier 6 - Earhart - BS Heavy - Battleship Volley Cannon - GALLIA/BRETONIA/LIBERTY - LATTICES/CHIRO/ORGANICS/CRYO [recipe] nickname = recipe_dsy_codebb_volley produced_item = dsy_codebb_volley, 1 infotext = Battleship Volley Turret craft_type = BattleshipCodes1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_cryo_matrix, 240 consumed = commodity_weapon_part_focusing_chamber, 120 consumed = commodity_weapon_part_directing_mount, 80 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_reflective_lattices, 70 consumed = commodity_chiromaterials, 55 consumed = commodity_organic_capacitors, 180 consumed = commodity_cryo_organisms, 60 ;Tier 6 - Earhart - BS Primary - Battleship EMP Dissipation Field - OMICRONS/RHEINLAND/KUSARI - ORGANICS/CRYO/CHIRO/LATTICES [recipe] nickname = recipe_dsy_codebb_emfield produced_item = dsy_codebb_emfield, 1 infotext = Battleship EMP Dissipation Field craft_type = BattleshipCodes1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_particle_ram, 240 consumed = commodity_weapon_part_gun_housing, 120 consumed = commodity_weapon_part_precision_barrels, 80 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_focusing_chamber, 40 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_organic_capacitors, 540 consumed = commodity_cryo_organisms, 180 consumed = commodity_chiromaterials, 35 consumed = commodity_reflective_lattices, 10 ;Tier 5 - Earhart - BS Light - Battleship EMP Flak Turret - GALLIA/RHEINLAND/LIBERTY - CHIRO/LATTICES/CRYO/ORGANICS [recipe] nickname = recipe_dsy_codebb_emflak produced_item = dsy_codebb_emflak, 1 infotext = Battleship EMP Flak Turret craft_type = BattleshipCodes1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_weapon_part_cryo_matrix, 180 consumed = commodity_weapon_part_gun_housing, 90 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_chiromaterials, 80 consumed = commodity_reflective_lattices, 25 consumed = commodity_cryo_organisms, 90 consumed = commodity_organic_capacitors, 70 ;Tier 6 - Earhart - BS Primary - Battleship Heavy Ion Blaster - KUSARI/GALLIA/LIBERTY - CRYO/CHIRO/ORGANICS/LATTICES [recipe] nickname = recipe_dsy_codebb_ionblaster produced_item = dsy_codebb_ionblaster, 1 infotext = Battleship Heavy Ion Blaster craft_type = BattleshipCodes1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_precision_barrels, 240 consumed = commodity_weapon_part_cryo_matrix, 120 consumed = commodity_weapon_part_directing_mount, 80 consumed = commodity_weapon_part_focusing_chamber, 40 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_cryo_organisms, 360 consumed = commodity_chiromaterials, 55 consumed = commodity_organic_capacitors, 180 consumed = commodity_reflective_lattices, 10 ;Tier 6 - Earhart - BS Primary - Battleship Sledge Turret - RHEINLAND/LIBERTY/BRETONIA - LATTICES/ORGANICS/CHIRO/CRYO [recipe] nickname = recipe_dsy_codebb_sledge produced_item = dsy_codebb_sledge, 1 infotext = Battleship Sledge Turret craft_type = BattleshipCodes1 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_gun_housing, 240 consumed = commodity_weapon_part_directing_mount, 120 consumed = commodity_weapon_part_focusing_chamber, 80 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_reflective_lattices, 70 consumed = commodity_organic_capacitors, 270 consumed = commodity_chiromaterials, 35 consumed = commodity_cryo_organisms, 60 ;Tier 6 - Earhart - BS Heavy - Battleship Gale Cannon - OMICRONS/GALLIA/KUSARI - ORGANICS/CHIRO/CRYO/LATTICES [recipe] nickname = recipe_dsy_codebb_gale produced_item = dsy_codebb_gale, 1 infotext = Battleship Gale Cannon craft_type = BattleshipCodes1 shortcut_number = 6 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_particle_ram, 240 consumed = commodity_weapon_part_cryo_matrix, 120 consumed = commodity_weapon_part_precision_barrels, 80 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_focusing_chamber, 40 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_organic_capacitors, 540 consumed = commodity_chiromaterials, 55 consumed = commodity_cryo_organisms, 120 consumed = commodity_reflective_lattices, 10 ;Tier 6 - Earhart - BS Primary - Battleship Thumper Turret - LIBERTY/BRETONIA/RHEINLAND - LATTICES/CRYO/CHIRO/ORGANICS [recipe] nickname = recipe_dsy_codebb_thumper produced_item = dsy_codebb_thumper, 1 infotext = Battleship Thumper Turret craft_type = BattleshipCodes1 shortcut_number = 7 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_directing_mount, 240 consumed = commodity_weapon_part_focusing_chamber, 120 consumed = commodity_weapon_part_gun_housing, 80 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_reflective_lattices, 70 consumed = commodity_cryo_organisms, 180 consumed = commodity_chiromaterials, 35 consumed = commodity_organic_capacitors, 90 ;Tier 5 - Earhart - BS Light - Battleship Dual Gatling Laser - BRETONIA/RHEINLAND/OMICRONS - ORGANICS/CHIRO/LATTICES/CRYO [recipe] nickname = recipe_dsy_codebb_gatlinglaser produced_item = dsy_codebb_gatlinglaser, 1 infotext = Battleship Dual Gatling Laser craft_type = BattleshipCodes1 shortcut_number = 8 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_weapon_part_focusing_chamber, 180 consumed = commodity_weapon_part_gun_housing, 90 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_directing_mount, 30 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_precision_barrels, 30 consumed = commodity_organic_capacitors, 405 consumed = commodity_chiromaterials, 40 consumed = commodity_reflective_lattices, 20 consumed = commodity_cryo_organisms, 45 ;Tier 6 - Earhart - BS Primary - Battleship Autopulse Turret - RHEINLAND/BRETONIA/OMICRONS - CRYO/CHIRO/LATTICES/ORGANICS [recipe] nickname = recipe_dsy_codebb_autopulse produced_item = dsy_codebb_autopulse, 1 infotext = Battleship Autopulse Turret craft_type = BattleshipCodes2 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_gun_housing, 240 consumed = commodity_weapon_part_focusing_chamber, 120 consumed = commodity_weapon_part_particle_ram, 80 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_cryo_organisms, 360 consumed = commodity_chiromaterials, 55 consumed = commodity_reflective_lattices, 25 consumed = commodity_organic_capacitors, 90 ;Tier 5 - Earhart - BS Light - Battleship Terminator Turret - KUSARI/GALLIA/LIBERTY - LATTICES/CRYO/CHIRO/ORGANICS [recipe] nickname = recipe_dsy_codebb_terminator produced_item = dsy_codebb_terminator, 1 infotext = Battleship Terminator Turret craft_type = BattleshipCodes2 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_weapon_part_precision_barrels, 180 consumed = commodity_weapon_part_cryo_matrix, 90 consumed = commodity_weapon_part_directing_mount, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_particle_ram, 30 consumed = commodity_reflective_lattices, 55 consumed = commodity_cryo_organisms, 135 consumed = commodity_chiromaterials, 25 consumed = commodity_organic_capacitors, 70 ;Tier 6 - Earhart - BS Heavy - Battleship Kinetic Turret - BRETONIA/LIBERTY/RHEINLAND - CHIRO/ORGANICS/CRYO/LATTICES [recipe] nickname = recipe_dsy_battleship_kinetic produced_item = dsy_battleship_kinetic, 1 infotext = Battleship Kinetic Turret craft_type = BattleshipCodes2 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_focusing_chamber, 240 consumed = commodity_weapon_part_directing_mount, 120 consumed = commodity_weapon_part_gun_housing, 80 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_chiromaterials, 110 consumed = commodity_organic_capacitors, 270 consumed = commodity_cryo_organisms, 120 consumed = commodity_reflective_lattices, 10 ;Tier 6 - Earhart - BS Heavy - Battleship Mass Driver Battery - KUSARI/BRETONIA/GALLIA - ORGANICS/LATTICES/CRYO/CHIRO [recipe] nickname = recipe_bs_heavy_w07 produced_item = bs_heavy_w07, 1 infotext = Battleship Mass Driver Battery craft_type = BattleshipCodes2 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_precision_barrels, 240 consumed = commodity_weapon_part_focusing_chamber, 120 consumed = commodity_weapon_part_cryo_matrix, 80 consumed = commodity_weapon_part_directing_mount, 40 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_organic_capacitors, 540 consumed = commodity_reflective_lattices, 35 consumed = commodity_cryo_organisms, 120 consumed = commodity_chiromaterials, 20 ;Tier 6 - Earhart - BS Heavy - Battleship Heavy Railgun - LIBERTY/KUSARI/BRETONIA - CRYO/CHIRO/LATTICES/ORGANICS [recipe] nickname = recipe_bs_heavy_railgun produced_item = bs_heavy_railgun, 1 infotext = Battleship Heavy Railgun craft_type = BattleshipCodes2 shortcut_number = 5 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 800 consumed = commodity_weapon_part_directing_mount, 240 consumed = commodity_weapon_part_precision_barrels, 120 consumed = commodity_weapon_part_focusing_chamber, 80 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_gun_housing, 40 consumed = commodity_weapon_part_particle_ram, 40 consumed = commodity_cryo_organisms, 360 consumed = commodity_chiromaterials, 55 consumed = commodity_reflective_lattices, 25 consumed = commodity_organic_capacitors, 90 ;Tier 2 - Osmium - Snub Codename - AC-8 Autocannon - BRETONIA/RHEINLAND/OMICRONS - PANELS/CYLINDERS [recipe] nickname = recipe_special_gun33 produced_item = special_gun33, 1 infotext = AC-8 Autocannon craft_type = OsmiumFighter1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_precision_barrels, 10 consumed = commodity_osmiridium_panels, 540 consumed = commodity_osmiridium_cylinders, 135 ;Tier 2 - Osmium - Snub Codename - SHATTERER - KUSARI/RHEINLAND/GALLIA - FOIL/CRYSTALS [recipe] nickname = recipe_special_gun34 produced_item = special_gun34, 1 infotext = SHATTERER craft_type = OsmiumFighter1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_precision_barrels, 60 consumed = commodity_weapon_part_gun_housing, 30 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_focusing_chamber, 10 consumed = commodity_weapon_part_particle_ram, 10 consumed = commodity_osmian_platinum_foil, 540 consumed = commodity_osplat_crystals, 135 ;Tier 