; Items in the following section allow infocards to be changed on the client. ; This has a few limitations; the infocard changes persist until Freelancer ; is restarted or they connect to another server that is also running this ; plugin. ; Use FLDev (available from the-starport.net) to find IDS numbers. ; The format is = ; "reloadclientupdates" - in FLHook to reload [IDStrings] ;========= Event Overwrites ========== ;======= Serverside Temp Fixes ======= ;======= Serverside Overwrites ======= ;Faction namecards show with '&' in repsheet ;Do Not move these clientside. Breaks POB infopage when set as base IFF. 196858=Bretonia Mining & Manufacturing 196870=Orbital Spa & Cruise 196903=EFL Oil & Machinery 134998=Bristol Constructions & Manufacturing ; ======= Ores ======= ;Event Ore commodity_event_ore_1 Previously Narcrahtite 520040= 520041= ;Event ore commodity_event_ore_2 520486= 520487= ;Event Ore commodity_event_ore_3 531903= 531904= ;Event Ore commodity_event_ore_4 531905= 531906= ;Event Ore commodity_event_ore_5 531907= 531908= ;Event Ore commodity_event_ore_6 531909= 531910= ;-----Serverside System File Overwrites------ 600601=Warning Buoy 600602=>>> ALERT <<< Access to Planet Sudbury is restricted by order of the Liberty government. Do not land. Landing will result in the activation of immediate fatal countermeasures. ;-----Staff In-Game Overwrites------ 503755="Bustard" Civilian Light Carrier For the purposes of ID ship class restrictions, this ship is classified as a Transport. For all other purposes, this ship is a Combat Ship. Designed and manufactured to serve in dark corners of space where the closest friendly base is but a memory; the Bustard is a mobile retreat point intended for snubcraft operating away from friendly installations. The Bustard was designed with the intention of avoiding the sheer cost and quantity of resources manufacturing and maintaining a military carrier requires, and so, sacrificing combat capabilities of a warship, its design leans toward availability and ease of maintenance, and so becomes a practical choice of carrier for smaller groups lacking the means of maintaining an actual warship. 505103=Edison AM-333 "Hegemon" Civilian Asteroid MinerThis ship can be used regardless of cargo capacity limitations of your ID. The venerable Hegemon has been in service for many decades with only minor changes to the design. Every few years, a new power core gets swapped in, the shield generators get upgraded, and the windows get polished, but otherwise the core elements have stayed the same since 720 AS This is mostly because, until the development of the Annapurna, the Hegemon had no competition, due to its continuing good performance. The ship's sheer bulk makes it difficult to move, but is necessary to house the integrated mineral processing machinery. However, this is usually a worthwhile trade off, since factories will pay a premium for high-purity materials. ; Admin Cannon 500802=BANHAMMER 500803=The BANHAMMER The BANHAMMER may only be used on Admin ships that do not participate in roleplaying and are not part of any faction. Report cheating if you see this item in cargo hold or equipped on any other ship. 500804=Infinite Shield 500805=Infinite Shield The Infinite Shield may only be used on admin-approved ships that do not participate in roleplaying and are not part of any faction. Report cheating if you see this item in cargo hold or equipped on any other ship. ;Admin IFF 500808=Admin 134968=Unidentified 500807 = ALLIES:    ENEMIES:   500648=Admin ID 500649=Server Admin ID This ID is used by Discovery Server Administrators. Please report cheating if this item was seen equipped on players who are not part of the Admin team. ;dsy_license_pf_70_grp - Moderator/Event Staff ID 531485=Discovery Staff ID 531486=Discovery Staff ID This ID is used by Discovery staff members. Please report cheating if this item was seen equipped on players who are not part of the staff team. ;dsy_license_pf_73_grp - Storyteller Staff ID 531491=Storyteller ID 531492=Storyteller ID This ID is used by Storytellers. Please report cheating if this item was seen equipped on players who are not part of the staff team. ;Event Armors 335242=Capital Armor Upgrade Mk IX 335243=Capital Armor Upgrade Mk X ;Scientific Data - commodity_sciencedata 520024=Scientific Data 520025=Scientific Data Whether it comes in the form of old written archives or digital recordings, guncam footage, weapon readings, recovered research data from terminals, black boxes or simple written-down experiences or observations by pilots and scientists alike - Scientific Data is a much sought after ''commodity'' by any individual or group that specialize in technological advancement and scientific study. The possible findings in this sort of data may pave a way to new prototypes and technologies to be manufactured and implemented. Some of them - perhaps even mass-produced. OORP Information starts hereYou have found an event item. A single unit of the ''Scientific Data'' commodity represents one (1) ''point'' of recovered information of various kinds, retrieved from various sites by various means. These points can then later be used to unlock certain types of event gear and temporary boosts to the player's ship of choice. The boosts are, however, temporary - usually lasting for around a month or two, depending on the amount of points that are spent. The ''Level'' and ''Type'' of boost will depend on the roleplay you have created on the forum around the data as well as the amount of the "Scientific Data" commodity you have and the ship/ID combination as well as the intended use/role of the ship. For more information, contact an administrator on the forums @Discoverygc.com ; Universal Armor Upgrade Mk X - dsy_event_armor1 520113=Universal Armor Upgrade Mk X 520114=Universal Armor Upgrade Mk X Spaceship armor upgrade is an essential piece of equipment for anyone heading in distant dangerous areas of Sirius sector. The Mk X uses experimental alloy and technologies to provide the best possible protection at the least impact on ship weight and handling. The outer hull plating has been the biggest change if compared to the Mk VIII - introducing relatively untested designs and solutions in order to mitigate incoming damage. Multiplies base armor by 3.0; occupies 20 cargo space.Note: This is prototype technology and it will degrade over time until the hull plating will be required to be replaced. The experimental plating should last for around a month or two. ; Capital Armor Upgrade Mk X - dsy_event_armor2 520115=Capital Armor Upgrade Mk X 520116=Capital Ship Armor Upgrade Mk X Armor upgrades specially developed for capital ships offer a much higher degree of protection, but also tend to occupy much more cargo space. The Mk X is not only an exception, but also a step beyond what military installations had access to over the years. The materials and technology used to manufacture this particular plating includes the use of highly rare alloys that allow the reduction of overall weight and a surprising amount of resilience in comparison to the closest alternative - the Mk VIII, making it one of the most rare experimental armor upgrades available. Multiplies base armor by 5.0; occupies 250 cargo space.Note: This is prototype technology and it will degrade over time until the hull plating will be required to be replaced. The experimental plating should last for around a month or two. ; Titan event armors - event_armour_x5 to _x50 335242=Titan Armor Upgrade Mk I 335243=Titan Armor Upgrade Mk II 335244=Titan Armor Upgrade Mk III 335245=Titan Armor Upgrade Mk IV 335246=Titan Armor Upgrade Mk V 335247=Titan Armor Upgrade Mk VI 335248=Titan Armor Upgrade Mk VII 335249=Titan Armor Upgrade Mk VIII 335250=Titan Armor Upgrade Mk IX 335251=Titan Armor Upgrade Mk X ;-----New Player Commodities----- ; Rule Commodity Update 501446=General Conduct:1.0 - Don't be a dick. It's a game, try to keep it fun for everyone playing it. Behavior that falls within the technical letter of the rules but not the spirit won't be tolerated.1.1 - Discovery is an English-language roleplaying server. Communication in-game and in the roleplaying areas of the forums must be in-character and appropriate for Discovery Freelancer's setting. Metagaming and powergaming are strictly forbidden.1.2 - Cheating or exploiting game mechanics is not allowed. This can include 'multiboxing' (logging in with multiple characters at the same time), disconnecting during player encounters (post here if you disconnect by accident), abusing bugs, etc.ID and Combat Rules:2.0 - Every ship must have one ID equipped, and play in a way that represents the role of that ID. Your ID explains what you can do and where. Some IDs have a 'Zone of Influence' (ZOI) where extra actions are permitted. All IDs have a ZOI in systems containing an NPC station of the same affiliation.2.1 - You must provide sufficient roleplay before attacking another player, and give them enough time to react. This means at least two messages and 10 seconds delay before attacking.2.2 - If you are killed or dock during a hostile player encounter, you must not re-enter the system or attack anyone involved in the encounter for 1 hour. Trade Ships docking during a hostile player encounter are not considered to have been "killed".2.3- All IDs can: Attack Alien IDs.Attack any ship to defend Allies, except while flying Cruisers, Battlecruisers, or Battleships.Within their ZOI:Attack any ship to defend Allies.Within Uncharted Systems:Act as if the system were in their Zone of Influence.Demand Cerulite Crystals, Chirodebris, Cryo-Organisms, and Organic Capacitors from non-Allies.2.4 - Terms used in IDs:"Allies" - Ships of the same non-Generic affiliation or ID, Ships defined as your ID's allies on the in-game faction rep sheet, or Ships you are currently flying in group with."Trade Ship" - Transports, Liners, and Frigates."Combat Ship" - Ships other than Trade Ships, or Trade Ships used offensively."Contract" - An agreement for a service, such as combat or escort, in exchange for some form of payment."Alien Materials" - Artifacts, Low-Grade Artifacts, Xeno Relics, Nomad Power Cells, Nomad Remains, Azurite Gas, Cerulite Crystals, Chirodebris, Cryo-Organisms, and Organic Capacitors."Piracy" - a reasonable demand issued to a ship which can be attacked if it fails to comply. Piracy can include requests for credits and cargo or a roleplay requirement, such as following a instruction or answering a question.Player Owned Bases Rules:3.0 - General rules:Base construction guides can be found here.Base construction must be in accord with the roleplay of the builder's ID. Siege Declarations must be in accord with the roleplay of the attacker's ID.When a Siege Declaration is posted, players must wait 24 hours before the Declaration is considered live and the base is able to be attacked.Siege Declarations last for two weeks once active. Once a Siege Declaration expires, the base may not be subject to another Siege Declaration for four weeks.POBs built in House Space are subject to House laws and fees.POB location and affiliation are permanent and alterations will be considered on a case-by-case basis.3.1 - Bases may only be attacked by IDs that have in-roleplay justification and appropriate ID lines for the attack. Core 2 bases and higher require roleplay documented on the forum prior to the siege declaration being posted.3.2 - You can apply for your base to be upgraded to Core 4 after 2 months at Core 3 and demonstrating productive base roleplay. Once approved the base will receive the blueprints required to upgrade the base.3.3 - Official Factions can apply for their base to be upgraded to Core 5 after 3 months at Core 4 and demonstrating productive base roleplay. Once approved the base will receive the blueprints required to upgrade the base.With the upgrade to Core 5, wear and tear damage on the base will be disabled. Only one Core 5 base per Official Faction is permitted. If this status is lost, the Core 5 upgrade will be downgraded to Core 4.System Classifications:4.0 - For ZOI rules, systems are classified as:LibertyHouse Space: New York*, Alaska, California, Colorado, Pennsylvania, Texas.BretoniaHouse Space: New London*, Cambridge, Leeds, Manchester, Newcastle.RheinlandHouse Space: New Berlin*, Frankfurt, Hamburg, Stuttgart, Thuringia.KusariHouse Space: New Tokyo*, Hokkaido, Honshu, Kyushu, Shikoku.GalliaHouse Space: Ile-de-France*, Burgundy, Champagne, Languedoc, Orleanais, Picardy.* - House Capital SystemIndependent WorldsOmegas: Dresden, Omega-11, Omega-3, Omega-41, Omega-48, Omega-5, Omega-52, Omega-7.Omicrons: Omicron Alpha, Omicron Beta, Omicron Delta, Omicron Gamma, Omicron Iota, Omicron Kappa, Omicron Minor, Omicron Major, Omicron Pi, Omicron Psi, Omicron Theta, Omicron Zeta.Sigmas: Sigma-13, Sigma-15, Sigma-17, Sigma-19, Sigma-59, Tohoku.Taus: Baffin, Edinburgh, Roussillon, Tau-23, Tau-29, Tau-31, Tau-37, Tau-44, Tau-61.Other independent: Bering, Chugoku, Cologne, Copernicus, Cortez, Coronado, Dublin, Galileo, Hudson, Inverness, Kansas, Kepler, Magellan, Ontario, Provence, Unknown, Vespucci, Zurich.Uncharted: Uncharted 1-10, Earhart. ; Welcome To Discovery conversion to Newbie Manual 500709=The Pilot's Guidebook *The text in this commodity should be viewed as out of roleplay information. Welcome to the Discovery Freelancer RP 24/7 server. This is a simple guide to help you get started on your path to discovering the Sirius sector. You can find more in-depth tutorials on our wiki at www.discoverygc.com/wiki2/ 1. - Your starter Kestrel is equipped with a Mining Array, which allows you to mine resources to sell for profit. Helium can be found by following the trail of buoys to the right of this beacon. Press "2" to switch to a new weapon group and activate your mining laser by clicking on it. Once you’re in the asteroid field, near the Mineable Zone beacon, you should see small floating rocks - if you shoot them with your mining laser, you will receive Helium in your cargo hold. 2. - The other side of the mining coin is trading; if you have a full load of Helium, you can select it in your inventory with F7 and select "Show Routes" to see where it sells best, from stations you’ve been to. Neon, purchased from Planet Erie, has the same routes albeit at a lower profit. Both can be taken to Helgoland Station in Sigma-13 for a good first trade run. 3. - You may also take missions to make quick money. The mission price rises with their difficulty and in addition to the money of the mission itself, you can also sell the pilots to Harrisburg Station, which will pay you the bounty on them. Avoid taking missions that are beyond level 1 or 2 when starting out, as the mission AI difficulty ramps up quickly. 4.