2 - Osmium - Snub Codename - STARBLAST - OMICRONS/BRETONIA/KUSARI - CYLINDERS/CRYSTALS [recipe] nickname = recipe_special_gun36 produced_item = special_gun36, 1 infotext = STARBLAST craft_type = OsmiumFighter1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 200 consumed = commodity_weapon_part_particle_ram, 60 consumed = commodity_weapon_part_focusing_chamber, 30 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_directing_mount, 10 consumed = commodity_weapon_part_cryo_matrix, 10 consumed = commodity_weapon_part_gun_housing, 10 consumed = commodity_osmiridium_cylinders, 270 consumed = commodity_osplat_crystals, 135 ;Tier 3 - Osmium - Cruiser Primary - Cruiser Scatter Missile - RHEINLAND/KUSARI/GALLIA - PANELS/CYLINDERS/FOIL [recipe] nickname = recipe_cruiser_primary_w01 produced_item = cruiser_primary_w01, 1 infotext = Cruiser Scatter Missile craft_type = OsmiumCruiser1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 300 consumed = commodity_weapon_part_gun_housing, 90 consumed = commodity_weapon_part_precision_barrels, 45 consumed = commodity_weapon_part_cryo_matrix, 30 consumed = commodity_weapon_part_directing_mount, 15 consumed = commodity_weapon_part_focusing_chamber, 15 consumed = commodity_weapon_part_particle_ram, 15 consumed = commodity_osmiridium_panels, 810 consumed = commodity_osmiridium_cylinders, 200 consumed = commodity_osmian_platinum_foil, 270 ;Tier 4 - Osmium - Cruiser Defence - Cruiser Particle Bolter - LIBERTY/BRETONIA/GALLIA - CRYSTALS/FOIL/PANELS [recipe] nickname = recipe_cruiser_defence_weapon02 produced_item = cruiser_defence_weapon02, 1 infotext = Cruiser Particle Bolter craft_type = OsmiumCruiser1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_directing_mount, 120 consumed = commodity_weapon_part_focusing_chamber, 60 consumed = commodity_weapon_part_cryo_matrix, 40 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_osplat_crystals, 540 consumed = commodity_osmian_platinum_foil, 540 consumed = commodity_osmiridium_panels, 360 ;Tier 4 - Osmium - Cruiser Heavy - Cruiser Attenuator Turret - LIBERTY/GALLIA/BRETONIA - CYLINDERS/PANELS/FOIL [recipe] nickname = recipe_cruiser_heavy_weapon05 produced_item = cruiser_heavy_weapon05, 1 infotext = Cruiser Attenuator Turret craft_type = OsmiumCruiser1 shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_directing_mount, 120 consumed = commodity_weapon_part_cryo_matrix, 60 consumed = commodity_weapon_part_focusing_chamber, 40 consumed = commodity_weapon_part_precision_barrels, 20 consumed = commodity_weapon_part_gun_housing, 20 consumed = commodity_weapon_part_particle_ram, 20 consumed = commodity_osmiridium_cylinders, 540 consumed = commodity_osmiridium_panels, 540 consumed = commodity_osmian_platinum_foil, 360 ;Tier 4 - Osmium - Cruiser Heavy - Cruiser Pujio Cannon - OMICRONS/RHEINLAND/KUSARI - FOIL/CRYSTALS/PANELS [recipe] nickname = recipe_fc_c_cruiser_heavy01 produced_item = fc_c_cruiser_heavy01, 1 infotext = Corsair Cruiser Pujio Cannon craft_type = OsmiumCruiser1 shortcut_number = 4 cooking_rate = 10 reqlevel = 0 loop_production = 0 restricted = true affiliation_bonus = fc_c_grp, 1.0 ;Corsairs catalyst = commodity_scientists, 400 consumed = commodity_weapon_part_particle_ram, 120 consumed = commodity_weapon_part_gun_housing, 60 consumed = commodity_weapon_part_precision_barrels, 40 consumed = commodity_weapon_part_directing_mount, 20 consumed = commodity_weapon_part_focusing_chamber, 20 consumed = commodity_weapon_part_cryo_matrix, 20 consumed = commodity_osmian_platinum_foil, 1080 consumed = commodity_osplat_crystals, 270 consumed = commodity_osmiridium_panels, 360 ;Tier 7 - Osmium - BC Main Battery - Battlecruiser Kinetic Cannon - GALLIA/RHEINLAND/KUSARI - CRYSTALS/PANELS/CYLINDERS/FOIL - RYDBERG [recipe] nickname = recipe_bc_main_autocannon produced_item = bc_main_autocannon, 1 infotext = Battlecruiser Kinetic Cannon craft_type = OsmiumBC1 shortcut_number = 1 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_cryo_matrix, 300 consumed = commodity_weapon_part_gun_housing, 150 consumed = commodity_weapon_part_precision_barrels, 100 consumed = commodity_weapon_part_directing_mount, 50 consumed = commodity_weapon_part_focusing_chamber, 50 consumed = commodity_weapon_part_particle_ram, 50 consumed = commodity_osplat_crystals, 1350 consumed = commodity_osmiridium_panels, 1350 consumed = commodity_osmiridium_cylinders, 450 consumed = commodity_osmian_platinum_foil, 450 consumed = commodity_rydberg_matter, 35 ;Tier 7 - Osmium - BC Main Battery - Battlecruiser Whirlwind Launcher - KUSARI/GALLIA/OMICRONS - FOIL/CYLINDERS/PANELS/CRYSTALS - RYDBERG [recipe] nickname = recipe_bc_main_battery01 produced_item = bc_main_battery01, 1 infotext = Battlecruiser Whirlwind Launcher craft_type = OsmiumBC1 shortcut_number = 2 cooking_rate = 10 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 1000 consumed = commodity_weapon_part_precision_barrels, 300 consumed = commodity_weapon_part_cryo_matrix, 150 consumed = commodity_weapon_part_particle_ram, 100 consumed = commodity_weapon_part_directing_mount, 50 consumed = commodity_weapon_part_focusing_chamber, 50 consumed = commodity_weapon_part_gun_housing, 50 consumed = commodity_osmian_platinum_foil, 2700 consumed = commodity_osmiridium_cylinders, 675 consumed = commodity_osmiridium_panels, 900 consumed = commodity_osplat_crystals, 225 consumed = commodity_rydberg_matter, 35 ;Fighter Shields [recipe] nickname = recipe_special_shield01 produced_item = special_shield01, 1 infotext = BERSERKER craft_type = FighterShields1 shortcut_number = 1 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_iridium, 3000 consumed = commodity_optronics, 3000 consumed_dynamic_alt = 2500, commodity_gold, commodity_pirate_gold consumed = commodity_silver, 2000 consumed = commodity_niobium, 2000 consumed = commodity_prototype_components, 450 consumed = commodity_chiromaterials, 100 consumed = commodity_reflective_lattices, 25 consumed = commodity_cryo_organisms, 125 consumed = commodity_organic_capacitors, 200 [recipe] nickname = recipe_special_shield02 produced_item = special_shield02, 1 infotext = FRENZY craft_type = FighterShields1 shortcut_number = 2 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_iridium, 3000 consumed = commodity_optronics, 3000 consumed_dynamic_alt = 3000, commodity_gold, commodity_pirate_gold consumed = commodity_silver, 1750 consumed = commodity_niobium, 1750 consumed = commodity_prototype_components, 375 consumed = commodity_chiromaterials, 90 consumed = commodity_reflective_lattices, 20 consumed = commodity_cryo_organisms, 100 consumed = commodity_organic_capacitors, 175 [recipe] nickname = recipe_code_shield_roseguard_fighter produced_item = code_shield_roseguard_fighter, 1 infotext = ROSEGUARD craft_type = FighterShields1 shortcut_number = 3 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_azurite_gas, 3750 consumed_dynamic_alt = 3750, commodity_multiplexors, commodity_bioprocessors consumed_dynamic_alt = 1750, commodity_gold, commodity_pirate_gold consumed_dynamic_alt = 1750, commodity_diamonds, commodity_bluediamonds consumed = commodity_platinum, 1500 consumed = commodity_prototype_components, 600 consumed = commodity_chiromaterials, 120 consumed = commodity_reflective_lattices, 40 consumed = commodity_cryo_organisms, 150 consumed = commodity_organic_capacitors, 250 ;Thrusters [recipe] nickname = recipe_special_thruster01 produced_item = special_thruster01, 1 infotext = Furnace Performance Thruster craft_type = FighterThrusters1 shortcut_number = 1 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_h_fuel, 5000 consumed = commodity_copper, 1500 consumed = commodity_molybdenum, 1500 consumed = commodity_ablativearmor, 1000 consumed = commodity_platinum, 1000 consumed = commodity_superconductors, 1000 consumed = commodity_super_alloys, 1000 consumed = commodity_iridium, 500 consumed = commodity_prototype_components, 600 consumed = commodity_chiromaterials, 75 consumed = commodity_reflective_lattices, 35 consumed = commodity_cryo_organisms, 50 consumed = commodity_organic_capacitors, 125 [recipe] nickname = recipe_special_thruster02 produced_item = special_thruster02, 1 infotext = Bluebird Thruster craft_type = FighterThrusters1 shortcut_number = 2 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_h_fuel, 5000 consumed = commodity_aluminium, 1250 consumed_dynamic_alt = 1250, commodity_diamonds, commodity_bluediamonds consumed_dynamic_alt = 1000, commodity_gold, commodity_pirate_gold consumed = commodity_niobium, 1000 consumed = commodity_iridium, 1000 consumed = commodity_superconductors, 1000 consumed = commodity_super_alloys, 1000 consumed = commodity_prototype_components, 600 consumed = commodity_chiromaterials, 75 consumed = commodity_reflective_lattices, 35 consumed = commodity_cryo_organisms, 50 consumed = commodity_organic_capacitors, 125 [recipe] nickname = recipe_code_thruster_springrose produced_item = code_thruster_springrose, 1 infotext = SPRINGROSE craft_type = FighterThrusters1 shortcut_number = 3 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 400 consumed = commodity_h_fuel, 5000 consumed = commodity_silver, 1500 consumed = commodity_aluminium, 1500 consumed = commodity_niobium, 1000 consumed = commodity_molybdenum, 1000 consumed = commodity_superconductors, 1000 consumed = commodity_super_alloys, 1000 consumed = commodity_xeno_relics, 500 consumed = commodity_prototype_components, 750 consumed = commodity_chiromaterials, 100 consumed = commodity_reflective_lattices, 50 consumed = commodity_cryo_organisms, 75 consumed = commodity_organic_capacitors, 150 ;Osmium - Capital Thruster - Horizon Capital Drive [recipe] nickname = recipe_cruiser_thruster_omega_dual produced_item = cruiser_thruster_omega_dual, 1 infotext = Horizon Capital Drive craft_type = OsmiumThrusters1 shortcut_number = 1 cooking_rate = 30 reqlevel = 0 loop_production = 0 catalyst = commodity_scientists, 600 consumed = commodity_h_fuel, 