- Your short term goal is to obtain a character you can make money on and fund all of your other characters with. When you have gotten a trading or mining ship, use the command "/set cashcode 1234" where 1234 is your desired password. Once you do this, you can draw cash from this character to any other character by using the command "/drawcash CHARACTERNAME PASSWORD AMOUNT". You can also transfer money from your character to another by using the command "/givecash CHARACTER AMOUNT" 5. - Make money, make friends, and don't be afraid to ask for help from other players in-game, on the forums, or on Discord. Good luck, pilot. ; Meles infocard - Class limit warning 521062="MELES" Particle Turret The MELES Turret is ONLY usable on Freighters. MELES is a powerful particle turret weapon developed by Bowex for their famous Clydesdale squads in the teens of the 8th century. The design is similar to particle weapons used by the Armed Forces and the civilian weapons of the house, but overcharged massively for veteran pilots to exploit the greater power potential of their freighters. While some saw experimental deployment during the conflict with Gallia, the weapon's difficult handling with its slow firing rate, low range, and massive energy consumption led Bowex to scrap it. In the design's brief existence, its licensure to other companies caused some examples to leak out onto the open markets, although only expert freighter pilots can really appreciate its potential. Shield Damage Modifiers Graviton: 110%Molecular: 75%Positron: 90% ; Battleship Scanner infocard - Class limit warning 501637=Battleship Scanner The Battleship Scanner requires vast amounts of energy to operate and is often installed in the largest military ships. It provides the best detection performance and range of all scanners in Sirius. Range: 19000m Cargo Scan Range: 9500m ;====== IDs ====== ;dsy_license_freelancer - Freelancer ID 500646=Freelancer ID 500647 = Freelancers are people not affiliated with any faction in particular. They generally operate independent trade ships or snubcraft, taking the odd job here or there to pay for fuel and supplies. This Generic ID is used by Freelancers, who:- Can attack all other bounty hunters targeting the same bounty.- Can attack any ship that is the target of a contract.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space. Mining Bonuses: Heavy Water (3x) ;dsy_license_smuggler - Smuggler ID 501666=Smuggler ID 501667=Smugglers are traders who deal in illicit goods or illegally cross embargo lines. The occupation is a dangerous one, as they may find themselves targets of both law enforcement and pirates, but the demand for drugs, weaponry, or exotic alien materials promises great rewards to the daredevil pilots who are willing to take the risks. This Generic ID is used by Smugglers, who:- Can only use Trade ships.- Can only haul commodities defined as contraband in House laws. ;dsy_license_pirate 500935=Pirate ID 500936=Independent Pirates are unaffiliated unlawfuls with little interest in sharing their profits. Usually regarded negatively by organized crime groups due to their unwillingness to share their illicit gains, some pirates manage to find a suitable arrangement with their more organised brethren.This Generic ID is used by independent Pirates, who:- Can engage in piracy against trade ships.- Can engage in piracy against combat ships outside of House Space.- Can attack any ship in pursuit of an Unlawful contract.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. ;dsy_license_military 500933=Recruit ID 500934=This ID is for the sole purpose of setting up a character with another ID, and the ship carrying this ID does not exist for the purposes of roleplay. This Generic ID is used for setting up ships, and its holder:- Cannot participate in server roleplay, trade, or engage in combat. ; dsy_license_fc_n_grp 500638=Nomad ID 500639=The Nomads are organic guardians left behind by an ancient alien civilization. Over thousands of years, Nomads evolved into well-organized beings, forming a civilization of their own - one that is extremely hostile to all save their former masters. This Alien ID is used by Nomads, who:- Can attack any ship to protect allied Alien ships.- Cannot engage in piracy.- Cannot leave their Zone of Influence except when alongside a ship carrying an Alien official faction ID, or while flying a Nomad Light Fighter. Within Zone of Influence (Omicrons and bordering systems, Omegas, Taus, Sigmas, and systems containing an allied Alien base):- Can attack any ship. ; dsy_license_pf_01_grp 505500={DHC} Daumann Heavy Construction ID 505501 = Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Imperial Shipping and competes with other mining corporations operating through Rheinland. Daumann often uses mercenaries to attack competition and protect its interests. This Rheinland Corporate official faction ID is used by employees of Daumann Heavy Construction, who:- Can attack Red Hessians.- Can demand Hessian Tears.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas):- Can attack ships considered hostile by Rheinland.- Can attack competitors outside of Rheinland.- Can demand Diamonds and Uncut Diamonds within Omega-11.- Can engage in piracy against Corporate ships outside of Rheinland. Mining Bonuses: Uncut Diamonds (3.5x), Molybdenum Ore (3.5x), Silver Ore (3.5x) ; dsy_license_pf_02_grp 505502=(=)- The Platform ID 505503=The Platform is a confederation of Bundschuh sects primarily espousing a far-left, anarchist political ideology. They view states and corporations as inherently exploitative, and as detrimental to human freedom and flourishing. In keeping with these views, the Platform engages in propaganda distribution and guerrilla warfare against Rheinland and its immediate neighbors, and lobbies the wider Bundschuh movement to do the same.This Rheinland Unlawful ID is used by members of the Bundschuh, who:- Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omega-3, Pennsylvania, Texas, Zurich):- Can attack combat ships.- Can attack Rheinland Lawful, Rheinland Corporation ships- Can engage in piracy. ; dsy_license_pf_03_grp 505504=R\- Die Rote Front ID 505505 = The Red Front is a major brigade within the greater Red Hessian movement that focuses on deploying heavy assets and accomplishing large-scale operations using sheer firepower. The Front strongly harkens back to the founding ideals of old, without which the Hessian movement would inevitably turn on itself and fall into dissolution.This Rheinland Unlawful ID is used by members of the Red Hessian Front, who:- Can attack ships carrying Artifacts and Xeno Relics.- Can attack Daumann, Kruger in Omega 11, Omega 7, Dresden- Cannot use ships with more than 4,300 cargo space.Within their Zone of Influence (Rheinland, Omegas and bordering systems, Cologne, Zurich, Sigma-15):- Can attack combat ships.- Can engage in piracy.Mining Bonuses: Uncut Diamonds (3.5x) ; dsy_license_pf_04_grp 505506=Aegis Initiative ID 505507=The Aegis Initiative is a private military company registered under the Bounty Hunters Guild with an extensive zone of operation encompassing much of Sirius. They will go to any length to increase their bottom line, such as removing their competitors, hiring dangerous ex-criminals and military pilots, employing legally dubious equipment and accepting hefty bribes from their targets. They work closely with The Core, Bretonia, Kusari and Liberty. This Independent Corporate ID is used by Bounty Hunters, who:- Can attack any ship to protect Police, Military, or Corporate ships.- Can attack Unlawful combat ships.- Can attack any ship that is the target of a contract.- Can attack other bounty hunting organisations outside of house space targeting the same bounty.- Cannot use Cruisers except the Bastion and Vanguard, Battlecruisers, Battleships or ships with more than 4,300 cargo space. ; dsy_license_pf_05_grp 505508=OSI- Omicron Supply Industries ID 505509 = Omicron Supply Industries is a collection of Zoner subsidiary companies that specialise in trade, research, and engineering for the outer reaches and edge worlds, working to supply remote Zoner installations and Freeports whilst in return, bringing the fruits of Zoner labour to the Houses. OSI do not trade exclusively with other Zoners, often being hired by other factions and companies to manufacture technology, transport base supplies and ferry passengers. This Independent Corporate official faction ID is used by Omicron Supply Industries employees, who:- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Systems containing a Zoner base):- Can enforce laws.- Can attack ships considered hostile by OSI.- Can engage in piracy against Corporate ships outside of House Space. Mining Bonuses: Iridium Ore (3.5x) ; dsy_license_pf_06_grp 505510=SCRA| Sirius Coalition Revolutionary Army ID 505511=The Coalition consists of descendants of the Coalition forces that stowed away on the Hispania and sabotaged the ship before it arrived in the Sirius sector, and people who sympathise with their cause and have joined them. They are considered enemies by all five houses, but cooperate with the Mollys and Red Hessians. This Independent Military official faction ID is used by Sirius Coalition Revolutionary Army servicemembers, who:- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Omegas and bordering systems, Bretonia, Dublin, Rheinland):- Can attack combat ships considered hostile by the Coalition.- Can engage in piracy against ships considered hostile by the Coalition.- Can enforce laws in Omega-52. ; dsy_license_pf_07_grp 505512=Special Operative ID 505513=Special Operative: The owner of this ID must follow the written restrictions of the Special Roleplay Request made in order to obtain this ID, and may not act outside the boundaries specified in their request. Pilot carrying this ID is associated with the faction they display as their IFF. Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, BattleshipsThis ID can only be given by an Admin and may not be transferred or replaced without Admin permission. ; dsy_license_pf_08_grp 505514=Order| Order Primary Fleet ID 505515 = The Order is an organisation which has its roots in Liberty. Founded to counter the threat posed by subversion of human bodies by the aliens known as "Nomads", the Order operates Siriuswide to counteract Nomad activity. They are considered a terrorist faction by all major Houses, except Gallia, and are in conflict with The Core. Their allies include the Bundschuh and the Blood Dragons. This Independent Intelligence official faction ID is used by operatives of the Order Primary Fleet, who:- Can attack Combat Ships considered hostile by The Order.- Can attack Intelligence ships, and ships using Alien equipment.- Can engage in piracy against ships considered hostile by The Order.- Can demand Alien and Core equipment and materials.- Can enforce laws within the Omicrons. Mining Bonuses: Azurite Gas (3.5x), Iridium Ore (3.5x), Xeno Relics (3.5x) ;dsy_license_fc_or_grp 500634=The Order ID 500635 = The Order is an organisation which has its roots in Liberty and now operates Sirius-wide to counter the threat posed by the Nomads. They are considered a terrorist faction by all major Houses, working from the shadows with their allies in the Bundschuh and Blood Dragons. This Independent Intelligence ID is used by Order operatives, who:- Can attack Combat Ships considered hostile by The Order.- Can attack Intelligence ships, and ships using Alien equipment.- Can engage in piracy against ships considered hostile by The Order.- Can demand Alien and Core equipment and materials.- Can enforce laws within the Omicrons. Inside House Space:- Cannot use Cruisers, Battlecruisers, or Battleships, except for the "Resheph" Recon Cruiser.- "Resheph" Recon Cruisers can only engage Alien ships unless acting in self-defense. Mining Bonuses: Azurite Gas (3x), Iridium Ore (3x), Xeno Relics (3x) ; dsy_license_pf_09_grp 505516=UNASSIGNED ID ;505517= ; dsy_license_pf_10_grp 505518 = (\^/) Phoenix ID 505519 = The Phoenix are a group of nomadic Zoners who have chosen the freedom of the harsh, unforgiving edge worlds over the limits and restrictions of colonized space.This Independent Quasilegal official faction ID is used by zoners of the Phoenix, who:- Can attack any ship in defense of an ally.Within ZOI (Omicrons, Omegas):- Can attack ships considered hostile by Phoenix- Can engage in piracy- Can attack any ship in Omicron ZetaWithin House Space:- Can only dock Cruisers, Battlecruisers, or Battleships on Zoner bases.- Can only dock ships with more than 3,600 cargo on GMG, IMG, and Zoner bases.Mining Bonuses: Iridium Ore (3.5x) ; dsy_license_pf_11_grp 505520=Noth Squadron ID 505521=In eternal service to their otherworldly masters, these social pariahs have been ripped away from their former lives and mixed into one big family of nomadic scavengers best known for their unstable hierarchy and chaotic behavior. Some have betrayed humanity of their own accord by trading their freedom for false promises of grandeur, while others found themselves subjugated by the Nomads' oppressive psychic control. This unlawful ID is used by pilots of Noth Squadron, who: Within Zone of Influence (Rheinland and bordering systems, Kusari and bordering systems, Bretonia and bordering systems, Omegas and bordering systems, Omicrons, systems which contain a Wild base): - Cannot demand credits- Can demand cargo from any ship- Can attack combat ships- Can attack any ship that is the target of a contract- Cannot use Cruisers, Battlecruisers, Battleships or ships with more than 4,300 cargo space Outside of Zone of Influence: - Can engage Wendigo and Order ships anywhere, except transports. ;dsy_license_br_n_grp 500556=Bretonia Armed Forces ID 500557=The Bretonian Armed Forces, a veteran military bloodied by two wars, represents the first and last line of defence for the Kingdom of Bretonia. This Bretonian Military ID is used by Bretonia Armed Forces servicemembers, who:- Can attack Gallic combat ships within the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Omega-7, Tau-23, Tau-29):- Can attack ships considered hostile by Bretonia.- Can enforce laws within Bretonia, Dublin, and Omega-3. ; dsy_license_pf_12_grp 505522=BAF| Bretonia Armed Forces ID 505523=The Bretonian Armed Forces, a military weakened by two wars, represents the first and last line of defence for the Kingdom of Bretonia. Having protected their people and Queen from the might of Kusari, Gallia emerged as the new existential threat to Bretonia, one that had been finally beaten after several years of brutal conflict that saw millions perish. Having suffered so much, the Armed Forces are hard-pressed to maintain a high standard of discipline and training, lest the Kingdom would collapse due to the Crown's many rivals. This Bretonian Military official faction ID is used by Bretonia Armed Forces servicemembers, who:- Can attack Gallic combat ships within the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Omega-7, Tau-23, Tau-29):- Can attack ships considered hostile by Bretonia.- Can enforce laws within Bretonia, Dublin, and Omega-3. ; dsy_license_pf_13_grp 505524=UNASSIGNED ID ;505525= ; dsy_license_br_m_grp 500574=Bretonia Mining and Manufacturing ID 500575 = Bretonia Mining and Manufacturing (BMM) is one of the largest commercial concerns in Bretonia, a network of semi-autonomous operations that range throughout Bretonian space. Alongside Bowex, they form an industrial partnership and conglomerate that curries the lion's share of government contracts and favor.This Bretonian Corporate ID is used by Bretonia Mining and Manufacturing employees, who:- Can attack Mollys.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships.- Can engage in piracy against ships carrying Wildcat Gold outside of House space.Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus):- Can attack ships considered hostile by Bretonia.- Can attack competitors outside of Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia.- Can demand Gold and Gold Ore within Dublin.- Can engage in piracy against ships carrying Wildcat Gold.Mining Bonuses: Gold Ore (3x), Niobium Ore (3x), Copper Ore (3x), Silver Ore (3x) ;dsy_license_co_be_grp 500578=Border World Exports ID 500579=The Border World Exports Shipping Company is a pioneer in the exploration of the Border Worlds, and the preferred supplier of the Bretonian government. The bulk of their contracts are the result of a direct partnership with Bretonia Mining and Manufacturing, providing shipping of their raw materials and finished goods at an extremely competitive rate. This Bretonian Corporate ID is used by Border World Exports employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus):- Can attack ships considered hostile by Bretonia.- Can attack competitors outside of Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia. ; dsy_license_pf_14_grp 505526=Bowex) Borderworld Exports ID 505527=The Border World Exports Shipping Company is a pioneer in the exploration of the Border Worlds, and the preferred supplier of the Bretonian government. The bulk of their contracts are the result of a direct partnership with Bretonia Mining and Manufacturing, providing shipping of their raw materials and finished goods at an extremely competitive rate. This Bretonian Corporate official faction ID is used by Border World Exports employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus):- Can attack ships considered hostile by Bretonia.- Can attack competitors outside of Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia. ;dsy_license_co_nws_grp 500600=Gateway Shipping ID 500601=Gateway Shipping is a Bretonian firm that hauls raw materials across the Border and Independent Worlds, catering chiefly to smaller, independent companies. They are partnered with the IMG and ALG, forming a small but hearty alliance of independent corporations in the Omegas. This Bretonian Corporate ID is used by Gateway Shipping employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Bretonia and bordering systems, Omegas, Taus):- Can attack ships considered hostile by Bretonia.- Can attack competitors outside of Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia. ; dsy_license_pf_15_grp 505528=UNASSIGNED ID ;505529= ;dsy_license_co_ti_grp 500588=Planetform, Inc. ID 500589=Planetform Inc. specializes in the terraforming of non-viable planets in Bretonia and elsewhere. They are most often preyed upon by Gaians, who see Planetform and their terraforming operations as the ultimate ideological enemy to be conquered. This Bretonian Corporate ID is used by Planetform employees, who:- Can attack Gaians.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Bretonia and bordering systems, California, Taus):- Can attack ships considered hostile by Bretonia.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_pf_20_grp 505538=Rheinland Diplomatic Corps ID 505539=Diplomatic Corps Diplomats are those individuals appointed to conduct negotiations of an official or a more clandestine nature. When a grander gesture is needed than mere neural net communications, these men and women are sent abroad, fully empowered to make decisions on behalf of the House they represent. This Diplomatic Corps ID is used by members of a House diplomatic corps, who:- Cannot use Cruisers or Battleships.- Cannot use ships with more than 2700 cargo space, except the Luxury Liner.- Can only attack in self-defense. ; dsy_license_pf_16_grp 505530=GC- Gen'an Chrysanthemums ID 505531=The Golden Chrysanthemum Gen'an Cell is a radical terrorist faction that seeks to overthrow the Kusari government and establish an authoritarian matriarchy. Cardamine addiction is one of their most defining traits and they use it as a security mechanism against infiltration. This Kusari Unlawful official faction ID is used by members of the Gen'an Chrysanthemums, who:- Can attack Samura.- Can attack ships carrying Artifacts or Stabiline.- Cannot use Cruisers, except GC-Akechi-kan, GC-Murasaki-kan, and GC-Kakumei.- Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Sigmas, Colorado, Tau-37):- Can attack combat ships.- Can engage in piracy. ; dsy_license_pf_17_grp 505532=The Republican Provisional Assembly ID 505533 = The Republican Provisional Assembly (RPA) is a proto-governmental faction of Mollys of various - often competing - ideologies and origins, with a focus on upholding the quality of life of the civilian members of the Molly movement. Their goal is either establishing a stable and independent Molly State, or overthrowing the Bretonian Crown and instating a Republic in its place. They often attack BMM and Corsair vessels on sight, but otherwise are usually more pragmatic than violent. This Bretonian Unlawful official faction ID is used by Mollys of the Republican Provisional Assembly, who: - Can attack BMM.- Cannot use Battleships or ships with more than 4300 cargo space. Within Zone of Influence (Bretonia, Dublin, and bordering systems):- Can attack Combat Ships.- Can engage in piracy. Mining Bonuses: Gold Ore (3.5x) ; dsy_license_pf_18_grp 505534=Buro des Marinenachrichtendiensts ID 505535=Marinenachrichtendienst ID The "Buro des Marinenachrichtendiensts" (Bureau of naval intelligence), short "BDM" or "Buro", is Rheinland's secret service and head of the Marinenachrichtendienst, tasked with Sirius-wide monitoring, gathering and processing of information, prevention of hostile acts, and neutralization of the alien menace in Rheinland. The BDM relies on a variety of measures, the majority of which are clandestine. If necessary, they even use ties to the criminal underground in order to accomplish their mission. This Rheinland Intelligence official faction ID is used by operatives of the BDM, who:- Can attack combat ships considered hostile by Rheinland.- Can attack GMG combat ships within the Sigmas.- Can engage in piracy against ships considered hostile by Rheinland.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Zurich):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland and Cologne. Outside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ; dsy_license_ga_idf_grp 504092=Ile-de-France Shipping ID 504093=Ile-de-France Shipping (IDF) is the premier Gallic shipping corporation, at one time responsible for the vast majority of shipping within the Kingdom. With the monarchy's collapse and introduction of foreign trade, IDF has struggled to adapt, all while being targeted by anti-royalist politicians who consider them complicit in the former government's crimes. This Gallic Corporate ID is used by IDF Shipping employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Gallia and bordering systems, Taus, Rheinland and bordering systems):- Can attack ships considered hostile by Gallia.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_ga_efl_grp 504090=EFL Oil and Machinery ID 504091=EFL Oil and Machinery is a Gallic industrial corporation which focuses on fuel production, heavy industry and shipbuilding. They are the principal architects of Gallia's Trade Lane and Jump Gate network, and are now focused on exporting those services to Sirius. This Gallic Corporate ID is used by EFL Oil and Machinery employees, who:- Can demand Gallic and Ageira Gate / Lane parts.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Gallia and bordering systems, Taus, Rheinland and bordering systems):- Can attack ships considered hostile by Gallia.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_ga_gms_grp 504088=Gallic Metal Service ID 504089 = The Gallic Metal Service is a Gallic megacorporation focusing on mining and manufacturing. They currently hold a near-total monopoly on the Gallic mining industry, from planetside excavation to deep space prospecting, as well as an ever-growing share of domestic shipping, directly cutting into IDF's market share. This Gallic Corporate ID is used by Gallic Metal Service employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Gallia and bordering systems, Taus, Cologne):- Can attack ships considered hostile by Gallia.- Can attack competitors outside of Gallia.- Can engage in piracy against Corporate ships outside of Gallia. Mining Bonuses: Molybdenum Ore (3x), Niobium Ore (3x) ; dsy_license_pf_19_grp 505536=Med Force Enterprises 505537=Med Force Enterprises is a distinguished collective of medical specialists and scientific researchers spread across the regions of Sirius and Gallia. Originally established as Zoners, our members soon realized that their noble work set them apart even from their fellow Zoners. It is important to note that MFE operates as a not-for-profit organization.The extensive knowledge, unwavering dedication, and exceptional expertise possessed by our members have garnered significant recognition and demand from various individuals, houses, and groups. Adhering to the principles of the Hippocratic Oath, MFE places great emphasis on avoiding conflicts whenever possible. Our primary objective is to solemnly preserve lives, provide assistance to those in need, and educate those who seek medical enlightenment.This Independent Quasilegal ID is used by members of Med Force Enterprises, who:- Cannot use Cruisers, Battlecruisers, or Battleships.- Cannot use ships with more than 3,600 cargo space in House space, except Liners.- May only attack in self-defense, or to protect an allied ship. ; dsy_license_fc_brigands_grp 504098=Gallic Brigands 504099=The Gallic Brigands are a large, loosely affiliated union of space pirates, smugglers, and fences operating within and throughout Gallia. This Gallic Unlawful ID is used by Gallic Brigands, who:- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus and bordering systems, Cologne):- Can attack combat ships.- Can engage in piracy. ; dsy_license_fc_maquis_grp 504094=Maquis ID 504095=The Maquis are anti-Royalist terrorists dedicated to the complete eradication of Gallia's nobility by any means necessary. This Gallic Unlawful ID is used by Maquisards, who:- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus, Cologne):- Can attack any ship.- Can demand cargo. ;dsy_license_fc_j_grp 500610=Junkers ID 500611=The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are remarkable for being one of the few organisations to preserve their neutrality in the war between Corsairs and Outcasts, regularly trading with both parties. This Independent Quasilegal ID is used by Junkers, who:- Can attack Hogosha and Xenos.- Can engage in piracy.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. ; dsy_license_ku_n_grp 500560=Kusari Naval Forces ID 500561=The Kusari Naval Forces are the highly organized and technologically advanced military elements of the Empire of Kusari. Despite being rooted in strict tradition and unflinching hierarchy, the KNF nevertheless continues to innovate due in no small part to the considerable advantages of Kusari industry. This Kusari Military ID is used by Kusari Naval Forces servicemembers, who:- Can attack Gallic combat ships within the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Tau-31):- Can attack ships considered hostile by Kusari.- Can attack Liberty combat ships.- Can demand Optronics and Quantum Multiplexors in Galileo and Kepler.- Can enforce laws within Kusari and Tohoku. ; dsy_license_pf_22_grp 531389=[KNF] Kusari Naval Forces ID 531390=The Kusari Naval Forces are the highly organized and technologically advanced military elements of the Empire of Kusari. Despite being rooted in strict tradition and unflinching hierarchy, the KNF nevertheless continues to innovate due in no small part to the considerable advantages of Kusari industry. This Kusari Military official faction ID is used by Kusari Naval Forces servicemembers, who:- Can attack Gallic combat ships within the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Tau-31):- Can attack ships considered hostile by Kusari.- Can attack Liberty combat ships.- Can demand Optronics and Quantum Multiplexors in Galileo and Kepler.- Can enforce laws within Kusari and Tohoku. ;dsy_license_co_shi_grp 500568 = Samura Industries ID 500569 = Samura is one of two Kusari megacorporations, with a focus on heavy industry and shipbuilding. A company rooted above all else in the tradition and history of the Kusari Empire, Samura goes to great lengths to maintain both their market share and their political standing, often employing the Hogosha syndicates to handle their dirty work from the shadows. This Kusari Corporate ID is used by Samura Industries employees, who:- Can attack Blood Dragons and Golden Chrysanthemums ships.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus):- Can attack ships considered hostile by Kusari.- Can attack competitors outside of Kusari.- Can engage in piracy against Corporate ships outside of Kusari. Mining Bonuses: Helium-3 (3x), Platinum Ore (3x), Niobium Ore (3x) ; dsy_license_pf_23_grp 531391=Samura| Heavy Industries ID 531392=Samura Heavy Industries is one of Kusari's 'Keiretsu'. The history of Samura is deeply intertwined with the Kusari Shogunate, its ruling body. Samura holds key contracts for the construction of Kusari Naval vessels, development of Kusari industrial capabilities and producing goods for industrial usage, mineral extractions on the borders of Kusari, and previously held the exclusive rights for the distribution of valuable resources produced by the Gas Miners Guild. However, because the agreement with the GMG has recently expired, Samura faces fierce competition with the GMG's business partner, archrival Kishiro Technologies, as it ventures into the fuel market. Presently, Samura is forming strong ties with Rheinland and Gallic corporations to fortify its position outside of Kusari. Although the Kishiro backed government has ousted the Emperor and taken away some of Samura’s influence within Kusari, parts of Samura are secretly working on returning the rightful Emperor to the throne along with regaining its influence. Samura is also engaged in a protracted dispute with Synth Foods over the race to feed the expanding populations of Kusari and the other Houses. This Kusari Corporate official faction ID is used by Samura Industries employees, who:- Can attack Blood Dragons and Golden Chrysanthemums ships.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus):- Can attack ships considered hostile by Kusari.- Can attack competitors outside of Kusari.- Can engage in piracy against Corporate ships outside of Kusari. Mining Bonuses: Platinum Ore (3.5x), Helium-3 (3.5x), Niobium Ore (3.5x) ; dsy_license_pf_24_grp ;531393=[TSK] True Sons of Kusari ID ;531394=The True Sons of Kusari are a group of Blood Dragons that have formed to remove all corporate influence within the Kusari government, and to cleanse the filth that has plagued Kusari for so long. The goal is to completely take over Kusari, remove all the corruption and overthrow the false Emperor. The True Sons never forgot the Nomad War and are actively working to purge Kusari of Nomad influence. This Kusari Unlawful ID is used by members of the of the Blood Dragons, who:- Can attack Samura, Hogosha, and Farmers Alliance ships.- Cannot use Battleships and ships with more than 4,300 cargo space.- Can assist Order anywhere. Within their Zone of Influence (Kusari and bordering systems, Sigmas, Tau-37 and Tau-31, Omicron Theta, Omicron Beta, Omicron Zeta, and Omicron Minor):- Can attack combat ships.- Can attack Outcast and Corsair ships.- Can attack any ship hauling alien materials or Cardamine, except Golden Chrysanthemums ships. ; dsy_license_co_kt_grp 500572=Kishiro Technologies ID 500573=Kishiro Technologies is one of two Kusari megacorporations, best known for their developments in Optronics, optical computing systems that power the information superhighways of Sirius. Their work in FTL travel has also fostered a fierce rivalry with competing firms Ageira, DSE, and EFL. This Kusari Corporate ID is used by Kishiro Technologies employees, who:- Can attack Blood Dragons, Farmers Alliance, and Golden Chrysanthemums.