8000 consumed = commodity_platinum, 2000 consumed = commodity_iridium, 1500 consumed = commodity_niobium, 1500 consumed = commodity_molybdenum, 1500 consumed = commodity_superconductors, 1500 consumed = commodity_super_alloys, 1500 consumed = commodity_xeno_relics, 750 consumed = commodity_prototype_components, 1000 consumed = commodity_osmiridium_panels, 1900 consumed = commodity_osmiridium_cylinders, 650 consumed = commodity_osmian_platinum_foil, 1900 consumed = commodity_osplat_crystals, 650 consumed = commodity_rydberg_matter, 35 ;Refineries start here ;Aluminium [recipe] nickname = recipe_aluminium_basic infotext = Aluminium refining, basic craft_type = AluminiumRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_aluminium, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_aluminium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals [recipe] nickname = recipe_aluminium_advanced infotext = Aluminium refining, advanced craft_type = AluminiumRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_aluminium, 600 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_aluminium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals [recipe] nickname = recipe_aluminium_bulk infotext = Aluminium refining, bulk craft_type = AluminiumRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_aluminium, 3850 produced_item = commodity_toxic_waste, 900 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_aluminium_ore, 3500 catalyst = commodity_crew, 400 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals ;Copper [recipe] nickname = recipe_copper_basic infotext = Copper refining, basic craft_type = CopperRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_copper, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_copper_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = fc_rn_grp, 0.85 ;Crayter Republic affiliation_bonus = br_m_grp, 0.85 ;BMM [recipe] nickname = recipe_copper_advanced infotext = Copper refining, advanced craft_type = CopperRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_copper, 600 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_copper_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = fc_rn_grp, 0.85 ;Crayter Republic affiliation_bonus = br_m_grp, 0.85 ;BMM [recipe] nickname = recipe_copper_bulk infotext = Copper refining, bulk craft_type = CopperRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_copper, 3850 produced_item = commodity_toxic_waste, 900 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_copper_ore, 3500 catalyst = commodity_crew, 400 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = fc_rn_grp, 0.85 ;Crayter Republic affiliation_bonus = br_m_grp, 0.85 ;BMM ;Diamonds [recipe] nickname = recipe_diamonds_basic infotext = Diamond shaping, basic craft_type = DiamondRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_diamonds, 650, fc_rh_grp, commodity_bluediamonds, 650 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_uncut_diamonds, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.85 ;Red Hessians [recipe] nickname = recipe_diamonds_advanced infotext = Diamond shaping, advanced craft_type = DiamondRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_diamonds, 800, fc_rh_grp, commodity_bluediamonds, 800 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_uncut_diamonds, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.85 ;Red Hessians [recipe] nickname = recipe_diamonds_bulk infotext = Diamond shaping, bulk craft_type = DiamondRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_diamonds, 4000, fc_rh_grp, commodity_bluediamonds, 4000 produced_item = commodity_toxic_waste, 1200 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_uncut_diamonds, 2700 catalyst = commodity_crew, 400 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.85 ;Red Hessians ;Gold [recipe] nickname = recipe_gold_basic infotext = Gold refining, basic craft_type = GoldRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_pirate_gold, 650, br_m_grp, commodity_gold, 650 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_gold_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = fc_c_grp, 0.85 ;Corsairs affiliation_bonus = fc_m_grp, 0.85 ;Mollys affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild [recipe] nickname = recipe_gold_advanced infotext = Gold refining, advanced craft_type = GoldRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_pirate_gold, 800, br_m_grp, commodity_gold, 800 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_gold_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = fc_c_grp, 0.85 ;Corsairs affiliation_bonus = fc_m_grp, 0.85 ;Mollys affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild [recipe] nickname = recipe_gold_bulk infotext = Gold refining, bulk craft_type = GoldRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_affiliation = commodity_pirate_gold, 4000, br_m_grp, commodity_gold, 4000 produced_item = commodity_toxic_waste, 1200 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_gold_ore, 2700 catalyst = commodity_crew, 400 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = fc_c_grp, 0.85 ;Corsairs affiliation_bonus = fc_m_grp, 0.85 ;Mollys affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild ;Molybdenum [recipe] nickname = recipe_molybdenum_basic infotext = Molybdenum refining, basic craft_type = MolybdenumRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_molybdenum, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_molybdenum_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service [recipe] nickname = recipe_molybdenum_advanced infotext = Molybdenum refining, advanced craft_type = MolybdenumRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_molybdenum, 600 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_molybdenum_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service [recipe] nickname = recipe_molybdenum_bulk infotext = Molybdenum refining, bulk craft_type = MolybdenumRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_molybdenum, 3850 produced_item = commodity_toxic_waste, 900 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_molybdenum_ore, 3500 catalyst = commodity_crew, 400 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service ;Niobium [recipe] nickname = recipe_niobium_basic infotext = Niobium refining, basic craft_type = NiobiumRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_niobium, 650 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_niobium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service affiliation_bonus = fc_ou_grp, 0.85 ;Outcasts [recipe] nickname = recipe_niobium_advanced infotext = Niobium refining, advanced craft_type = NiobiumRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_niobium, 800 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_niobium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service affiliation_bonus = fc_ou_grp, 0.85 ;Outcasts [recipe] nickname = recipe_niobium_bulk infotext = Niobium refining, bulk craft_type = NiobiumRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_niobium, 4000 produced_item = commodity_toxic_waste, 1200 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_niobium_ore, 2700 catalyst = commodity_crew, 400 affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service affiliation_bonus = fc_ou_grp, 0.85 ;Outcasts ;Platinum [recipe] nickname = recipe_platinum_basic infotext = Platinum refining, basic craft_type = PlatinumRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_platinum, 650 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_platinum_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing [recipe] nickname = recipe_platinum_advanced infotext = Platinum refining, advanced craft_type = PlatinumRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_platinum, 800 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_platinum_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing [recipe] nickname = recipe_platinum_bulk infotext = Platinum refining, bulk craft_type = PlatinumRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_platinum, 4000 produced_item = commodity_toxic_waste, 1200 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_platinum_ore, 2700 catalyst = commodity_crew, 400 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing ;Silver [recipe] nickname = recipe_silver_basic infotext = Silver refining, basic craft_type = SilverRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_silver, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_silver_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals [recipe] nickname = recipe_silver_advanced infotext = Silver refining, advanced craft_type = SilverRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_silver, 600 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_silver_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals [recipe] nickname = recipe_silver_bulk infotext = Silver refining, bulk craft_type = SilverRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_silver, 3850 produced_item = commodity_toxic_waste, 900 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_silver_ore, 3500 catalyst = commodity_crew, 400 affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals ;Iridium [recipe] nickname = recipe_iridium_basic infotext = Iridium refining, basic craft_type = IridiumRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_iridium, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_iridium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = gd_z_grp, 0.85 ;Zoners affiliation_bonus = fc_core, 0.85 ;The Core [recipe] nickname = recipe_iridium_advanced infotext = Iridium refining, advanced craft_type = IridiumRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_iridium, 600 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_iridium_ore, 500 catalyst = commodity_crew, 100 affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = gd_z_grp, 0.85 ;Zoners affiliation_bonus = fc_core, 0.85 ;The Core [recipe] nickname = recipe_iridium_bulk infotext = Iridium refining, bulk craft_type = IridiumRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_iridium, 3850 produced_item = commodity_toxic_waste, 900 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_iridium_ore, 3500 catalyst = commodity_crew, 400 affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = gd_z_grp, 0.85 ;Zoners affiliation_bonus = fc_core, 0.85 ;The Core ;Deuterium [recipe] nickname = recipe_heavy_water_basic infotext = Heavy Water refining, basic craft_type = HeavyWaterRefining shortcut_number = 1 cooking_rate = 46 reqlevel = 0 loop_production = 1 produced_item = commodity_deuterium, 650 produced_item = commodity_oxygen, 75 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_heavy_water, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_z_grp, 0.85 ;Zoners [recipe] nickname = recipe_heavy_water_advanced infotext = Heavy Water refining, advanced craft_type = HeavyWaterRefining shortcut_number = 2 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_deuterium, 800 produced_item = commodity_oxygen, 75 consumed_dynamic_alt = 200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 consumed = commodity_heavy_water, 500 catalyst = commodity_crew, 100 affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_z_grp, 0.85 ;Zoners [recipe] nickname = recipe_heavy_water_bulk infotext = Heavy Water refining, bulk craft_type = HeavyWaterRefining shortcut_number = 3 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_deuterium, 4000 produced_item = commodity_oxygen, 600 consumed_dynamic_alt = 1200, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_mining_machinery, 900 consumed = commodity_industrial, 900 consumed = commodity_heavy_water, 2700 catalyst = commodity_crew, 400 affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = gd_z_grp, 0.85 ;Zoners ; Osmium Products [recipe] nickname = recipe_osmiridium_panels infotext = Osmiridium Panel Casting craft_type = OsmiumProcessing shortcut_number = 1 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_osmiridium_panels, 400 consumed_dynamic_alt = 600, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed_dynamic = commodity_iridium, 400, commodity_iridium_ore, 300 consumed = commodity_osmium, 100 consumed = commodity_industrial, 100 catalyst = commodity_crew, 100 catalyst = commodity_scientists, 100 affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = gd_z_grp, 0.85 ;Zoners affiliation_bonus = fc_core, 0.85 ;The Core [recipe] nickname = recipe_osmiridium_cylinders infotext = Osmiridium Cylinder Forging craft_type = OsmiumProcessing shortcut_number = 2 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_osmiridium_cylinders, 400 consumed_dynamic_alt = 600, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed_dynamic = commodity_iridium, 300, commodity_iridium_ore, 225 consumed = commodity_osmium, 200 consumed = commodity_mining_machinery, 100 catalyst = commodity_crew, 100 catalyst = commodity_scientists, 100 affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = gd_z_grp, 0.85 ;Zoners affiliation_bonus = fc_core, 0.85 ;The Core [recipe] nickname = recipe_osmian_platinum_foil infotext = Osmian Platinum Foil Rolling craft_type = OsmiumProcessing shortcut_number = 3 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_osmian_platinum_foil, 400 consumed_dynamic_alt = 600, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed_dynamic = commodity_platinum, 400, commodity_platinum_ore, 300 consumed = commodity_osmium, 100 consumed = commodity_industrial, 100 catalyst = commodity_crew, 100 catalyst = commodity_scientists, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing [recipe] nickname = recipe_osplat_crystals infotext = Osmian Platinum Crystal Shaping craft_type = OsmiumProcessing shortcut_number = 4 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_osplat_crystals, 400 consumed_dynamic_alt = 600, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed_dynamic = commodity_platinum, 300, commodity_platinum_ore, 225 consumed = commodity_osmium, 200 consumed = commodity_energy_field_equip, 100 catalyst = commodity_crew, 100 catalyst = commodity_scientists, 100 affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing ;Hydroponics [recipe] nickname = recipe_fow_basic infotext = Food Ration farming, basic craft_type = Hydroponics shortcut_number = 1 cooking_rate = 5 reqlevel = 0 loop_production = 1 produced_item = commodity_food, 500 consumed = commodity_water, 1000 catalyst = commodity_crew, 200 affiliation_bonus = co_be_grp, 0.85 ;Border World Exports affiliation_bonus = fc_fa_grp, 0.85 ;Farmers Alliance affiliation_bonus = fc_lwb_grp, 0.85 ;LWB affiliation_bonus = co_nws_grp, 0.85 ;Gateway Shipping affiliation_bonus = ga_idf_grp, 0.85 ;IDF Shipping affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = fc_g_grp, 0.85 ;Gaians [recipe] nickname = recipe_fow_advanced infotext = Food Ration farming, advanced craft_type = Hydroponics shortcut_number = 2 cooking_rate = 5 reqlevel = 0 loop_production = 1 produced_item = commodity_food, 750 consumed = commodity_water, 1000 consumed = commodity_fertilizers, 100 catalyst = commodity_crew, 200 affiliation_bonus = co_be_grp, 0.85 ;Border World Exports affiliation_bonus = fc_fa_grp, 0.85 ;Farmers Alliance affiliation_bonus = fc_lwb_grp, 0.85 ;LWB affiliation_bonus = co_nws_grp, 0.85 ;Gateway Shipping affiliation_bonus = ga_idf_grp, 0.85 ;IDF Shipping affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = fc_g_grp, 0.85 ;Gaians [recipe] nickname = recipe_synth_basic_restricted infotext = Synth Paste farming, basic craft_type = Hydroponics shortcut_number = 3 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_synthpaste, 750 consumed = commodity_water, 750 catalyst = commodity_crew, 50 restricted = true affiliation_bonus = co_ni_grp, 1.0 ;Synth Foods, Inc. [recipe] nickname = recipe_synth_advanced_restricted infotext = Synth Paste farming, advanced craft_type = Hydroponics shortcut_number = 4 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_synthpaste, 1000 consumed = commodity_water, 750 consumed = commodity_fertilizers, 75 catalyst = commodity_crew, 50 restricted = true affiliation_bonus = co_ni_grp, 1.0 ;Synth Foods, Inc. [recipe] nickname = recipe_rice_basic_restricted infotext = Kyushu Rice farming, basic craft_type = Hydroponics shortcut_number = 5 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_rice, 750 consumed = commodity_water, 750 catalyst = commodity_crew, 50 restricted = true affiliation_bonus = fc_fa_grp, 1.0 ;Farmers Alliance affiliation_bonus = co_shi_grp, 1.0 ;Samura Industries [recipe] nickname = recipe_rice_advanced_restricted infotext = Kyushu Rice farming, advanced craft_type = Hydroponics shortcut_number = 6 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_rice, 1000 consumed = commodity_water, 750 consumed = commodity_fertilizers, 75 catalyst = commodity_crew, 50 restricted = true affiliation_bonus = fc_fa_grp, 1.0 ;Farmers Alliance affiliation_bonus = co_shi_grp, 1.0 ;Samura Industries ;Hydroponics - Faction Perk Recipes [recipe] nickname = recipe_fow_basic_perk infotext = Food Ration farming, basic craft_type = HydroponicsFood shortcut_number = 1 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_food, 750 consumed = commodity_water, 750 catalyst = commodity_crew, 50 [recipe] nickname = recipe_fow_advanced_perk infotext = Food Ration farming, advanced craft_type = HydroponicsFood shortcut_number = 2 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_food, 1000 consumed = commodity_water, 750 consumed = commodity_fertilizers, 75 catalyst = commodity_crew, 50 [recipe] nickname = recipe_synth_basic_perk infotext = Synth Paste farming, basic craft_type = HydroponicsSynthPaste shortcut_number = 1 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_synthpaste, 750 consumed = commodity_water, 750 catalyst = commodity_crew, 50 [recipe] nickname = recipe_synth_advanced_perk infotext = Synth Paste farming, advanced craft_type = HydroponicsSynthPaste shortcut_number = 2 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_synthpaste, 1000 consumed = commodity_water, 750 consumed = commodity_fertilizers, 75 catalyst = commodity_crew, 50 [recipe] nickname = recipe_rice_basic_perk infotext = Kyushu Rice farming, basic craft_type = HydroponicsRice shortcut_number = 1 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_rice, 750 consumed = commodity_water, 750 catalyst = commodity_crew, 50 [recipe] nickname = recipe_rice_advanced_perk infotext = Kyushu Rice farming, advanced craft_type = HydroponicsRice shortcut_number = 2 cooking_rate = 4 reqlevel = 0 loop_production = 1 produced_item = commodity_rice, 1000 consumed = commodity_water, 750 consumed = commodity_fertilizers, 75 catalyst = commodity_crew, 50 ;Scrap [recipe] nickname = recipe_scrap_basic infotext = Scrap smelting, basic craft_type = ScrapRefining shortcut_number = 1 cooking_rate = 7 reqlevel = 0 loop_production = 1 produced_item = commodity_basic_alloys, 500 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 100, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed_dynamic_alt = 750, commodity_scrap_metal, commodity_iron catalyst = commodity_crew, 100 [recipe] nickname = recipe_scrap_advanced infotext = Scrap smelting, advanced craft_type = ScrapRefining shortcut_number = 2 cooking_rate = 8 reqlevel = 0 loop_production = 1 produced_item = commodity_basic_alloys, 750 produced_item = commodity_toxic_waste, 150 consumed_dynamic_alt = 100, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 75 consumed_dynamic_alt = 750, commodity_scrap_metal, commodity_iron catalyst = commodity_crew, 100 [recipe] nickname = recipe_scrap_efficient infotext = Scrap smelting, efficient craft_type = ScrapRefining shortcut_number = 3 cooking_rate = 10 reqlevel = 0 loop_production = 1 produced_item = commodity_basic_alloys, 750 produced_item = commodity_toxic_waste, 500 consumed_dynamic_alt = 250, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 25 consumed_dynamic_alt = 250, commodity_scrap_metal, commodity_iron catalyst = commodity_crew, 100 restricted = true affiliation_bonus = co_alg_grp, 1.0 ;ALG Waste Disposal affiliation_bonus = fc_j_grp, 1.0 ;Junkers affiliation_bonus = co_bcm_grp, 1.0 ;Bristol Constructions and Manufacturing ;MOX [recipe] nickname = recipe_mox_fuel_basic infotext = MOX breeder plant, basic craft_type = MoxProduction shortcut_number = 1 cooking_rate = 11 reqlevel = 0 loop_production = 1 produced_item = commodity_mox_fuel, 333 consumed = commodity_toxic_waste, 1000 catalyst = commodity_scientists, 100 [recipe] nickname = recipe_mox_fuel_advanced infotext = MOX breeder plant, advanced craft_type = MoxProduction shortcut_number = 2 cooking_rate = 12 reqlevel = 0 loop_production = 1 produced_item = commodity_mox_fuel, 500 consumed = commodity_toxic_waste, 1000 consumed = commodity_uranium, 100 catalyst = commodity_scientists, 100 [recipe] nickname = recipe_mox_fuel_efficient infotext = MOX breeder plant, efficient craft_type = MoxProduction shortcut_number = 3 cooking_rate = 5 reqlevel = 0 loop_production = 1 produced_item = commodity_mox_fuel, 250 consumed = commodity_toxic_waste, 50 consumed = commodity_hazmat_canisters, 25 consumed = commodity_uranium, 25 catalyst = commodity_scientists, 100 restricted = true affiliation_bonus = co_alg_grp, 1.0 ;ALG Waste Disposal affiliation_bonus = br_m_grp, 1.0 ;BMM ;Promethene [recipe] nickname = recipe_gallic_fuel_basic_restricted infotext = Promethene cracking plant, basic craft_type = PrometheneProduction shortcut_number = 1 cooking_rate = 1 reqlevel = 0 loop_production = 1 produced_item = commodity_gallic_fuel, 150 consumed = commodity_hydrocarbons, 90 consumed = commodity_prometheum, 10 catalyst = commodity_scientists, 100 restricted = true affiliation_bonus = ga_efl_grp, 1.0 ;EFL Oil and Machinery [recipe] nickname = recipe_gallic_fuel_advanced_restricted infotext = Promethene cracking plant, advanced craft_type = PrometheneProduction shortcut_number = 2 cooking_rate = 5 reqlevel = 0 loop_production = 1 produced_item = commodity_gallic_fuel, 250 consumed = commodity_hydrocarbons, 50 consumed = commodity_prometheum, 25 consumed = commodity_catalysts, 25 catalyst = commodity_scientists, 100 restricted = true affiliation_bonus = ga_efl_grp, 1.0 ;EFL Oil and Machinery ;H-Fuel [recipe] nickname = recipe_h-fuel infotext = H-Fuel distillation plant craft_type = H-FuelProduction shortcut_number = 1 cooking_rate = 85 reqlevel = 0 loop_production = 1 produced_item = commodity_h_fuel, 1600 produced_item = commodity_water, 75 consumed = commodity_helium3, 500 consumed = commodity_deuterium, 180 consumed = commodity_hydrogen, 120 catalyst = commodity_scientists, 100 affiliation_bonus = gd_gm_grp, 0.85 ;Gas Miners Guild affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries [recipe] nickname = recipe_h-fuel_bulk infotext = H-Fuel distillation plant, bulk craft_type = H-FuelProduction shortcut_number = 2 cooking_rate = 560 reqlevel = 0 loop_production = 1 produced_item = commodity_h_fuel, 8000 produced_item = commodity_water, 450 consumed = commodity_helium3, 2700 consumed = commodity_deuterium, 1260 consumed = commodity_hydrogen, 840 consumed = commodity_mining_machinery, 900 catalyst = commodity_scientists, 400 affiliation_bonus = gd_gm_grp, 0.85 ;Gas Miners Guild affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries ;Contraband concealment [recipe] nickname = recipe_artifact_concealment infotext = Artifact concealment craft_type = Smuggling shortcut_number = 1 cooking_rate = 15 reqlevel = 0 loop_production = 1 produced_item = commodity_alien_artifacts_fake01, 1000 consumed = commodity_alien_artifacts, 975 consumed = commodity_consumer_goods, 25 catalyst = commodity_crew, 200 affiliation_bonus = fc_pirate, 0.90 ;Independent Pirates affiliation_bonus = fc_lh_grp, 0.85 ;Lane Hackers affiliation_bonus = fc_lr_grp, 0.85 ;Liberty Rogues affiliation_bonus = fc_h_grp, 0.85 ;Hogosha affiliation_bonus = fc_u_grp, 0.85 ;Unioners affiliation_bonus = fc_j_grp, 0.85 ;Junkers affiliation_bonus = fc_g_grp, 0.85 ;Gaians [recipe] nickname = recipe_cardamine_concealment infotext = Cardamine concealment craft_type = Smuggling shortcut_number = 2 cooking_rate = 15 reqlevel = 0 loop_production = 1 produced_item = commodity_cardamine_fake01, 1000 consumed = commodity_cardamine, 975 consumed = commodity_consumer_goods, 25 catalyst = commodity_crew, 200 affiliation_bonus = fc_pirate, 0.90 ;Independent Pirates affiliation_bonus = fc_lh_grp, 0.85 ;Lane Hackers affiliation_bonus = fc_lr_grp, 0.85 ;Liberty Rogues affiliation_bonus = fc_gc_grp, 0.85 ;Golden Chrysanthemums affiliation_bonus = fc_j_grp, 0.85 ;Junkers [recipe] nickname = recipe_nox_concealment infotext = Nox concealment craft_type = Smuggling shortcut_number = 3 cooking_rate = 15 reqlevel = 0 loop_production = 1 produced_item = commodity_nox_fake01, 1000 consumed = commodity_nox, 975 consumed = commodity_consumer_goods, 25 catalyst = commodity_crew, 200 affiliation_bonus = fc_pirate, 0.90 ;Independent Pirates affiliation_bonus = fc_corse_grp, 0.85 ;Unione Corse affiliation_bonus = fc_j_grp, 0.85 ;Junkers [recipe] nickname = recipe_gc_drugs infotext = Shigeakiki distillation craft_type = Smuggling shortcut_number = 4 cooking_rate = 15 reqlevel = 0 loop_production = 1 produced_item = commodity_gc_drug, 500 consumed = commodity_cardamine, 250 consumed = commodity_marijuana, 250 consumed = commodity_sake, 500 catalyst = commodity_scientists, 100 restricted = true affiliation_bonus = fc_gc_grp, 1.0 ;Golden Chrysanthemums [recipe] nickname = recipe_container_opening_food infotext = Open sealed freight container: Food Rations craft_type = SealedFreight shortcut_number = 1 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_food, 500 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_consumer_goods infotext = Open sealed freight container: Consumer Goods craft_type = SealedFreight shortcut_number = 2 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_consumer_goods, 400 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_basic_alloys infotext = Open sealed freight container: Basic Alloys craft_type = SealedFreight shortcut_number = 3 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_basic_alloys, 500 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_robotics infotext = Open sealed freight container: Robotics craft_type = SealedFreight shortcut_number = 4 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_robotic_hardware, 400 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_hull_panels infotext = Open sealed freight container: Hull Panels craft_type = SealedFreight shortcut_number = 5 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_ship_hull_panels, 200 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_mox infotext = Open sealed freight container: MOX Fuel craft_type = SealedFreight shortcut_number = 6 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_mox_fuel, 250 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 [recipe] nickname = recipe_container_opening_industrial infotext = Open sealed freight container: Industrial Materials craft_type = SealedFreight shortcut_number = 7 cooking_rate = 100 reqlevel = 0 loop_production = 1 produced_item = commodity_industrial, 250 consumed = commodity_sealed_container, 1 catalyst = commodity_crew, 100 ;Military Salvage [recipe] nickname = recipe_milsal infotext = Military Salvage reclamation craft_type = ExoticRefining shortcut_number = 1 cooking_rate = 2 reqlevel = 0 loop_production = 1 produced_item = commodity_prototype_components, 25 produced_item = commodity_scrap_metal, 450 consumed = commodity_military_salvage, 300 catalyst = commodity_scientists, 100 affiliation_bonus = co_alg_grp, 0.85 ;ALG Waste Disposal affiliation_bonus = br_m_grp, 0.85 ;BMM affiliation_bonus = co_be_grp, 0.85 ;Border World Exports affiliation_bonus = co_bcm_grp, 0.85 ;Bristol Constructions and Manufacturing affiliation_bonus = fc_core, 0.85 ;The Core affiliation_bonus = fc_c_grp, 0.85 ;Corsairs affiliation_bonus = co_khc_grp, 0.85 ;Daumann Heavy Construction affiliation_bonus = co_me_grp, 0.85 ;Deep Space Engineering affiliation_bonus = ga_efl_grp, 0.85 ;EFL Oil and Machinery affiliation_bonus = ga_gms_grp, 0.85 ;Gallic Metal Service affiliation_bonus = fc_rh_grp, 0.85 ;Red Hessians affiliation_bonus = gd_im_grp, 0.85 ;Independent Miners Guild affiliation_bonus = fc_j_grp, 0.85 ;Junkers affiliation_bonus = co_kt_grp, 0.85 ;Kishiro Technologies affiliation_bonus = rh_m_grp, 0.85 ;Kruger Minerals affiliation_bonus = fc_ou_grp, 0.85 ;Outcasts affiliation_bonus = fc_or_grp, 0.85 ;The Order affiliation_bonus = co_rs_grp, 0.85 ;Imperial Shipping affiliation_bonus = co_shi_grp, 0.85 ;Samura Industries affiliation_bonus = fc_militant, 0.85 ;Militants affiliation_bonus = gd_z_grp, 0.85 ;Zoners ;Chiromaterials [recipe] nickname = recipe_chirodebris infotext = Chiromaterial forging craft_type = ExoticRefining shortcut_number = 2 cooking_rate = 415 reqlevel = 0 loop_production = 1 produced_item = commodity_chiromaterials, 100 produced_item = commodity_toxic_waste, 400 consumed = commodity_pharm, 100 consumed = commodity_industrial, 300 consumed = commodity_chirodebris, 500 catalyst = commodity_scientists, 200 ;Reflective Lattices [recipe] nickname = recipe_cerulite infotext = Cerulite Crystal lensing craft_type = ExoticRefining shortcut_number = 3 cooking_rate = 415 reqlevel = 0 loop_production = 1 produced_item = commodity_reflective_lattices, 100 produced_item = commodity_toxic_waste, 400 consumed = commodity_alien_organisms, 100 consumed = commodity_industrial, 300 consumed = commodity_cerulite_crystals, 500 catalyst = commodity_scientists, 200 ;Prison - Consumer Goods [recipe] nickname = criminal_rehabilitation01_br infotext = Penal Labor, Consumer Goods [Bretonia] craft_type = FactoryGoods shortcut_number = 1 