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus):- Can attack ships considered hostile by Kusari.- Can attack competitors outside of Kusari.- Can engage in piracy against Corporate ships outside of Kusari. Mining Bonuses: Aluminium Ore (3x), Helium-3 (3x), Platinum Ore (3x) ; dsy_license_pf_25_grp 531395 = EC]- Enigma Confederacy ID 531396=The Enigma Confederacy is a group of artificial intelligence beings who survived and escaped from the purge of Planet Gammu. These survivors seek resources to build, redesign, and maintain what remains. Most of the artificial intelligences that joined this sub-branch have evolved beyond their previous state. The purge of Gammu made them hostile to any group who dares to enter the vicinity of the remaining bases without proper acquaintance. This group also seeks to develop new forms and improve their technology beyond what they currently possess to eventually reclaim what they lost—Planet Gammu. While pursuing this ultimate goal, those under this node remain isolated from other Gammu AIs. This isolation allows The Enigma Confederacy to act without interference from any external party. This Enigma Confederacy ID is used by a member of the Enigma Confederacy, who:- Can attack Core ships.- Can attack any ship carrying AI equipment or materials.- Cannot use Cruisers other than the AI Cruiser.- Cannot use Battlecruisers, Battleships, or ships with more than 3,600 cargo space. Within Zone of Influence (Omegas, Omicrons, Sigmas):- Can engage any ship considered hostile by the Enigma Confederacy- Can demand cargoOutside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ; dsy_license_pf_26_grp 531397=);-- Lovelace Circle ID 531398=The Lovelace Circle is a jubilant, tight-knit, self-proclaimed "financial terrorist" organization composed of primarily younger pilots and neural net hackers, half-sincere political agitators, disgruntled former Ageira staff, and other assorted nuisances for Liberty's corporations and neural net servers. Their expertise in everything and anything digital and internal knowledge regarding the workings of Ageira's proprietary technology and corporate organization more than make up for their ostentatiously flamboyant lack of self-discipline. This Liberty Unlawful official faction ID is used by Lane Hackers, who:- Can engage in piracy against Ageira and Interspace.- Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space.Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Leeds, Manchester, Inverness, Shikoku, Vespucci):- Can attack combat ships.- Can engage in piracy. ; dsy_license_pf_27_grp 531399=[LN] Liberty Navy ID 531400=The First Fleet is a storied detachment of the Liberty Navy, having been at the forefront of every armed conflict that the Republic has been involved in since the fleet's formal establishment in 816 A.S. Careful to maintain their tradition of excellence, the First's cadre of veteran officers continues to serve Liberty dutifully to this day, defending against threats both foreign and domestic. This Liberty Military official faction ID is used by Liberty Navy servicemembers, who:- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack Kusari combat ships.- Can demand Superconductors and Nanocapacitors in Galileo and Kepler.- Can enforce laws within Liberty. ; dsy_license_li_n_grp 500552=Liberty Navy ID 500553=The Liberty Navy is responsible for protecting the economic well-being of Liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory. This Liberty Military ID is used by Liberty Navy servicemembers, who:- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack Kusari combat ships.- Can demand Superconductors and Nanocapacitors in Galileo and Kepler.- Can enforce laws within Liberty. ; dsy_license_pf_28_grp 531401=UNASSIGNED ID ;531402= ; dsy_license_pf_29_grp 531403=UNASSIGNED ID ;531404= ; dsy_license_co_me_grp 500576=Deep Space Engineering ID 500577 = Deep Space Engineering is a Libertonian heavy industry corporation, known for their close ties with Universal Shipping and Ageira Technologies. They are perhaps best known for building and maintaining the Ageira-designed Trade Lanes and Jump Gates found throughout Sirius. This Liberty Corporate ID is used by employees of Deep Space Engineering, who:- Can attack Lane Hackers.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack EFL and Kishiro ships outside of Liberty.- Can engage in piracy against Corporate ships outside of Liberty. Mining Bonuses: Copper Ore (3x), Platinum Ore (3x) ; dsy_license_pf_30_grp 531405=[DSE] Deep Space Engineering ID 531406 = Deep Space Engineering is a Libertonian heavy industry corporation, known for their close ties with Universal Shipping and Ageira Technologies. They are best known for building and maintaining the Ageira-designed Trade Lanes and Jump Gates found throughout Sirius, as well as designing and building the bulk of the Libertonian corporate fleets. This Liberty Corporate ID is used by employees of Deep Space Engineering, who:- Can attack Lane Hackers.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack EFL, Kishiro, and Samura ships outside of Liberty.- Can engage in piracy against Corporate ships outside of Liberty. Mining Bonuses: Copper Ore (3.5x), Platinum Ore (3.5x) ;dsy_license_co_ss_grp 500592=Universal Shipping ID 500593=Universal Shipping, one of Liberty's "Big Three", specializes in the shipping of high-risk, high-value cargo, most notably Ageira's "white boxes" containing Trade Lane and Jump Gate parts which are shipped to DSE construction sites across Sirius. This Liberty Corporate ID is used by employees of Universal Shipping, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack competitors outside of Liberty.- Can engage in piracy against Corporate ships outside of Liberty. ; dsy_license_pf_31_grp 531407=UNASSIGNED ID ;531408= ; dsy_license_co_vr_grp 500582=Ageira Technologies ID 500583=Ageira Technologies, one of Liberty's "Big Three", is the Liberty corporation responsible for the development of Jump Gate and Trade Lane technologies. They partner with Universal Shipping and Deep Space Engineering. This Liberty Corporate ID is used by Ageira Technologies employees, who:- Can demand Black Market Munitions and Ageira or Gallic Gate/Lane Parts.- Can engage in piracy against competitors outside of House Space.- Can attack Lane Hackers.- Can treat any system containing a DSE Gate Construction Site as part of their ZOI.- Cannot use Cruisers, Battlecruisers, or Battleships. Within their Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack competitors outside of Liberty.- Can engage in piracy against Corporate ships outside of Liberty. ;dsy_license_co_hsp_grp 500594=Cryer Pharmaceuticals ID 500595=Cryer Pharmaceuticals is the Liberty bio-medical corporation that developed Stabiline, an expensive synthetic pharmaceutical that staves off the effects of Cardamine withdrawal. High demand for the drug, combined with the Outcasts' obvious desire to destroy it, have left Cryer facilities and personnel under constant threat. This Liberty Corporate ID is used by Cryer Pharmaceuticals employees, who:- Can attack Gaians, Golden Chrysanthemums, Lane Hackers, Liberty Rogues, and Outcasts.- Can demand Cardamine.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Liberty and bordering systems, Sigmas and bordering Omicrons, Cambridge):- Can attack ships considered hostile by Liberty.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_co_ni_grp 500584=Synth Foods ID 500585=Synth Foods is the Liberty firm responsible for the revolutionary food product Synth Paste, and a highly successful line of food-producing biodomes. The company maintains a close commercial relationship with many independent organizations who rely on Synth Foods biodomes to provide sustenance far from civilization. This Liberty Corporate ID is used by employees of Synth Foods, who:- Can attack Farmers Alliance and LWB ships anywhere.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Liberty and bordering systems, Rheinland, Sigmas, Shikoku):- Can attack ships considered hostile by Liberty.- Can attack Samura and Hogosha ships outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_pf_32_grp 531409=UNASSIGNED ID ;531410= ; dsy_license_pf_33_grp 531411=Media ID 531412=Media IDThis ID is for the sole purpose of creating videos and screen shots.The ship is not part of the role play environment and all videos and screen shots gathered cannot be used in a role play context. ; dsy_license_pf_34_grp 531413=A/)- Technocracy of Auxo ID 531414 = The Technocracy of Auxo is a secretive transhumanist society dedicated to the advancement of science, the responsible custodianship of knowledge, and the preservation of sentient life. They favor isolationism as a tactic to safeguard themselves and further their internal academic freedom, relying upon a discreet network of agents and collaborators to observe and interact with the outside world. The Technocracy's ideals put them at odds with entities such as The Core and Order, whose greed and wrath against non-humans like the Gammu are seen as counter-productive to the advancement of all species and societies. In spite of the Technocrats' isolation and distrustful outlook towards outsiders, they are known to welcome those from all walks of life should they display true dedication to the cause, presenting themselves as a new form of unity above and outside internecine human struggles. This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who:- Can attack Core and Intelligence ships.- Can demand Alien materials and Cardamine.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Ontario, Vespucci, Omegas, Omicrons):- Can attack ships considered hostile by the Technocracy of Auxo.- Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci. Mining Bonuses: Xeno Relics (3.5x), Azurite Gas (3.5x) ; dsy_license_fc_x_grp 500616=Xenos ID 500617 = The Xenos are a Libertonian isolationist terrorist organization opposed to any trade or relationship with foreign states. This Liberty Unlawful ID is used by Xenos, who:- Can attack Hogosha and Junkers.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Shikoku, Vespucci):- Can attack any ship, except Liberty Corporate ships.- Can demand cargo. Mining Bonuses: Copper Ore (3x) ; dsy_license_fc_technocracy 504054=Technocracy of Auxo ID 504055 = The Technocracy is an illusive organisation aiming to create an open, transhuman society. They have adopted covert techniques and controversial methods, making deals where they can to ensure their survival - even with aliens, if the rumors are to be believed. This Independent Intelligence ID is used by technocrats of the Technocracy, who:- Can attack Core and Intelligence ships.- Can demand Alien materials and Cardamine.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Liberty, Omegas, Omicrons, Coronado, Inverness, Kansas, Ontario, Vespucci):- Can attack ships considered hostile by the Technocracy.- Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci. Mining Bonuses: Xeno Relics (3x), Azurite Gas (3x) ; dsy_license_pf_35_grp 531415=UNASSIGNED ID ;531416= ;dsy_license_fc_lh_grp 500622=Lane Hackers ID 500623=The Lane Hackers are a criminal group in Liberty who focus on piracy of high-value targets. They prefer to attack Ageira, Universal, Interspace and DSE ships, or shipments of high-tech equipment, especially Trade Lane and Jump Gate components. This Liberty Unlawful ID is used by Lane Hackers, who:- Can engage in piracy against Ageira, Interspace, or any ships carrying Ageira Gate/Lane Parts.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Leeds, Manchester, Inverness, Shikoku, Vespucci):- Can attack combat ships.- Can engage in piracy. ; dsy_license_pf_36_grp 531417=HS> Hyperspace Starfleet ID 531418 = Malta Hyperspace Starfleet is an organization that focuses on science and technology, to ensure Outcast dominion throughout all Sirius. Formed by intellectuals and warmongers, they pursue new research and knowledge to improve the spreading of Cardamine and the protection of their brethren. They consider themselves as open-minded, collaborating with anyone who provides assistance to the Outcasts and not hesitating to use any available resource or method to achieve their goals. This Independent Unlawful official faction ID is used by members of the Malta Hyperspace Starfleet, who:- Can attack any ship carrying Artifacts, Stabiline or Nox.- Can attack any hostile ship in Omicron Alpha Within Zone of Influence (Bretonia, Kusari, Liberty, Omicrons, Sigmas, Taus, Coronado, Cortez, Galileo, Inverness, Kepler, Languedoc, Magellan, Ontario):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Xeno Relics (3.5x), Niobium Ore (3.5x) ; dsy_license_pf_37_grp 531419=[RM] Rheinwehr 531420=The Kaiserliche Rheinwehr are the military of Rheinland that supported the Imperial coup. They maintain state control in systems claimed by Rheinland, patrol border systems, and assist in law enforcement. This Rheinland Military official faction ID is used by Rheinwehr servicemembers, who:- Can attack GMG combat ships within the Sigmas.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland, Cologne, and Sigma-15. ; dsy_license_pf_38_grp 531421=UNASSIGNED ID ;531422= ; dsy_license_pf_39_grp 531423=Bristol Constructions & Manufacturing ID 531424 = Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius. This Independent Corporate ID is used by Bristol Constructions employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo, except B|-BCV-Endeavor. Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci):- Can attack ships considered hostile by Bristol Constructions.- Can attack competitors.- Can engage in piracy outside of House Space. Mining Bonuses: Platinum Ore (3.5x), Heavy Water (3.5x) ; dsy_license_co_bcm_grp 505273=Bristol Constructions ID 505274 = Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius. This Independent Corporate ID is used by Bristol Constructions employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo. Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci):- Can attack ships considered hostile by Bristol Constructions.- Can attack competitors.- Can engage in piracy outside of House Space. Mining Bonuses: Heavy Water (3x), Platinum Ore (3x) ; dsy_license_co_khc_grp 500570=Daumann Heavy Construction ID 500571 = Daumann Heavy Construction is the largest mining and manufacturing corporation in Rheinland. It has a partnership with Imperial Shipping and competes with other mining corporations operating through Rheinland. Daumann often uses mercenaries to attack competition and protect its interests. This Rheinland Corporate ID is used by employees of Daumann Heavy Construction, who:- Can attack Red Hessians.- Can demand Hessian Tears.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas):- Can attack ships considered hostile by Rheinland.- Can attack competitors outside of Rheinland.- Can demand Diamonds and Uncut Diamonds within Omega-11.- Can engage in piracy against Corporate ships outside of Rheinland. Mining Bonuses: Uncut Diamonds (3x), Molybdenum Ore (3x), Silver Ore (3x) ; dsy_license_pf_40_grp 531425=Kruger| Kruger Mineralien ID 531426 = Kruger Minerals is a Rheinland corporation which focuses on mining. It competes with the GMG and the Independent Miners Guild. The Red Hessians often attack Kruger ships. This Rheinland Corporate official faction ID is used by employees of Kruger Minerals, who:- Can attack Red Hessians.- Can demand Hessian Tears.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas):- Can attack ships considered hostile by Rheinland.- Can attack competitors outside of Rheinland.- Can engage in piracy against Corporate ships outside of Rheinland. Mining Bonuses: Aluminium Ore (3.5x), Uncut Diamonds (3.5x), Silver Ore (3.5x), Helium-3 (3.5x) ;dsy_license_rh_m_grp 500586=Kruger Minerals ID 500587 = Kruger Minerals is a Rheinland mining and materials corporation which focuses on expanding resource extraction operations in the border worlds, often coming into conflict with the GMG, IMG, and Hessians. This Rheinland Corporate ID is used by employees of Kruger Minerals, who:- Can attack Red Hessians.- Can demand Hessian Tears.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas):- Can attack ships considered hostile by Rheinland.- Can attack competitors outside of Rheinland.- Can engage in piracy against Corporate ships outside of Rheinland. Mining Bonuses: Aluminium Ore (3x), Uncut Diamonds (3x), Silver Ore (3x), Helium-3 (3x) ; dsy_license_pf_41_grp 531427=UNASSIGNED ID ;531428= ; dsy_license_co_alg_grp 500596=ALG Waste Disposal ID 500597=ALG Waste Disposal is an industrial company originating from Rheinland that specialises in the disposal and reprocessing of hazardous industrial waste. This Independent Corporate ID is used by ALG Waste Disposal employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within their Zone of Influence (Rheinland and bordering systems, Omegas, Bretonia, Languedoc):- Can attack ships considered hostile by ALG.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ;dsy_license_co_rs_grp 500580=Imperial Shipping ID 500581=Imperial Shipping is the premier shipping corporation in Rheinland, responsible for the vast majority of all domestic cargo transport within the Empire's borders. This Rheinland Corporate ID is used by employees of Imperial Shipping, who:- Can attack Unioners.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Rheinland and bordering systems, Omegas, Sigmas, Zurich):- Can attack ships considered hostile by Rheinland.- Can attack competitors outside of Rheinland.- Can engage in piracy against Corporate ships outside of Rheinland. ; dsy_license_pf_42_grp 531429=UNASSIGNED ID ;531430= ; dsy_license_pf_43_grp 531431=UNASSIGNED ID ;531432= ; dsy_license_pf_44_grp 531433=Das Wilde 531434='Die Wilde Jagd', or 'The Wild Hunt', are the Nomad-controlled remnants of the Rheinland Northern Fleet dating back to the Colony Wars. They operate with significant autonomy and are famed for their brutality and the chaos sown by their raids. This Alien Official Faction ID is used by Die Wilde Jagd, who:- Can attack any ship to protect allied Alien ships.- Cannot use Battlecruisers, Battleships, or any ships with more than 4300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Taus, Omicrons, Systems containing an allied Alien base and bordering systems):- Can attack any ship.- Can engage in piracy. ; dsy_license_pf_45_grp 531435=[TBH] The Brotherhood ID 531436 = The Brotherhood is one of the three old major Corsair forces. Originally the group's influence was more focused on battlefields, thus they were often referred to as "The shield and the sword of the Empire", however, with the downfall of the two other major Corsair groups, Black Sails and the Benitez Family, The Brotherhood took over many of their duties. This Independent Unlawful official faction ID is used by corsairs of the Brotherhood, who:- Can attack any ship carrying Hessian Tears or Cardamine.- Can attack any hostile ship in Omicron Gamma Within their Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Xeno Relics (3.5x), Gold Ore (3.5x) ; dsy_license_pf_46_grp 531437=UNASSIGNED ID ;531438= ;dsy_license_fc_ou_grp 500604= Outcasts ID 500605 = The enigmatic Outcasts are the principal producers and suppliers of the drug Cardamine throughout the Sirius sector. While they routinely clash with their Corsair brethren over territory in the edge worlds, their primary goal is the sector-wide distribution of Cardamine. This Independent Unlawful ID is used by Outcasts, who:- Can attack any ship carrying Artifacts, Stabiline or Nox.- Can attack any hostile ship in Omicron Alpha Within Zone of Influence (Bretonia, Kusari, Liberty, Omicrons, Sigmas, Taus, Coronado, Cortez, Galileo, Inverness, Kepler, Languedoc, Magellan, Ontario):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Xeno Relics (3x), Niobium Ore (3x) ; dsy_license_pf_47_grp 531439=AWES- All Worlds Enterprises and Securities ID 531440=All Worlds Enterprises and Securities is an Interspace Commerce Corporation with Liberty base values, but strong Freelance influences. Their goals are to invest in and support commercial interests throughout Sirius with logistics coordination, insurance benefits, and escort incentives. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums. This Liberty Corporate official faction ID is used by All Worlds Enterprises and Securities employees, who:- Can attack Lane Hackers.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Systems containing a Sirius Trade Lane):- Can attack ships considered hostile by Interspace.- Can attack competitors outside of House Space.- Can demand credits from Corporate ships outside of House Space. ; dsy_license_co_ic_grp 500590=Interspace Commerce ID 500591=Interspace Commerce (IC), one of Liberty's "Big Three", is a banking and insurance corporation best described as the financial juggernaut responsible for the financing and insurance of many of the largest corporate and civilian undertakings in Sirius. This Liberty Corporate ID is used by employees of Interspace Commerce, who:- Can attack Lane Hackers.- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships or ships with more than 3,600 cargo space, except the Renzu Liner. Within Zone of Influence (Systems containing a Sirius Trade Lane):- Can attack ships considered hostile by Interspace.- Can attack competitors outside of House Space.- Can engage in piracy against non-Gallic Corporate ships, except for cargo. ; dsy_license_fc_b_grp 500618=Bundschuh ID 500619=The Bundschuh are a populist political organization declared an enemy of the state by the Rheinland government. A loosely organized confederation of dissident tendencies ranging from progressive to far-leftist, it has substantial support from Rheinland's underclasses and intelligensia alike. This Rheinland Unlawful ID is used by members of the Bundschuh, who:- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omega-3, Pennsylvania, Texas, Zurich):- Can attack combat ships.- Can engage in piracy. ; dsy_license_pf_48_grp ;531441=GMG| Gas Miners Guild ID ;531442 = The Gas Miners Guild is a large militarised corporation, considered the sovereign owner of the Sigmas, that focuses on producing and selling H-Fuel. GMG is partnered with Kishiro Technologies and secretly supports the Blood Dragons, Golden Chrysanthemums, Bundschuh and Order. This Independent Corporate official faction ID is used by Gas Miners Guild members, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Sigmas and bordering systems, Kusari and bordering systems):- Can attack ships considered hostile by GMG.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space.- Can enforce laws within the Sigmas. Mining Bonuses: Helium-3 (3.5x) ;dsy_license_gd_gm_grp 500636=Gas Miners Guild ID 500637 = The Gas Miners Guild (GMG) is a tight-knit professional organization that acts as the primary supplier of H-Fuel to the four major Houses of Sirius. The GMG is closely partnered with Kishiro Technologies, and secretly supports the Blood Dragons, Golden Chrysanthemums, Bundschuh, and the Order. This Independent Corporate ID is used by Gas Miners Guild members, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Sigmas and bordering systems, Kusari and bordering systems):- Can attack ships considered hostile by GMG.- Can attack Rheinland combat ships outside of House Space.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space.- Can enforce laws within the Sigmas. Mining Bonuses: Helium-3 (3x) ; dsy_license_gd_im_grp 500640 = Independent Miners Guild ID 500641 = The Independent Miners Guild (IMG) is a loose confederation of miners who work in the undeveloped border worlds, staking claims and harvesting deposits far from the reach of the larger corporations. They often compete with House Corporations over their mineral claims in the border worlds. This Independent Corporate ID is used by Independent Miners Guild members, who:- Can attack any ship in defense of allied ships.- Can engage in piracy against competitors outside of House Space.- Cannot dock Cruisers, Battlecruisers, or Battleships in House Space, except on IMG bases.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Taus, Omegas):- Can attack ships considered hostile by the IMG.- Can attack competitors outside of Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia. Mining Bonuses: Niobium Ore (3x), Silver Ore (3x), Copper Ore (3x), Gold Ore (3x) ; dsy_license_pf_49_grp 531443=IMG| Independent Miners Guild ID 531444 = The Independent Miners Guild is a confederation of miners that operate outside of House Space. The IMG| is the main body of the Guild, which consists mainly of moderate, law-abiding workers who want to keep their neutrality with the Houses by avoiding confrontation with those. Therefore, their shady links to unlawful groups like Mollys and Hessians are kept secret. The Guild holds significant influence in the Borderworlds, while at the same time pushing into uncharted territory in the quest for undiscovered resources. The Guild is locked in an existential struggle against the Outcasts in the Taus. This Independent Corporate official faction ID is used by Independent Miners Guild members, who:- Can attack any ship in defense of allied ships.- Can engage in piracy against competitors outside of House Space.- Cannot dock Cruisers, Battlecruisers, or Battleships in House Space, except on IMG bases.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Taus, Omegas):- Can attack ships considered hostile by the IMG.- Can attack competitors outside of Bretonia.- Can enforce laws outside Bretonia.- Can engage in piracy against Corporate ships outside of Bretonia. Mining Bonuses: Niobium Ore (3.5x), Gold Ore (3.5x), Silver Ore (3.5x), Copper Ore (3.5x) ; dsy_license_pf_50_grp 531445= =CR= Crayter Republic ID 531446 = The Crayter Republic was formed from the remains of an experimental sleeper ship program, launched prior to the Alliance-Coalition War. Forced to abandon their initially colonized worlds due to a natural disaster, the Crayterians evacuated in a ragtag fleet that eventually arrived in Sirius. This Independent Military official faction ID is used by Crayter Republic pilots, who:- Can attack Gallic Royalists and Outcasts.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Coronado and bordering systems, Taus and bordering systems, Magellan):- Can attack any ship considered hostile by Crayter.- Can enforce laws within Coronado and the Taus. Outside Zone of Influence:- May only attack in self-defense while using Cruisers, Battlecruisers, or Battleships. Mining Bonuses: Copper Ore (3.5x) ; dsy_license_colonialremnant 504415=Crayter Republic ID 504388 = The Crayter Republic was formed from the remains of an experimental sleeper ship program, launched prior to the Alliance-Coalition War. Forced to abandon their initially colonized worlds due to a natural disaster, the Crayterians evacuated in a ragtag fleet that eventually arrived in Sirius. This Independent Military ID used by Crayter Republic pilots, who:- Can attack Gallic Royalists and Outcasts.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Coronado and bordering systems, Taus and bordering systems, Magellan):- Can attack any ship considered hostile by Crayter.- Can enforce laws within Coronado and the Taus. Outside Zone of Influence:- May only attack in self-defense while using Cruisers, Battlecruisers, or Battleships. Mining Bonuses: Copper Ore (3x) ; dsy_license_pf_51_grp 531447=.:j:. Junker Congress ID 531448=The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are remarkable for being one of the few organisations to preserve their neutrality in the war between Corsairs and Outcasts, regularly trading with both parties. This Independent Quasilegal official faction ID is used by junkers of the Junker Congress, who:- Can attack Hogosha and Xenos.- Can engage in piracy.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space, other than .:j:. Voerde and .:j:.Prague. ; dsy_license_pf_72_grp 531489=UNASSIGNED ID 531490= ; dsy_license_pf_54_grp 531453 =Xeno Alliance ID 531454 = Terrorists focused on Liberty's greater interests. They prefer to assault foreign interests, civilian or military, but have been known to be violent and unpredictable with anyone seemingly opposing their vision. Secretly they seek a hostile takeover of the Cardamine black market to control the aristocracy and wage a radical revolt, they are also rumored to receive underhand funding from sympathetic elements in Liberty and control a portion of the black market. This Liberty Unlawful official faction ID is used by members of the Xenos Alliance, who:- Can attack Hogosha and Junkers.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Shikoku, Vespucci):- Can attack any ship, except Liberty Corporate ships.- Can demand cargo. Mining Bonuses: Copper Ore (3.5x) ; dsy_license_pf_55_grp 531455=Civil Defence Initiative ID 531456=Special Constables of the Civil Defence Initiative are frequently poorly trained, under-equipped, and widely considered to be of dubious quality. Created during the Gallic War to quickly generate reinforcements for the heavily depleted BPA, the CDI continues in its struggle to maintain law and order to this day. While formally based on Planet Sprague, the Militia undertakes duties throughout Bretonia. This Bretonian Police ID is used by constables of the Civil Defence Initiative, who:- Cannot use Cruisers, Battlecruisers, Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems):- Can attack ships considered hostile by Bretonia.- Can demand credits.- Can enforce laws within Bretonia, Dublin, and Omega-3. ; dsy_license_fc_gc_grp 500626=Golden Chrysanthemums ID 500627=The Golden Chrysanthemums are a terrorist organization seeking to the overthrow the Kusari government and institute a matriarchy. To that end they have forged alliances with the Blood Dragons - who also wish to upend Kusarian society - and the Outcasts, who obviously oppose the Corsair influence in Kusari. This Kusari Unlawful ID is used by members of the Golden Chrysanthemums, who:- Can attack Samura.- Can attack ships carrying Artifacts or Stabiline.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Sigmas):- Can attack combat ships.- Can engage in piracy. ; dsy_license_pf_56_grp 531457 = DTR- The Deterrence ID 531458 = The Deterrence are a quasi-military Corsair faction operating from the remote Edge Worlds of Sirius. Originating from Planet Crete in Omicron Gamma - they have quickly risen to be a influential organization in their own right. Following the teachings and guidance of their enigmatic leader, the group now holds a significant military presence and commands a large fleet of sizable power. This Independent Unlawful official faction ID is used by members of the Deterrence, who:- Can attack any ship carrying Hessian Tears or Cardamine.