cooking_rate = 11 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 1000 consumed_dynamic_alt = 2500, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 1000, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 1000 consumed = commodity_criminals, 1 produced_item = commodity_consumer_goods, 12000 produced_item = commodity_toxic_waste, 1000 produced_item = commodity_passengers_br, 1 catalyst = commodity_marines, 100 catalyst = commodity_criminals, 4 restricted = true affiliation_bonus = br_p_grp, 1.0 ;Bretonia Police affiliation_bonus = gd_bh_grp, 1.15 ;Bounty Hunters Guild [recipe] nickname = criminal_rehabilitation01_ga infotext = Penal Labor, Consumer Goods [Gallia] craft_type = FactoryGoods shortcut_number = 2 cooking_rate = 11 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 1000 consumed_dynamic_alt = 2500, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 1000, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 1000 consumed = commodity_criminals_ga, 1 produced_item = commodity_consumer_goods, 12000 produced_item = commodity_toxic_waste, 1000 produced_item = commodity_passengers_ga, 1 catalyst = commodity_marines, 100 catalyst = commodity_criminals_ga, 4 restricted = true affiliation_bonus = ga_n_grp, 1.0 ;Gallic Navy affiliation_bonus = gd_bh_grp, 1.15 ;Bounty Hunters Guild [recipe] nickname = criminal_rehabilitation01_ku infotext = Penal Labor, Consumer Goods [Kusari] craft_type = FactoryGoods shortcut_number = 3 cooking_rate = 11 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 1000 consumed_dynamic_alt = 2500, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 1000, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 1000 consumed = commodity_criminals_ku, 1 produced_item = commodity_consumer_goods, 12000 produced_item = commodity_toxic_waste, 1000 produced_item = commodity_passengers_ku, 1 catalyst = commodity_marines, 100 catalyst = commodity_criminals_ku, 4 restricted = true affiliation_bonus = ku_p_grp, 1.0 ;Kusari State Police affiliation_bonus = gd_bh_grp, 1.15 ;Bounty Hunters Guild [recipe] nickname = criminal_rehabilitation01_li infotext = Penal Labor, Consumer Goods [Liberty] craft_type = FactoryGoods shortcut_number = 4 cooking_rate = 11 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 1000 consumed_dynamic_alt = 2500, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 1000, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 1000 consumed = commodity_criminals_li, 1 produced_item = commodity_consumer_goods, 12000 produced_item = commodity_toxic_waste, 1000 produced_item = commodity_passengers_li, 1 catalyst = commodity_marines, 100 catalyst = commodity_criminals_li, 4 restricted = true affiliation_bonus = li_p_grp, 1.0 ;Liberty Police, Inc. affiliation_bonus = gd_bh_grp, 1.15 ;Bounty Hunters Guild [recipe] nickname = criminal_rehabilitation01_rh infotext = Penal Labor, Consumer Goods [Rheinland] craft_type = FactoryGoods shortcut_number = 5 cooking_rate = 11 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 1000 consumed_dynamic_alt = 2500, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 1000, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 1000 consumed = commodity_criminals_rh, 1 produced_item = commodity_consumer_goods, 12000 produced_item = commodity_toxic_waste, 1000 produced_item = commodity_passengers_rh, 1 catalyst = commodity_marines, 100 catalyst = commodity_criminals_rh, 4 restricted = true affiliation_bonus = rh_p_grp, 1.0 ;Rheinland Federal Police affiliation_bonus = gd_bh_grp, 1.15 ;Bounty Hunters Guild [recipe] nickname = generic_consumer_goods infotext = Consumer Goods Production craft_type = FactoryGoods shortcut_number = 6 cooking_rate = 3 reqlevel = 0 loop_production = 1 consumed = commodity_basic_alloys, 100 consumed_dynamic_alt = 250, commodity_polymers, commodity_iron, commodity_bioproduce, commodity_optical_chips consumed_dynamic_alt = 150, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel consumed = commodity_industrial, 100 produced_item = commodity_consumer_goods, 850 produced_item = commodity_toxic_waste, 150 catalyst = commodity_crew, 200 affiliation_bonus = co_be_grp, 0.85 ;Border World Exports affiliation_bonus = co_hsp_grp, 0.85 ;Cryer Pharmaceuticals affiliation_bonus = ga_idf_grp, 0.85 ;IDF Shipping affiliation_bonus = co_rs_grp, 0.85 ;Imperial Shipping affiliation_bonus = co_nws_grp, 0.85 ;Gateway Shipping affiliation_bonus = co_os_grp, 0.85 ;Orbital Spa and Cruise affiliation_bonus = co_ti_grp, 0.85 ;Planetform, Inc. affiliation_bonus = co_ss_grp, 0.85 ;Universal Shipping ;Prison - Bretonia [recipe] nickname = criminals_bretonia infotext = Bretonian inmate processing craft_type = Captives shortcut_number = 1 cooking_rate = 1 reqlevel = 0 loop_production = 1 consumed_dynamic_alt = 25, commodity_g, commodity_molly consumed = commodity_corsair, 10 produced_item = commodity_criminals, 1 catalyst = commodity_marines, 100 restricted = true affiliation_bonus = br_p_grp, 0.8 ;Bretonia Police affiliation_bonus = br_n_grp, 0.8 ;Bretonia Armed Forces affiliation_bonus = fc_ouk_grp, 0.8 ;Bretonia Intelligence Service affiliation_bonus = gd_bh_grp, 1.0 ;Bounty Hunters Guild ;Prison - Gallia [recipe] nickname = criminals_Gallia infotext = Gallic inmate processing craft_type = Captives shortcut_number = 2 cooking_rate = 1 reqlevel = 0 loop_production = 1 consumed_dynamic_alt = 25, commodity_gabrigands, commodity_maquis, commodity_unionecorse, commodity_marne_rioter consumed = commodity_outcast, 10 produced_item = commodity_criminals_ga, 1 catalyst = commodity_marines, 100 restricted = true affiliation_bonus = ga_n_grp, 0.8 ;Gallic Navy affiliation_bonus = gd_bh_grp, 1.0 ;Bounty Hunters Guild ;Prison - Kusari [recipe] nickname = criminals_kusari infotext = Kusari inmate processing craft_type = Captives shortcut_number = 3 cooking_rate = 1 reqlevel = 0 loop_production = 1 consumed_dynamic_alt = 20, commodity_gc, commodity_bd, commodity_hog, commodity_fa consumed_dynamic_alt = 8, commodity_outcast, commodity_corsair produced_item = commodity_criminals_ku, 1 catalyst = commodity_marines, 100 restricted = true affiliation_bonus = ku_p_grp, 1.0 ;Kusari State Police affiliation_bonus = ku_n_grp, 1.0 ;Kusari Naval Forces affiliation_bonus = ku_koi_grp, 1.0 ;Kusari Office of Intelligence ;Prison - Liberty [recipe] nickname = criminals_liberty infotext = Liberty inmate processing craft_type = Captives shortcut_number = 4 cooking_rate = 1 reqlevel = 0 loop_production = 1 consumed_dynamic_alt = 25, commodity_lanehacker, commodity_librogue, commodity_militant, commodity_xenos consumed = commodity_outcast, 10 produced_item = commodity_criminals_li, 1 catalyst = commodity_marines, 100 restricted = true affiliation_bonus = li_p_grp, 0.8 ;Liberty Police, Inc. affiliation_bonus = li_n_grp, 0.8 ;Liberty Navy affiliation_bonus = li_lsf_grp, 0.8 ;Liberty Security Force affiliation_bonus = gd_bh_grp, 1.0 ;Bounty Hunters Guild ;Prison - Rheinland [recipe] nickname = criminals_rheinland infotext = Rheinland inmate processing craft_type = Captives shortcut_number = 5 cooking_rate = 1 reqlevel = 0 loop_production = 1 consumed_dynamic_alt = 25, commodity_bund, commodity_lwb, commodity_redhessian, commodity_unioners consumed = commodity_corsair, 10 produced_item = commodity_criminals_rh, 1 catalyst = commodity_marines, 100 restricted = true affiliation_bonus = rh_p_grp, 0.8 ;Rheinland Federal Police affiliation_bonus = rh_n_grp, 0.8 ;Rheinland Military affiliation_bonus = rh_mnd_grp, 0.8 ;MND affiliation_bonus = gd_bh_grp, 1.0 ;Bounty Hunters Guild ;Ship Components - Avionics Systems (Kusari / Liberty) [recipe] nickname = ship_part_avionics infotext = Avionics Systems craft_type = ShipyardComponent shortcut_number = 1 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_avionics, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed_dynamic_alt = 100, commodity_multiplexors, commodity_bioprocessors consumed = commodity_optronics, 100 consumed = commodity_platinum, 100 consumed = commodity_superconductors, 100 ;Kusari affiliation_bonus = co_kt_grp, 0.25 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.25 ;Samura Industries affiliation_bonus = fc_bd_grp, 0.25 ;Blood Dragons affiliation_bonus = fc_gc_grp, 0.25 ;Golden Chrysanthemums affiliation_bonus = fc_h_grp, 0.25 ;Hogosha ;Liberty affiliation_bonus = co_vr_grp, 0.25 ;Ageira Technologies affiliation_bonus = co_me_grp, 0.25 ;Deep Space Engineering affiliation_bonus = fc_lh_grp, 0.25 ;Lane Hackers affiliation_bonus = fc_lr_grp, 0.25 ;Liberty Rogues affiliation_bonus = fc_x_grp, 0.25 ;Xenos ;Pan-region affiliation_bonus = co_bcm_grp, 0.25 ;Bristol Constructions and Manufacturing ;Ship Components - Interior Systems (Gallia / Liberty) [recipe] nickname = ship_part_interior infotext = Interior Systems craft_type = ShipyardComponent shortcut_number = 2 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_interior, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_industrial, 100 consumed = commodity_titanium, 100 consumed = commodity_copper, 100 consumed = commodity_xenobiotic, 100 ;Gallia affiliation_bonus = ga_efl_grp, 0.25 ;EFL Oil and Machinery affiliation_bonus = ga_gms_grp, 0.25 ;Gallic Metal Service affiliation_bonus = fc_maquis_grp, 0.25 ;The Maquis affiliation_bonus = fc_corse_grp, 0.25 ;Unione Corse ;Liberty affiliation_bonus = co_vr_grp, 0.25 ;Ageira Technologies affiliation_bonus = co_me_grp, 0.25 ;Deep Space Engineering affiliation_bonus = fc_lh_grp, 0.25 ;Lane Hackers affiliation_bonus = fc_lr_grp, 0.25 ;Liberty Rogues affiliation_bonus = fc_x_grp, 0.25 ;Xenos ;Pan-region affiliation_bonus = fc_rn_grp, 0.25 ;Crayter Republic ;Ship Components - Propulsion Systems (Kusari / Rheinland) [recipe] nickname = ship_part_propulsion infotext = Propulsion Systems craft_type = ShipyardComponent shortcut_number = 3 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_propulsion, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_high_temp_alloys, 100 consumed = commodity_ship_hull_panels, 100 consumed = commodity_engine_components, 100 consumed = commodity_niobium, 100 ;Kusari affiliation_bonus = co_kt_grp, 0.25 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.25 ;Samura Industries affiliation_bonus = fc_bd_grp, 0.25 ;Blood Dragons affiliation_bonus = fc_gc_grp, 0.25 ;Golden Chrysanthemums affiliation_bonus = fc_h_grp, 0.25 ;Hogosha ;Rheinland affiliation_bonus = co_alg_grp, 0.25 ;ALG Waste Disposal affiliation_bonus = co_khc_grp, 0.25 ;Daumann Heavy Construction affiliation_bonus = co_rs_grp, 0.25 ;Imperial Shipping affiliation_bonus = rh_m_grp, 0.25 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.25 ;Red Hessians affiliation_bonus = fc_u_grp, 0.25 ;Unioners ;Pan-region affiliation_bonus = gd_im_grp, 0.25 ;Independent Miners Guild affiliation_bonus = co_bcm_grp, 0.25 ;Bristol Constructions and Manufacturing affiliation_bonus = gd_gm_grp, 0.25 ;Gas Miners Guild ;Ship Components - Superstructure Systems (Bretonia / Rheinland) [recipe] nickname = ship_part_superstructure infotext = Superstructure Systems craft_type = ShipyardComponent shortcut_number = 4 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_superstructure, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed_dynamic_alt = 100, commodity_gold, commodity_pirate_gold consumed = commodity_ship_hull_panels, 100 consumed = commodity_ablativearmor, 100 consumed = commodity_super_alloys, 100 ;Bretonia affiliation_bonus = br_m_grp, 0.25 ;BMM affiliation_bonus = co_be_grp, 0.25 ;Border World Exports affiliation_bonus = fc_g_grp, 0.25 ;Gaians affiliation_bonus = fc_m_grp, 0.25 ;Mollys ;Rheinland affiliation_bonus = co_alg_grp, 0.25 ;ALG Waste Disposal affiliation_bonus = co_khc_grp, 0.25 ;Daumann Heavy Construction affiliation_bonus = co_rs_grp, 0.25 ;Imperial Shipping affiliation_bonus = rh_m_grp, 0.25 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.25 ;Red Hessians affiliation_bonus = fc_u_grp, 0.25 ;Unioners ;Pan-region affiliation_bonus = fc_rn_grp, 0.25 ;Crayter Republic ;Ship Components - Reactor Systems (Bretonia / Gallia) [recipe] nickname = ship_part_reactor infotext = Reactor Systems craft_type = ShipyardComponent shortcut_number = 5 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_reactor, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_energy_field_equip, 100 consumed = commodity_super_alloys, 100 consumed = commodity_niobium, 100 consumed_dynamic_alt = 100, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Bretonia affiliation_bonus = br_m_grp, 0.25 ;BMM affiliation_bonus = co_be_grp, 0.25 ;Border World Exports affiliation_bonus = fc_g_grp, 0.25 ;Gaians affiliation_bonus = fc_m_grp, 0.25 ;Mollys ;Gallia affiliation_bonus = ga_efl_grp, 0.25 ;EFL Oil and Machinery affiliation_bonus = ga_gms_grp, 0.25 ;Gallic Metal Service affiliation_bonus = fc_maquis_grp, 0.25 ;The Maquis affiliation_bonus = fc_corse_grp, 0.25 ;Unione Corse ;Pan-region affiliation_bonus = gd_im_grp, 0.25 ;Independent Miners Guild ;Ship Components - Exotic Systems [recipe] nickname = ship_part_exotic infotext = Exotic Systems craft_type = ShipyardComponent shortcut_number = 6 cooking_rate = 200 reqlevel = 3 loop_production = 1 produced_item = commodity_ship_part_exotic, 1 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_cryocubes, 40 consumed = commodity_high_temp_alloys, 60 consumed = commodity_super_alloys, 60 consumed = commodity_xeno_relics, 40 consumed_dynamic_alt = 40, commodity_multiplexors, commodity_bioprocessors consumed = commodity_azurite_gas, 60 consumed = commodity_prototype_components, 100 affiliation_bonus = li_lsf_grp, 0.5 ;Liberty Security Force affiliation_bonus = ku_koi_grp, 0.5 ;Kusari Office of Intelligence affiliation_bonus = fc_ouk_grp, 0.5 ;Bretonia Intelligence Service affiliation_bonus = rh_mnd_grp, 0.5 ;MND affiliation_bonus = ga_gni_grp, 0.5 ;Gallic National Intelligence affiliation_bonus = fc_core, 0.25 ;The Core affiliation_bonus = fc_or_grp, 0.25 ;The Order affiliation_bonus = fc_technocracy, 0.25 ;The Technocracy affiliation_bonus = fc_c_grp, 0.25 ;Corsairs affiliation_bonus = fc_ou_grp, 0.25 ;Outcasts [recipe] nickname = ship_assembly_asteroid_miner infotext = Asteroid Miner Assembly craft_type = ShipyardAssemblyCivilian shortcut_number = 1 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = dsy_miner_package_stripped, 1 catalyst = commodity_crew, 100 consumed = commodity_ship_part_avionics, 4 consumed = commodity_ship_part_interior, 4 consumed = commodity_ship_part_propulsion, 4 consumed = commodity_ship_part_superstructure, 4 consumed = commodity_ship_part_reactor, 4 [recipe] nickname = ship_assembly_medium_miner infotext = Medium Miner Assembly craft_type = ShipyardAssemblyCivilian shortcut_number = 2 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = medium_miner_package, 1 catalyst = commodity_crew, 400 consumed = commodity_ship_part_avionics, 180 consumed = commodity_ship_part_interior, 138 consumed = commodity_ship_part_propulsion, 223 consumed = commodity_ship_part_superstructure, 197 consumed = commodity_ship_part_reactor, 205 catalyst = blueprint_medium_miner, 1 [recipe] nickname = ship_assembly_dsy_barge infotext = Civilian Carrier Assembly craft_type = ShipyardAssemblyCivilian shortcut_number = 3 cooking_rate = 100 reqlevel = 4 loop_production = 0 produced_item = dsy_barge_package, 1 catalyst = commodity_crew, 1000 consumed = commodity_ship_part_avionics, 505 consumed = commodity_ship_part_interior, 517 consumed = commodity_ship_part_propulsion, 501 consumed = commodity_ship_part_superstructure, 492 consumed = commodity_ship_part_reactor, 510 [recipe] nickname = ship_assembly_dsy_cargobarge_1 infotext = Barge Assembly craft_type = ShipyardAssemblyCivilian shortcut_number = 4 cooking_rate = 100 reqlevel = 4 loop_production = 0 produced_item = dsy_cargobarge_1_package, 1 catalyst = commodity_crew, 1000 consumed = commodity_ship_part_avionics, 1867 consumed = commodity_ship_part_interior, 2391 consumed = commodity_ship_part_propulsion, 2317 consumed = commodity_ship_part_superstructure, 1365 consumed = commodity_ship_part_reactor, 1415 [recipe] nickname = ship_assembly_starfliers_explorer infotext = Starfliers Compact Explorer Assembly craft_type = ShipyardAssemblyCivilian shortcut_number = 5 cooking_rate = 50 reqlevel = 4 loop_production = 0 catalyst = commodity_crew, 100 consumed = commodity_ship_part_avionics, 30 consumed = commodity_ship_part_interior, 20 consumed = commodity_ship_part_propulsion, 30 consumed = commodity_ship_part_superstructure, 10 consumed = commodity_ship_part_reactor, 20 consumed = commodity_ship_part_exotic, 30 consumed = commodity_sciencedata, 150 consumed = commodity_prototype_components, 300 consumed = dsy_specialequipment_5, 1 produced_item = zoner_exploration_fr_package, 1 [recipe] nickname = ship_assembly_li_frigate infotext = Liberty Heavy Frigate Assembly craft_type = ShipyardAssemblyFactions1 shortcut_number = 1 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = li_frigate_package, 1 catalyst = commodity_crew, 400 consumed = commodity_ship_part_avionics, 103 consumed = commodity_ship_part_interior, 132 consumed = commodity_ship_part_propulsion, 102 consumed = commodity_ship_part_superstructure, 128 consumed = commodity_ship_part_reactor, 78 restricted = true affiliation_bonus = co_me_grp, 1.0 ;Deep Space Engineering affiliation_bonus = co_vr_grp, 1.0 ;Ageira Technologies affiliation_bonus = li_n_grp, 1.0 ;Liberty Navy [recipe] nickname = ship_assembly_bristol_transport infotext = Bristol Heavy Explorer Assembly craft_type = ShipyardAssemblyFactions1 shortcut_number = 2 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = bristol_transport_package, 1 catalyst = commodity_crew, 400 consumed = commodity_ship_part_avionics, 154 consumed = commodity_ship_part_interior, 198 consumed = commodity_ship_part_propulsion, 153 consumed = commodity_ship_part_superstructure, 191 consumed = commodity_ship_part_reactor, 117 restricted = true affiliation_bonus = co_bcm_grp, 1.0 ;Bristol Constructions and Manufacturing [recipe] nickname = ship_assembly_ku_destroyer02 infotext = Kusari Destroyer Prototype Assembly craft_type = ShipyardAssemblyFactions1 shortcut_number = 3 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = ku_destroyer02_package, 1 catalyst = commodity_crew, 600 consumed = commodity_ship_part_avionics, 214 consumed = commodity_ship_part_interior, 176 consumed = commodity_ship_part_propulsion, 170 consumed = commodity_ship_part_superstructure, 128 consumed = commodity_ship_part_reactor, 217 consumed = commodity_ship_part_exotic, 159 restricted = true affiliation_bonus = ku_n_grp, 1.0 ;Kusari Naval Forces affiliation_bonus = co_kt_grp, 1.0 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 1.0 ;Samura Industries [recipe] nickname = ship_assembly_li_dreadnought_hybrid infotext = Liberty Advanced Battlecruiser Assembly craft_type = ShipyardAssemblyFactions1 shortcut_number = 4 cooking_rate = 100 reqlevel = 4 loop_production = 0 produced_item = li_dreadnought_hybrid_package, 1 catalyst = commodity_crew, 1000 consumed = commodity_ship_part_avionics, 343 consumed = commodity_ship_part_interior, 213 consumed = commodity_ship_part_propulsion, 426 consumed = commodity_ship_part_superstructure, 340 consumed = commodity_ship_part_reactor, 433 consumed = commodity_ship_part_exotic, 317 restricted = true affiliation_bonus = li_n_grp, 1.0 ;Liberty Navy affiliation_bonus = co_me_grp, 1.0 ;Deep Space Engineering affiliation_bonus = co_vr_grp, 1.0 ;Ageira Technologies [recipe] nickname = ship_assembly_co_battlecruiser_heavy infotext = Corsair Command Battlecruiser Assembly craft_type = ShipyardAssemblyFactions1 shortcut_number = 5 cooking_rate = 100 reqlevel = 4 loop_production = 0 produced_item = co_battlecruiser_heavy_package, 1 catalyst = commodity_crew, 1000 consumed = commodity_ship_part_avionics, 343 consumed = commodity_ship_part_interior, 439 consumed = commodity_ship_part_propulsion, 