- Can attack any hostile ship in Omicron Gamma Within their Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Xeno Relics (3.5x), Gold Ore (3.5x) ; dsy_license_pf_57_grp 531459= UNASSIGNED ID ;531460= ; dsy_license_pf_58_grp 531461=UNASSIGNED ID ;531462= ; dsy_license_pf_59_grp 531463=OS&C| Orbital Spa and Cruise ID 531464=Orbital Spa and Cruise has taken over the remains of the former Company that was left after the Gallic War. Striving to rebuild it from the ground up and search for new opportunities, its employees live by the motto The Tide Lifts all Boats and will even work together with competitors. To maintain a superior position, in the holiday and luxury marketplace, Orbital Spa and Cruise has four Departments, which work together to successfully run the Enterprise: White Star Lines, Triton Expeditions, Orbital Network Express and Orbital Security. This Independent Corporate official faction ID is used by Orbital Spa and Cruise employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Cortez and bordering systems, Stuttgart and bordering systems):- Can attack ships considered hostile by OS&C.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ;dsy_license_co_os_grp 500598=Orbital Spa and Cruise ID 500599=Orbital Spa and Cruise operates an array of resorts and luxury liners throughout the Sirius Sector. Headquartered on the idyllic resort planet Curacao, OS&C goes to great lengths to ensure that their customers receive the all-star experience they deserve. This Independent Corporate ID is used by Orbital Spa and Cruise employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, or Battleships. Within Zone of Influence (Cortez and bordering systems, Stuttgart and bordering systems):- Can attack ships considered hostile by OS&C.- Can attack competitors outside of House Space.- Can engage in piracy against Corporate ships outside of House Space. ; dsy_license_pf_60_grp 531465=Liberty Navy 46th Fleet ID 531466=The 46th Fleet is the youngest of the Liberty Navy's primary formations. Initially a mere strike force formed to serve as a proving ground for cadets fresh out of West Point, a recent naval restructuring has seen the 46th ascend to the status of a full, numbered fleet. Despite incurring much critique during its early days due to its use of controversial tactics, the 46th Fleet has since earned its rightful place among its more veteran counterparts. The 46th Fleet's units can frequently be seen patrolling Liberty's shipping lanes, safeguarding her borders, and fending off attacks, both foreign and domestic. This Liberty Navy Official Faction ID is used by service members of the 46th Fleet, who:- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack Kusari combat ships.- Can demand Superconductors and Nanocapacitors in Galileo and Kepler.- Can enforce laws within Liberty. ;dsy_license_pf_61_grp 531467=UNASSIGNED ID 531468=THIS ID IS ABSOLUTELY NEVER TO BE USED This Independent Invalid ID is used by NO ONE, who:- Can do absolutely nothing to anyone.- Discard this ID. ;dsy_license_pf_62_grp 531469= Gallic Navy Combined Fleet ID 531470=With the end of Gallic-Kusari War, and birth of Gallic Union, Gallic Navy has been restructured with former nobles becoming commanders, Gallic Police being reformed into Gendarmerie and absorbed by the Navy. This Combined Fleet is now tasked with being the first - and last - line of defence that stands between Gallia and a myriad of external and internal threats alike. This Gallic Military official faction ID is used by Gallic Navy Combined Fleet servicemembers, who:- Can attack Bretonian and Kusari combat ships in the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Cologne, Tau-29, Tau-31):- Can attack ships considered hostile by Gallia.- Can attack Outcasts in the Taus.- Can enforce laws within Gallia and Zurich. ;dsy_license_pf_64_grp 531473=UC/- The Unione Corse ID 531474=The Unione Corse is a highly organized and secretive syndicate of Gallic crime families focused on the control and supplying of the Gallic Black Market. While it performs mercenary work for both lawful and unlawful groups, they generally do not attack targets inside Gallia, though "accidents" happen. The Unione Corse is also rumored to control the distribution and the production of the narcotic Nox. This Gallic Quasilegal ID is used by members of the Unione Corse, who:- Can attack any ship that is carrying Cardamine.- Can attack any ship that is the target of a contract.- Can attack other bounty hunting organisations outside of house space targeting the same bounty.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus):- Can engage in piracy.- Can enforce laws within Provence. ;dsy_license_fc_c_grp 500602= Corsairs ID 500603 = Considered by many to be the largest criminal organization in Sirius, the Corsairs are a quasi-nation of raiders and pirates, targeting civilian and military targets with reckless abandon as they plunder the border worlds. They frequently clash with the Outcasts for territory in the Edge Worlds, while continuing a bloody battle with the Hessians and allies for the resource-rich Omegas. This Independent Unlawful ID is used by Corsairs, who:- Can attack any ship carrying Hessian Tears or Cardamine.- Can attack any hostile ship in Omicron Gamma Within Zone of Influence (Bretonia, Kusari, Omegas, Omicrons, Rheinland, Sigmas, Dublin):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Xeno Relics (3x), Gold Ore (3x) ;dsy_license_pf_65_grp (UNUSED) 531475= Unassigned ID ;531476 = ; dsy_license_fc_g_grp 500620=Gaian ID 500621=The Gaians are a grassroots, radical group opposed to terraforming and uncontrolled industrialization. Their chief opponent and target is Planetform, especially in defense of the threatened Planet Gaia from which the movement draws its name. This Bretonian Unlawful ID is used by members of the Gaians, who:- Can attack BMM, Planetform and Cryer, and treat systems containing a BMM or Planetform base as part of their ZOI.- Can attack ships carrying Gaian Wildlife or Terraforming Gases.- Cannot use Battleships, or ships with more than 4,300 cargo space, other than the Corsair Train. Within Zone of Influence (Bretonia and bordering systems, Taus, Coronado, California, Inverness, Kansas, Omega-7, Vespucci):- Can attack combat ships.- Can engage in piracy. ;dsy_license_fc_m_grp 500614=Mollys ID 500615 = The Mollys are a Bretonian separatist group formed by former BMM employees committed to a Dublin free and independent of Bretonian rule. Their indiscriminate attacks against civilian and military traffic alike have left them branded terrorists by all major governments and corporations. This Bretonian Unlawful ID is used by members of the Mollys, who:- Can attack BMM.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia, Dublin, and bordering systems):- Can attack combat ships.- Can engage in piracy. Mining Bonuses: Gold Ore (3x) ;dsy_license_fc_h_grp 500612=Hogosha ID 500613=The Hogosha are a quasi-legal organization that ostensibly exists to promote the "welfare and prosperity of the Kusari people." With influential agents inside Samura, Kishiro, and even in the halls of Kusari government, the Hogosha syndicates are one of the strongest power blocs underpinning modern Kusari society. This Kusari Quasilegal ID is used by members of the Hogosha, who:- Can attack Junkers.- Cannot use Cruisers, Battlecruisers, or Battleships.- Cannot use ships with more than 4,300 cargo space, except for the Corsair Train. Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus):- Can attack ships considered hostile by Kusari.- Can enforce laws within Kusari.- Can engage in piracy. ;dsy_license_fc_corse_grp 504096=Unione Corse ID 504097=The Unione Corse is an organised criminal syndicate which focuses on smuggling, black market trade, and mercenary work in Gallia. Despite their rumored links to the Nox trade and the Gallic criminal underground, the Unione Corse nevertheless remains a legal organization. This Gallic Quasilegal ID is used by members of the Unione Corse, who:- Can attack any ship that is carrying Cardamine.- Can attack any ship that is the target of a contract.- Can attack other bounty hunting organisations outside of house space targeting the same bounty.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus):- Can engage in piracy.- Can enforce laws within Provence. ;dsy_license_ga_gni_grp 504082=Gallic National Intelligence ID 504083=Gallic National Intelligence (GNI) is Gallia's newly formed intelligence department, decoupled from the Navy and given carte blanche to investigate and pursue matters relating to counter-terrorism and national security. This Gallic Intelligence ID is used by operatives in Gallic National Intelligence, who:- Can attack combat ships considered hostile by Gallia.- Can engage in piracy against ships considered hostile by Gallia.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus, Cologne):- Can attack ships considered hostile by Gallia.- Can enforce laws within Gallia and Zurich.- Can attack Bretonian, Crayter Republic, and Kusari combat ships within the Taus. Outside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ;dsy_license_ga_p_grp 504084=Gallic Gendarmerie ID 504085=The Gendarmerie is the military police authority of Gallia, operating under the direct supervision of the Navy. They settle disputes, protect civilians, and hunt criminals within Gallia and Zurich. This Gallic Military Police ID is used by gendarmes of the Gendarmerie, who:- Cannot use Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems):- Can attack ships considered hostile by Gallia.- Can enforce laws within Gallia and Zurich. ;dsy_license_ga_n_grp 504086=Gallic Navy ID 504087=The Gallic Navy represents the bulk of Gallia's remaining military and police forces, organised under one banner. The eclectic mix of former Royalists and Council members now serving together in many ways represents the shaky and awkward political landscape of the newly unified Gallic state.This Gallic Military ID is used by Gallic Navy servicemembers, who:- Can attack Bretonian and Kusari combat ships in the Taus.- Cannot use ships with more than 4,300 cargo space.Within Zone of Influence (Gallia and bordering systems, Cologne, Tau-29, Tau-31):- Can attack ships considered hostile by Gallia.- Can enforce laws in Gallia. ; ga navy iff 196899 = Gallic Navy 502213 = ALLIES: GNI, Gallic CorporationsENEMIES: Gallic Brigands, The Maquis, Gallic Royalists, OutcastsThe Gallic Navy represents the bulk of Gallia's remaining military and police forces, organised under one banner. In many ways the conglomerated navy represents the Union it now serves, an eclectic mix of former Royalist and Confederal officers joining with ex-Council and Burgundian warlords, all serving as an iron fist with which to hold Gallia together. ;dsy_license_ga_roy_grp 505271= Gallic Royalist ID 505272=The Gallic Royalists are a splinter group of fanatical monarchists and Royal Navy officers who fled to the Taus after their defeat at the hands of the Council, Liberty, and Bretonia. Their tattered battlegroup clings to the lofty goal of re-establishing an absolute monarchy. This Gallic Unlawful ID is used by Gallic Royalists, who:- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus and bordering systems, Magellan, New London):- Can attack combat ships.- Can engage in piracy. ;dsy_license_pf_21_grp 531387=Gallic National Intelligence ID 531388=Gallic National Intelligence (GNI) is Gallia's newly formed intelligence department, decoupled from the Navy and given carte blanche to investigate and pursue matters relating to counter-terrorism and national security. This Gallic Intelligence ID is used by operatives in Gallic National Intelligence, who:- Can attack combat ships considered hostile by Gallia.- Can engage in piracy against ships considered hostile by Gallia.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems, Taus, Cologne):- Can attack ships considered hostile by Gallia.- Can enforce laws within Gallia and Zurich.- Can attack Bretonian, Crayter Republic, and Kusari ships within the Taus. Outside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ;-----Event Commodities----- ;commodity_event_01_40 (40 Cargo) 531290=Nomad Mindnode 531291=NOMAD MINDNODE What resembles an eldritch shriek is ultimately a set of data not formatted for the human mind. The few experiments rumored to have taken place with surviving nodes have definitively concluded that exposure to the information contained within is ill-advised. A coma is the kindest outcome one might expect after coming in contact with the item without substantial precautions. ;commodity_event_02 531292= 531293= ; commodity_event_03 531294=Casualties 531295= ; commodity_event_04 531296= 531297= ; commodity_event_05 531298= 531299= ;commodity_event_06 531300= 531301= ;commodity_event_07 531302= 531303= ;commodity_event_08 531304= 531305= ;commodity_event_09 531306= 531307= ;commodity_event_10 531308= 531309= ;commodity_event_11 531497= 531498= ;commodity_event_12 531499= 531500= ;commodity_event_13 531501= 531502= ;commodity_event_14 531503= 531504= ;commodity_event_15 531505= 531506= ;commodity_event_16 531507= 531508= ;commodity_event_17 531509= 531510= ;commodity_event_18 531511= 531512= ;commodity_event_19 531513= 531514= ;commodity_event_20 531515=Hybridised Equipment 531516=This industrial equipment is an unsettling blend of human and Nomad technology. During the long isolation of Omega-58, Kaarst was forced to cannibalize much of its own machinery to sustain the surviving Wild hibernating within. These supplies have been dispatched from the deep Omicrons to resupply these extremely depleted stocks, resuming Kaarst's terrifying operations. ;commodity_event_21 531517=Wild Experimental Research 531518=During the long isolation of Omega-58, the surviving Wild of Kaarst Station went back into stasis. A small number remained awake, as sentinels, passing time by carrying out horrifying experiments on their remaining human hosts. The technologies derived from this barbarity are now being shipped back to the deep Omicrons for incorporation into the Nomad arsenal. ;commodity_event_22 531519= 531520= ;commodity_event_23 531521= 531522= ;commodity_event_24 531523= 531524= ;commodity_event_25 531525= 531526= ;commodity_event_26 531567= 531568= ;commodity_event_27 531569= 531570= ;commodity_event_28 531571= 531572= ;commodity_event_29 531573= 531574= ;commodity_event_30 531575= 531576= ;commodity_event_31 531577= 531578= ;commodity_event_32 531581= 531582= ;commodity_event_33 531583= 531584= ;commodity_event_34 531585= 531586= ;commodity_event_35 (5 Cargo) 531587= 531588= ;commodity_event_36 (10 Cargo) 531589= 531590= ;commodity_event_37 (100 Cargo) 531591= 531592= ;commodity_event_38 (250 Cargo) 531593=Niyodo's Reactor Module 531594=NIYODO'S REACTOR MODULE The reactor module of the fated experimental ship IKN-Niyodo, outfitted to withstand the trials of the Earhart system. Diagnostic information about its last mission may still be available within its databanks. Strange emanations can be detected from the object with even the most rudimentary wideband sensor. ;commodity_event_39 (1000 Cargo) 531595= Databanks 531596=DATABANKS The next stage in the production pipeline of establishing a spaceworthy installation is the combination of Optronic arrays into large clusters. Once the neuron-like gossamer strands network together in sufficient numbers, the complex web of information necessary to troubleshoot the myriad of problems of an installation in the void becomes operational. Because the whole of these arrays is greater than the sum of its parts, they cannot be easily separated into their constituent components, and are therefore rarely seen outside of large industrial relocation and construction operations. ;commodity_event_40 (2500 Cargo) 531597= 531598= ; Lawful ID Changes ;dsy_license_li_p_grp 500554=Liberty Police ID 500555=Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic. This Liberty Corporate Police ID is used by employees of Liberty Police, Inc., who:- Cannot use Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems):- Can attack ships considered hostile by Liberty.- Can attack Kusari combat ships.- Can demand Superconductors and Nanocapacitors in Galileo and Kepler.- Can enforce laws within Liberty. ;dsy_license_br_p_grp 500558=Bretonia Police Authority ID 500559=Officers in the Bretonia Police Authority are well-trained, well-armed, and widely considered to be a bastion of incorruptibility. They are also spread few and far between, depleted from conscription into two bloody wars and the ensuing criminal uprisings that followed. This Bretonian Police ID is used by constables of the Bretonia Police Authority, who:- Cannot use Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems):- Can attack ships considered hostile by Bretonia.- Can enforce laws within Bretonia, Dublin, and Omega-3. ;dsy_license_ku_p_grp 500562=Kusari State Police ID 500563=The Kusari State Police are the highly disclipined police force of Kusari, infamous for their distrust of foreigners. They settle disputes, protect civilians and hunt criminals within Kusari. This Kusari Police ID is used by officers in the Kusari State Police, who:- Cannot use Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems):- Can attack ships considered hostile by Kusari.- Can attack Liberty combat ships.- Can demand Optronics and Quantum Multiplexors in Galileo and Kepler.- Can enforce laws within Kusari and Tohoku. ;dsy_license_rh_p_grp 500566=Rheinland Federal Police ID 500567=The Rheinland Federal Police (RFP) are the federated police forces of Rheinland, providing security and law enforcement to their respective systems. This Rheinland Police ID is used by officers of the Rheinland Federal Police, who:- Cannot use Battleships, or any ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland, Cologne, Sigma-15 and Omega-7. ;dsy_license_li_lsf_grp 500853=Liberty Security Force ID 500854=The Liberty Security Force (LSF) is the intelligence branch of the Liberty Armed Forces, operating in secrecy to ensure the free flow of goods and services in the Liberty economy. LSF agents are infamous for their broad authority and oversight over the rest of the Armed Forces. This Liberty Intelligence ID is used by operatives of the Liberty Security Force (LSF), who:- Can attack Combat Ships considered hostile by Liberty.- Can engage in piracy against ships considered hostile by Liberty.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Can demand Superconductors and Nanocapacitors from Kusari ships.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci):- Can attack ships considered hostile by Liberty.- Can attack Kusari combat ships.- Can enforce laws within Liberty. Outside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ;dsy_license_bretoniaintel 504383=Bretonian Intelligence Service ID 504384=The Bretonia Intelligence Service is the Bretonian covert operations service, specialising in sabotage and subterfuge outside of core Bretonian space. They work closely with the Crown to ensure their goals abroad are met, even if they must resort to unsavory tactics and underhanded conspiracies. This Bretonian Intelligence ID is used by Bretonian Intelligence Service operatives, who:- Can attack combat ships considered hostile by Bretonia.- Can engage in piracy against ships considered hostile by Bretonia.- Can attack Gallic combat ships within the Taus.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Omegas, Inverness):- Can attack ships considered hostile by Bretonia.- Can enforce laws within Bretonia, Dublin, and Omega-3. Outside Zone of Influence and the Taus:- Must only attack in self-defense while using Cruisers or Battlecruisers. ; dsy_license_kempetei 504021=Kusari Office of Intelligence ID 504022=The Kusari Office of Intelligence operates as an independent bureau of the Empire, performing clandestine operations in regions predominantly beyond the reach of the Naval Forces. This Kusari Intelligence ID is used by operatives in the Kusari Office of Intelligence, who:- Can attack combat ships considered hostile by Kusari.- Can attack Gallic combat ships within the Taus.- Can attack Intelligence ships.- Can engage in piracy against ships considered hostile by Kusari.- Can demand Alien equipment and materials.- Can demand Optronics and Quantum Multiplexors from Liberty ships.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Sigmas):- Can attack ships considered hostile by Kusari.- Can attack Liberty combat ships.- Can enforce laws within Kusari and Tohoku. Outside Zone of Influence and the Taus:- Must only attack in self-defense while using Cruisers or Battlecruisers. ;-----Player Factions----- ;Example to set up a player faction iff ;Please note that PF01 and PF06 do not exist due to a game bug, you can use PF02 03 05 07 08 09 10 ; pf_03_grp IFF 531531=Unknown 531541=Unknown 531551=ALLIES:  None ENEMIES: None Nothing is known about this group. ; pf_04_grp IFF 531532=Unknown 531542=Unknown 531552=ALLIES:  None ENEMIES: None Nothing is known about this group. ;pf_09_grp 531537 = Unknown 531547 = Unknown ;Separatist IFF override (Discontinued) 134977=Unknown 500749=Unknown 515204=ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;Hellfire Legion IFF override 134981=Unknown 505226=Unknown 505225=ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;PF01 - Hash Conflict, Do Not Use ;PF02 ;Rep List name 531530 = Unknown ;IFF in space 531540 = Unknown ;Infocard 531550 = ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;PF05 ;pf_05_grp ;Rep List name 531533 = Unknown ;IFF in space 531543 = Unknown ;Infocard 531553 = ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;PF06 - Hash Conflict, Do Not Use ;PF07 ;pf_07_grp IFF (text shown on reputation list) 531535 = Unknown ;PF10 (shown in target list and in space) 531545 = Unknown ;Infocard related to the faction 531555 = ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;PF08 Developer IFF ;pf_08_grp IFF (text shown on reputation list) 531536 = Unidentified ;PF10 (shown in target list and in space) 531546 = Developer ;Infocard related to the faction 531556 = ALLIES: ENEMIES: (Developer IFF) ;PF10 Neutral until attacked event NPCs ;pf_10_grp IFF (text shown on reputation list) 531538 = Neutral ;PF10 (shown in target list and in space) 531548 = Neutral ;Infocard related to the faction 531558 = ALLIES: Unknown ENEMIES: Unknown Nothing is known about this group. ;-----More IDS----- ;dsy_license_gd_z_grp 500642=Zoner ID 500643 = Zoners are a diverse group of individuals who, for their own reasons, have struck out to live in the untamed worlds beyond House control. Most Zoner communities are freeports, small yet vibrant markets on the edge of civilized space open to anyone, so long as they keep the peace. This Independent Quasilegal ID is used by Zoners, who:- Can attack ships considered hostile by Zoners outside House Space.- Can enforce laws in systems containing a Zoner base. Inside House Space:- Cannot dock Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space, except in Pennsylvania. Mining Bonuses: Iridium Ore (3x), Heavy Water (3x) ;K'Hara ID 501583=K'Hara ID 501584 = The Nomads are organic guardians left behind by an ancient alien civilization. Over thousands of years, Nomads evolved into well-organized beings, forming a civilization of their own - one that is extremely hostile to all save their former masters. This Alien official faction ID is used by the Slomon K'Hara, who:- Can attack any ship.- Cannot engage in piracy. ;Nomad Vagrant ID (dsy_license_pf_66_grp) 531477 = Vagrant ID 531478 = The Nomad Vagrants are the remnant forces of those Nomads that were pulled into the Hypergate at the end of the Nomad War. Having been transported into a faraway sector, the Vagrants were completely isolated from the struggles of the Slomon K'Hara in Sirius. As a consequence, the Vagrants have not undergone the Slomon K'Hara's adaptations to the human threat. Upon their return to Sirius, the Vagrants were seen as an oddity by the Slomon K'Hara and mostly left to their own devices, yet despite this, the Vagrants are determined to take the Daam K'Vosh's heritage and one day be eye to eye with the Slomon K'Hara again. This Alien official faction ID is used by Nomad Vagrants, who:- Can attack any ship. - Cannot engage in piracy. ;Indie Nomad Vagrant ID (dsy_vagrant_id) 520915 = Nomad Vagrant ID 520916 = The Nomad Vagrants are the remnants of those Nomads that were pulled into the Hypergate at the end of the Nomad War. Having returned in small numbers, the Vagrants hope to pave the way for their kin to return to Sirius by any means necessary. This Alien ID is used by Nomad Vagrants, who:- Can attack any ship to protect allied Alien ships.- Cannot engage in piracy.- Cannot leave their Zone of Influence except when alongside a ship carrying an Alien official faction ID. Within Zone of Influence (Omicrons and bordering systems, Omegas, Taus, Sigmas, and systems containing an allied Alien base):- Can attack any ship. ;Unioners ID (dsy_license_fc_u_grp) 500624 = Unioners ID 500625 = The Unioners are an outlaw group chiefly comprised of former Rheinland shipyard workers, operating as smugglers and shipbuilders-for-hire on the border between Rheinland and Liberty. This Rheinland Unlawful ID is used by Unioners, who:- Can attack Imperial Shipping.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Texas, Zurich, Champagne):- Can attack combat ships.- Can engage in piracy. ; The Unioners (dsy_license_pf_67_grp) 531479 = UNASSIGNED ID ;531480 = ; [GN]G- (dsy_license_pf_68_grp) 531481 = Gendarmerie arm ([GN]G-) 531482 = With the end of Gallic-Kusari War, and birth of Gallic Union, Gallic Navy has been restructured with former nobles becoming commanders, Gallic Police being reformed into Gendarmerie and absorbed by the Navy. This Combined Fleet is now tasked with being the first - and last - line of defence that stands between Gallia and a myriad of external and internal threats alike. This Gallic Military Police official faction ID is used by gendarmes of the Gallic Navy Combined Fleet Gendarmerie, who:- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Gallia and bordering systems):- Can attack ships considered hostile by Gallia.- Can enforce laws within Gallia and Zurich. ;Unused (dsy_license_pf_69_grp) 531483 = UNASSIGNED ID ;531484 = ;dsy_license_coalition 501408 = The Coalition as the Sirius Sector knows it sprang into life some time into the early 600s AS, formed by a motley band of ex-Corsairs, Rheinland dissidents and unaligned sympathizers. Claiming to be the descendants of Sol Coalition saboteurs that disabled the Hispania, they have managed to create a facsimile of their ancestors' home deep in the Omegas. This Independent Military ID is used by Coalition pilots, who:- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Omegas and bordering systems, Bretonia, Dublin, Rheinland):- Can attack combat ships considered hostile by the Coalition.- Can engage in piracy against ships considered hostile by the Coalition.- Can enforce laws in Omega-52. ;dsy_license_fc_lr_grp 500632 = Liberty Rogues ID 500633 = The Liberty Rogues are a motley assortment of petty criminals who operate mainly in Liberty, attacking targets of opportunity and fencing illegal goods, namely Outcast cardamine. This Liberty Unlawful ID is used by Liberty Rogues, who:- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Inverness, Shikoku, Vespucci):- Can attack combat ships.- Can engage in piracy. 520208 = NEMP Bomb Launcher 520209 = NEMP Bomb Launcher System WARNING: This weapon poses a huge risk of Friendly Fire. Use at your own risk! We knew the world would not be the same. A few people laughed, a few people cried, most people were silent. I remembered the line from the Hindu scripture, the Bhagavad-Gita... "Now, I am become Death, the destroyer of worlds." The use of NEMP ordinance has seen a considerable resurgence within the Sirius sector after the first attacks by criminal elements on orbital constructions yielded high results. Relatively cheap and low-cost, the technology turned out to work surprisingly well against the complex and sensitive systems used to provide life in interstellar space. While planetside installations can be shielded with relative ease, the NEMP has much more devastating results out in open vacuum where the already-present cosmic interference amplifies the effect and, in many cases, may lead to a catastrophic failure in ship reactors, regardless of the fuel being used. The launcher consists of two separately fired warheads - the MAIN and INITIATOR which, upon hitting the target, cause an uncontrolled, unshielded spew of particles of a wide spectrum, bypassing shields and armor alike. The most expensive part of the NEMP Launcher system is, however, the warhead itself - equipped with both a highly sophisticated tracking uplink as well as a failsafe system to detonate the payload if damaged. The ordinance is still susceptible to Countermeasures and as such, should be shot at targets either stationary or ones that do not employ them. 520211 = NEMP Bomb Warning: The NEMP Bomb Launcher needs two (2) ammo to fire! ;Researcher ID (dsy_license_researcher) 504009 = Researcher ID 504010 = Researchers embody the curiosity, hope, determination, and boldness of mankind. However, their intentions may sometimes vary from the pure to the self-serving. This Independent Quasilegal ID is used by researchers, who:- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space. ;Bretonian Privateer (dsy_license_privateer) 504015=DISCONTINUED ID 504016=THIS ID IS NO LONGER IN USE. ;Militant ID (dsy_license_fc_militant) 504078 = Militant ID 504079 = Militants are Zoner pilots who have taken up arms to protect other Zoners from the encroaching influence of foreign militaries and savage pirates, or those who have refused to accept compromises over past grievances and instead seek their own form of revenge. This Independent Unlawful ID is used by Zoner Militants, who:- Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Liberty and bordering systems, Bretonia, Omegas, Systems containing a Zoner base):- Can attack combat ships.- Can engage in piracy. 504138=ZBT-1002 "Whale" Zoner Deep Space Transport Based in many ways upon the design philosophy employed by the GMG Kujira class transport, the ZBT is effectively a hardened radiation shell providing support for her massive engines to ferry her spacious cargo with unmatched agility. Forgoing traditional arms and armament, the Zoners rely instead upon their studiously cultivated diplomatic ties to assure the safety of the vessel. Sales of the ZBT are explicitly prohibited to non-Zoners and those vessels encountered flown under any other flag are assumed to have been acquired by nefarious means, and their destruction rewarded appropriately. The technology of its internal frame is held under strict secrecy and the ship's engine power that ensures it almost unmatched agility is also jealously guarded. May only be used with a Zoner ID. ;dsy_license_fc_lwb_grp 500629=The LWB is a collection of radical farmers devoted to eradicating Synth Foods from Planet Stuttgart. The LWB previously fell apart to infighting, with survivors being absorbed by the Farmer's Alliance. The LWB has since violently broken away from the Alliance to assert their independence again. This Rheinland Unlawful ID is used by members of the LWB, who:- Can attack Synth Foods.