426 consumed = commodity_ship_part_superstructure, 255 consumed = commodity_ship_part_reactor, 346 consumed = commodity_ship_part_exotic, 317 restricted = true affiliation_bonus = fc_c_grp, 1.0 ;Corsairs [recipe] nickname = ship_assembly_medium_miner_legit infotext = Medium Miner Assembly [Kishiro / GMG / Samura] craft_type = ShipyardAssemblyFactions1 shortcut_number = 6 cooking_rate = 50 reqlevel = 4 loop_production = 0 produced_item = medium_miner_package, 1 catalyst = commodity_crew, 400 consumed = commodity_ship_part_avionics, 180 consumed = commodity_ship_part_interior, 138 consumed = commodity_ship_part_propulsion, 223 consumed = commodity_ship_part_superstructure, 197 consumed = commodity_ship_part_reactor, 205 restricted = true affiliation_bonus = co_kt_grp, 1.0 ;Kishiro Technologies affiliation_bonus = gd_gm_grp, 1.0 ;Gas Miners Guild affiliation_bonus = co_shi_grp, 1.0 ;Samura Industries [recipe] nickname = ship_assembly_core_corrupt_drone infotext = Core AI Drone persona re-synthesis protocol craft_type = ShipyardAssemblyFactions2 shortcut_number = 2 cooking_rate = 50 reqlevel = 3 loop_production = 0 catalyst = commodity_crew, 100 catalyst = commodity_marines, 100 consumed = commodity_ship_part_avionics, 5 consumed = commodity_ship_part_interior, 5 consumed = commodity_ship_part_propulsion, 5 consumed = commodity_ship_part_superstructure, 5 consumed = commodity_ship_part_reactor, 5 consumed = commodity_ship_part_exotic, 10 consumed = commodity_AI_fragment, 100 consumed = commodity_prototype_components, 100 consumed = commodity_hypno_bands, 2500 produced_item = dsy_marfly_corrupt_package, 1 restricted = true affiliation_bonus = fc_core, 1.0 ;The Core [recipe] nickname = ship_assembly_core_corrupt_bomber infotext = Core AI Bomber persona re-synthesis protocol craft_type = ShipyardAssemblyFactions2 shortcut_number = 3 cooking_rate = 50 reqlevel = 3 loop_production = 0 catalyst = commodity_crew, 100 catalyst = commodity_marines, 100 consumed = commodity_ship_part_avionics, 5 consumed = commodity_ship_part_interior, 5 consumed = commodity_ship_part_propulsion, 5 consumed = commodity_ship_part_superstructure, 5 consumed = commodity_ship_part_reactor, 5 consumed = commodity_ship_part_exotic, 10 consumed = commodity_AI_fragment, 100 consumed = commodity_prototype_components, 100 consumed = commodity_hypno_bands, 2500 produced_item = ai_bomber_corrupt_package, 1 restricted = true affiliation_bonus = fc_core, 1.0 ;The Core ;Starfliers Active Scanner [recipe] nickname = recipe_make_starfliers_active_scanner_perked produced_item = dsy_anomalyscanner01_perked, 1 infotext = Starfliers Active Scanner shortcut_number = 1 craft_type = starfliersfabrication cooking_rate = 100 reqlevel = 5 catalyst = commodity_scientists, 1000 consumed = commodity_nanocapacitors, 20000 consumed = commodity_energy_field_equip, 20000 consumed = commodity_industrial, 20000 consumed = commodity_optronics, 20000 consumed = commodity_reflective_lattices, 1500 consumed = commodity_prototype_components, 1500 consumed = commodity_sciencedata, 500 ;Regional Weapon Components ;Liberty - Advanced Directing Mount [recipe] nickname = recipe_weapon_part_directing_mount infotext = Advanced Directing Mount craft_type = WeaponComponents shortcut_number = 1 cooking_rate = 88 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_directing_mount, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_platinum, 1000 consumed = commodity_superconductors, 500 consumed = commodity_deuterium, 100 consumed = commodity_neon, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Liberty affiliation_bonus = li_lsf_grp, 0.25 ;Liberty Security Force affiliation_bonus = co_vr_grp, 0.25 ;Ageira Technologies affiliation_bonus = co_me_grp, 0.25 ;Deep Space Engineering affiliation_bonus = fc_lh_grp, 0.25 ;Lane Hackers affiliation_bonus = fc_lr_grp, 0.25 ;Liberty Rogues affiliation_bonus = fc_x_grp, 0.25 ;Xenos ;Pan-region affiliation_bonus = co_bcm_grp, 0.25 ;Bristol Constructions and Manufacturing affiliation_bonus = fc_rn_grp, 0.25 ;Crayter Republic ;Bretonia - Multi-Mode Focusing Chamber [recipe] nickname = recipe_weapon_part_focusing_chamber infotext = Multi-Mode Focusing Chamber craft_type = WeaponComponents shortcut_number = 2 cooking_rate = 88 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_focusing_chamber, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed_dynamic_alt = 1000, commodity_gold, commodity_pirate_gold consumed = commodity_super_alloys, 500 consumed = commodity_titanium, 100 consumed = commodity_hydrocarbons, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Bretonia affiliation_bonus = fc_ouk_grp, 0.25 ;Bretonia Intelligence Service affiliation_bonus = br_m_grp, 0.25 ;BMM affiliation_bonus = co_be_grp, 0.25 ;Border World Exports affiliation_bonus = fc_g_grp, 0.25 ;Gaians affiliation_bonus = fc_m_grp, 0.25 ;Mollys ;Pan-region affiliation_bonus = fc_rn_grp, 0.25 ;Crayter Republic affiliation_bonus = gd_im_grp, 0.25 ;Independent Miners Guild ;Kusari - High-Precision Barrels [recipe] nickname = recipe_weapon_part_precision_barrels infotext = High-Precision Barrels craft_type = WeaponComponents shortcut_number = 3 cooking_rate = 88 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_precision_barrels, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_niobium, 1000 consumed = commodity_optronics, 500 consumed = commodity_hydrogen, 100 consumed = commodity_multiplexors, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Kusari affiliation_bonus = ku_koi_grp, 0.25 ;Kusari Office of Intelligence affiliation_bonus = co_kt_grp, 0.25 ;Kishiro Technologies affiliation_bonus = co_shi_grp, 0.25 ;Samura Industries affiliation_bonus = fc_bd_grp, 0.25 ;Blood Dragons affiliation_bonus = fc_gc_grp, 0.25 ;Golden Chrysanthemums affiliation_bonus = fc_h_grp, 0.25 ;Hogosha ;Pan-region affiliation_bonus = gd_im_grp, 0.25 ;Independent Miners Guild affiliation_bonus = gd_gm_grp, 0.25 ;Gas Miners Guild ;Rheinland - Armored Gun Housing [recipe] nickname = recipe_weapon_part_gun_housing infotext = Armored Gun Housing craft_type = WeaponComponents shortcut_number = 4 cooking_rate = 88 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_gun_housing, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed_dynamic_alt = 1000, commodity_diamonds, commodity_bluediamonds consumed = commodity_ablativearmor, 500 consumed = commodity_silver, 100 consumed = commodity_nanotubes, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Rheinland affiliation_bonus = rh_mnd_grp, 0.25 ;MND affiliation_bonus = co_alg_grp, 0.25 ;ALG Waste Disposal affiliation_bonus = co_khc_grp, 0.25 ;Daumann Heavy Construction affiliation_bonus = co_rs_grp, 0.25 ;Imperial Shipping affiliation_bonus = rh_m_grp, 0.25 ;Kruger Minerals affiliation_bonus = fc_rh_grp, 0.25 ;Red Hessians affiliation_bonus = fc_u_grp, 0.25 ;Unioners ;Pan-region affiliation_bonus = co_bcm_grp, 0.25 ;Bristol Constructions and Manufacturing affiliation_bonus = gd_gm_grp, 0.25 ;Gas Miners Guild ;Hispania/Omicrons - Particle Ram [recipe] nickname = recipe_weapon_part_particle_ram infotext = Particle Ram craft_type = WeaponComponents shortcut_number = 5 cooking_rate = 75 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_particle_ram, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_iridium, 1000 consumed = commodity_azurite_gas, 100 consumed = commodity_xeno_relics, 100 consumed = commodity_energy_field_equip, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Hispania/Omicrons affiliation_bonus = fc_core, 0.25 ;The Core affiliation_bonus = fc_or_grp, 0.25 ;The Order affiliation_bonus = fc_c_grp, 0.25 ;Corsairs affiliation_bonus = fc_ou_grp, 0.25 ;Outcasts ;Gallia - Cryogenic Stabilization Matrix [recipe] nickname = recipe_weapon_part_cryo_matrix infotext = Cryogenic Stabilization Matrix craft_type = WeaponComponents shortcut_number = 6 cooking_rate = 88 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_cryo_matrix, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_molybdenum, 1000 consumed = commodity_cryocubes, 500 consumed = commodity_zinc, 100 consumed = commodity_nanocapacitors, 100 consumed = commodity_prototype_components, 40 consumed_dynamic_alt = 900, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Gallia affiliation_bonus = ga_gni_grp, 0.25 ;Gallic National Intelligence affiliation_bonus = ga_efl_grp, 0.25 ;EFL Oil and Machinery affiliation_bonus = ga_gms_grp, 0.25 ;Gallic Metal Service affiliation_bonus = fc_maquis_grp, 0.25 ;The Maquis affiliation_bonus = fc_corse_grp, 0.25 ;Unione Corse ;Faction Perk Recipes - Weapon Components ;Perk - Rheinland - Armored Gun Housing [recipe] nickname = recipe_weapon_part_gun_housing_perk infotext = Armored Gun Housing craft_type = WeaponComponentRheinland shortcut_number = 1 cooking_rate = 22 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_gun_housing, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed_dynamic_alt = 250, commodity_diamonds, commodity_bluediamonds consumed = commodity_ablativearmor, 125 consumed = commodity_silver, 25 consumed = commodity_nanotubes, 25 consumed = commodity_prototype_components, 10 consumed_dynamic_alt = 225, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel ;Perk - Hispania/Omicrons - Particle Ram [recipe] nickname = recipe_weapon_part_particle_ram_perk infotext = Particle Ram craft_type = WeaponComponentOmicrons shortcut_number = 1 cooking_rate = 19 reqlevel = 0 loop_production = 1 produced_item = commodity_weapon_part_particle_ram, 10 produced_item = commodity_toxic_waste, 300 produced_item = commodity_scrap_metal, 100 catalyst = commodity_scientists, 100 catalyst = commodity_crew, 200 consumed = commodity_iridium, 250 consumed = commodity_azurite_gas, 25 consumed = commodity_xeno_relics, 25 consumed = commodity_energy_field_equip, 25 consumed = commodity_prototype_components, 10 consumed_dynamic_alt = 225, commodity_mox_fuel, commodity_gallic_fuel, commodity_h_fuel