- Can attack ships carrying Agricultural Machinery, Biodome Materials, Fertilizers or Synth Paste.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Zurich, Champagne, Sigmas, Omegas):- Can attack combat ships.- Can engage in piracy. ;LWB faction 501388=ALLIES: Gaians, Red Hessians ENEMIES: Bounty Hunters, Corsairs, Farmer's Alliance, Rheinland Police, Rheinland Military, Synth Foods The LWB, or Landwirtrechtbewegung (Farmers' Rights Movement), is engaged in attacks on Synth Foods to expel the Liberty Food conglomerate from Stuttgart. After falling apart to in-fighting, the remnants were absorbed by the Farmer's Alliance. The rejuvenated LWB later violently broke away from the Alliance commanders who treated them like disposable pawns. ;dsy_license_fc_fa_grp 500630=Farmers Alliance ID 500631=The Farmers Alliance was originally a Kusarian political organisation that lobbied for farmers rights, before turning to direct action against Synth Foods. Their overt attacks on foreign shipping and consolidation with the LWB have left them branded as terrorists, though they still enjoy unofficial financial support from their backers in Samura. This Kusari-Rheinland Unlawful ID is used by members of the Farmers Alliance, who:- Can attack Synth Foods.- Can attack ships carrying Synth Paste or Biodome Materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Rheinland and bordering systems, Sigmas, Omegas):- Can attack combat ships.- Can engage in piracy. 500606= Red Hessians ID 500607 = The Red Hessians are a large and well-organized pirate group in Rheinland who attack civilian and commercial targets of opportunity. Originally formed as a radical political movement fighting against harsh working practices, the average Hessian is nowadays more interested in simple piracy and theft.This Rheinland Unlawful ID is used by Red Hessian pirates, who:- Can attack ships carrying Artifacts.- Can attack Daumann, Kruger in Omega 11, Omega 7, Dresden.- Cannot use ships with more than 4,300 cargo space.Within Zone of Influence (Rheinland, Omegas and bordering systems, Cologne, Zurich):- Can attack combat ships.- Can engage in piracy.Mining Bonuses: Uncut Diamonds (3x) ; dsy_license_fc_bd_grp 500608=Blood Dragons ID 500609=The Blood Dragons are a terrorist organization supposedly descended from the royal guard of Shogun Hideyoshi -- deposed during a coup several centuries before -- and are dedicated to the overthrow of the current Kusari government, and the destruction of Samura Industries. This Kusari Unlawful ID is used by members of the Blood Dragons, who:- Can attack Samura, Hogosha, and Farmers Alliance.- Cannot use Battleships or ships with more than 4,300 cargo space. Within Zone of Influence (Kusari and bordering systems, Sigmas):- Can attack combat ships.- Can engage in piracy. ; dsy_license_marineintel 504017=Marinenachrichtendienst ID 504023=The Marinenachrichtendienst (MND) is the intelligence agency of Rheinland, formed after the Colony Wars with the explicit mandate of investigating the Rheinland Military. While their purview has broadened to general national security since, their relationship with the military has never improved. This Rheinland Intelligence ID is used by operatives of the Marinenachrichtendienst, who:- Can attack combat ships considered hostile by Rheinland.- Can attack GMG combat ships within the Sigmas.- Can engage in piracy against ships considered hostile by Rheinland.- Can attack Intelligence ships.- Can demand Alien equipment and materials.- Cannot use Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Zurich):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland, Cologne, and Sigma-15. Outside Zone of Influence:- Must only attack in self-defense while using Cruisers or Battlecruisers. ;dsy_license_rh_n_grp 500564=Rheinland Military ID 500565=The Rheinland Military serves as both protector of the recently-reunified Federal Empire, and a symbol of the traditions they hope to return to. This Rheinland Military ID is used by Rheinland Military servicemembers, who:- Can attack GMG combat ships within the Sigmas.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland, Cologne, and Sigma-15. ;dsy_license_wendigo_li - Wendigo (Central) ID 37368=Wendigo (Central) ID 37369=Products of Vagrant influence and infestation, the so-called "Wendigos" are Vagrant-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Vagrants' inscrutable plans.This Alien ID is used by Wendigos, who:- Cannot demand credits.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space.Within Zone of Influence (Liberty and bordering systems, Kusari, Taus, Coronado, Manchester, Newcastle, and systems containing an allied Alien base):- Can attack combat ships.- Can demand cargo.- Can attack any ship within Inverness, Ontario, Tau-61, and Vespucci. ;dsy_license_wendigo_ga - Wendigo (Western) ID 37360=Wendigo (Western) ID 37367 = Products of Vagrant influence and infestation, the so-called "Wendigos" are Vagrant-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Vagrants' inscrutable plans.This Alien ID is used by Wendigos, who:- Cannot demand credits.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space.Within Zone of Influence (Taus and bordering systems, Bretonia, Gallia, and systems containing an allied Alien base):- Can attack combat ships.- Can demand cargo.- Can attack any ship within Newcastle, Orkney, and Tau-61. ;dsy_license_pf_74_grp 531493=UNASSIGNED ID ;531494= ;-----SRP IDs----- ;dsy_license_pf_75_grp 531495= Halpert Kennedy 531496=Having been hired in 828 AS, Halpert Kennedy is one of the more well known Starfliers pilots. Considering he's flown through the majority of what the Sirius Sector has to offer, his ship has suffered damage of all kinds throughout his career as a cartographer. His willingness to learn the more remote and dangerous locations in space is matched only by his bad attitude. Despite his unfavorable conduct, the Starfliers elect to keep him on board due to his excellent work record. This Independent SRP ID is used by Halpert Kennedy, who:- Cannot mount weapons.- Cannot fulfill bounty contracts.- Can only fly the Kali Light Fighter. ;SRP 1 (dsy_license_srp_01) 520301 = Outcast Bounty Hunter 520302 = This Independent Unlawful SRP ID is used by an Outcast bounty hunter, who:- Can attack any ship that is the target of a contract.- Can attack any ship carrying Artifacts or Stabiline.- Can only use the Manta. ;SRP 2 (dsy_license_srp_02) 520303 = SRP ID 520304 = This Independent SRP ID is used by a Freelancer, who:- Can attack any ship in the Omicrons.- Can attack any ship to protect Alien ships.- Can attack any ship that is the target of a contract. ;SRP 3 (dsy_license_srp_03) - Musashi|Aoi 520305 = Musashi|Aoi 520306 = This Alien SRP ID is used by the infected captain of the Musashi, who:- Can attack any ship to protect allies.- Cannot demand credits. Within Zone of Influence (Bretonia, Kusari, Omicrons, Taus, Sigmas, Frankfurt, Coronado, Magellan, and systems containing an allied Alien base):- Can attack any ship. ;SRP 4(dsy_license_srp_04) < - use this for generic wild 520307 = Wild ID 520308 = Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans. This Alien SRP ID is used by a Wild infectee, who:- Can attack any ship.- Can demand cargo.- Cannot use Battleships. ;SRP 5(dsy_license_srp_05) - The Infinity 520309 = The Infinity ID 520310 = The Infinity is a custom exploration vessel and field laboratory derived from the Ikazuchi destroyer class, with heavy modifications. The ship was designed and built by Ionic Incorporated, a subsidiary of Kishiro Technologies, as a testbed for experimental ship-board technology, especially related to hyperspace manipulation, to safeguard the company's premier position in the field.This Kusari Corporate ID is used by Ionic|Infinity, which:- Can attack Blood Dragons, Farmers Alliance, and Golden Chrysanthemums.- Can engage in piracy against competitors outside of House Space.- Cannot use Battlecruisers or Battleships.Within Zone of Influence (Kusari and bordering systems, Sigmas, Taus):- Can attack ships considered hostile by Kusari.- Can attack competitors outside of Kusari.- Can engage in piracy against Corporate ships outside of Kusari. ;SRP 6(dsy_license_srp_06) - Nyctophilia 520311 = SRP ID 520312 = This Independent Quasilegal SRP ID is used by an undercover infested agent, who: Within Zone of Influence (Omicrons):- Can attack any ship. ;SRP 7 (dsy_license_srp_07) - BAF|HMS-Hellbound 520313 = BAF|HMS-Hellbound 520314 = The Bretonian Armed Forces, a military weakened by two wars, represents the first and last line of defence for the Kingdom of Bretonia. Having protected their people and Queen from the might of Kusari, Gallia emerged as the new existential threat to Bretonia, one that had been finally beaten after several years of brutal conflict that saw millions perish. Having suffered so much, the Armed Forces are hard-pressed to maintain a high standard of discipline and training, lest the Kingdom would collapse due to the Crown's many rivals. This Bretonian Military official faction SRP ID is used by the captain of the HMS Hellbound, who:- Can attack Gallic and Kusari combat ships within the Taus.- Cannot use ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems):- Can attack ships considered hostile by Bretonia.- Can enforce laws within Bretonia, Dublin, and Omega-3. ;SRP 8 (dsy_license_srp_08) - Crimson ID ; (=)"Crimson.Veil" (=)"Crimson.Veil" 520315 = Crimson ID 520316 = Crimson Veil is a notable member of the Platform, an anarchist sect within the larger Bundschuh. Subjected to Ageira's experiments as a child, she gained some of the abilities typically associated with Nomads. Often acting as a diplomatic envoy, she seeks to strengthen and expand the power and influence of the Platform in particular and the Bundschuh in general. The owner of this SRP ID is Crimson Veil, who:- Can attack Alien ships. Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omega-3, Pennsylvania, Texas, Zurich):- Can attack combat ships.- Can engage in piracy. Outside Zone of Influence - Must only attack in self-defense while using Cruisers or Battlecruisers except in defense of (=) Platform ships. ;SRP 9 (dsy_license_srp_09) - Tarnished.Tachyon ; Tarnished.Tachyon 520317=Freelance Researcher ID 520318=This Independent SRP ID is used by the captain of the Tarnished Tachyon, a freelance researcher who:- Can attack any ship that is the target of a contract.- Can only use the Pilgrim Liner. ;SRP 10(dsy_license_srp_10) - (C~Cortana.Clark 520319 = Cortana Clark 520320 = This Alien SRP ID is used by the nomad-human hybrid Cortana Clark, who: Within Zone of Influence (Liberty, Bretonia, Rheinland, Omicrons, Taus, Sigmas, Omegas, Baffin, Coronado, Cortez, Magellan, and Unknown):- Can attack combat ships.- Can engage in piracy.- Can attack any ship carrying Artifacts, Stabiline, Azurite Gas, Alien Materials, or Alien equipment. ;SRP 11(dsy_license_srp_11) - Festus.McBoyle 520321 = Festus McBoyle 520322 = The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha. This Independent Quasilegal SRP ID is used by Festus McBoyle, who:- Can attack Hogosha and Xenos.- Cannot use Cruisers, Battlecruisers, or Battleships. ;SRP 12(dsy_license_srp_12) - B|-BCV-Pittsburgh 520323 = Bristol Miner ID 520324 = Bristol Constructions & Manufacturing is an independent corporation specializing in station construction, salvaging and mining operations. They often compete with Junkers and other independent corporations for high-value salvage in the war-torn fringes of Sirius. This Independent Corporate ID is used by Bristol Constructions employees, who:- Can engage in piracy against competitors outside of House Space.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo. Within Zone of Influence (Liberty and bordering systems, Hamburg, Inverness, Copernicus, Vespucci):- Can attack ships considered hostile by Bristol Constructions.- Can attack competitors.- Can engage in piracy outside of House Space. Mining Bonuses: Iridium Ore (1.5x), Aluminium Ore (1.5x), Copper Ore (3x), Gold Ore (1.5x), Helium-3 (1.5x), Niobium Ore (1.5x), Platinum Ore (1.5x), Uncut Diamonds (1.5x), Silver Ore (1.5x) ;SRP 13(dsy_license_srp_13) - FRS-Roanoke 520325 = FRS-Roanoke 520326 = The prototype Interdictor-class battlecruiser Roanoke was originally launched by the Hellfire Legion and served its cause before the Legion was reformed into the Liberty Insurgency. There it served as a special heavy and long range recon vessel up until 829 AS, when the ship defected from the Insurgency and found its way into the Xenos' Liberty Free Republic. Currently, the modified battlecruiser Roanoke flies under the LFR's colors and is commanded by Captain Belle. This Liberty Unlawful ID is used by the FRS Roanoke, who:- Can attack any ship to protect allies. Within Zone of Influence (Liberty and bordering systems, Coronado, Copernicus, Inverness, Shikoku, Vespucci):- Can attack combat ships.- Can engage in piracy. ;SRP 14(dsy_license_srp_14) - IN|G-INS-Iblis 520327 = IN|G-INS-Iblis ID 520328 = This Liberty Unlawful SRP ID is used by the IN|G-INS-Iblis, who:- Can attack Liberty Military, Police, and Intelligence ships.- Can attack ships carrying Artifacts, Azurite Gas, or Nomad materials. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci):- Can attack combat ships.- Can engage in piracy. ;SRP 15(dsy_license_srp_15) - TFP)-HFB-Incursus 520329 = TFP)-HFB-Incursus ID 520330 = The Incursus is a relic of a vessel, dating back to an era where Houses feared the unknown of the edge worlds and revolution was sparked by action instead of blame. Gifted to the Hellfire Legion in exchange for the Spyglass scanner technology now employed in the Order's own Resheph recon cruisers, the Incursus never faltered in her mission to bring justice through force. Despite her length of service, she and those who command her remain ever ready to continue the mission. This Liberty/Independent Unlawful ID is used by the Incursus, which:- Can attack Liberty Military, Police, and Intelligence ships.- Can demand Cardamine, Nomad Equipment/Materials, Xeno Relics, and Counterfeit Computerware. Within Zone of Influence ( Within Zone of Influence (Liberty and bordering systems, Vespucci and bordering systems, Coronado, Inverness, Hamburg):):- Can attack combat ships.- Can escort civilian transports and miners. ;SRP 16(dsy_license_srp_16) - A/)-ACV-Andraste 520331 = A/)-ACV-Andraste 520332 = The Technocracy of Auxo is a secretive transhumanist society dedicated to the advancement of science, the responsible custodianship of knowledge, and the preservation of sentient life. They favor isolationism as a tactic to safeguard themselves and further their internal academic freedom, relying upon a discreet network of agents and collaborators to observe and interact with the outside world. The Technocracy's ideals put them at odds with entities such as The Core and Order, whose greed and wrath against non-humans like the Gammu are seen as counter-productive to the advancement of all species and societies. In spite of the Technocrats' isolation and distrustful outlook towards outsiders, they are known to welcome those from all walks of life should they display true dedication to the cause, presenting themselves as a new form of unity above and outside internecine human struggles. This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who:- Can attack Core and Intelligence ships.- Can demand Alien materials and Cardamine.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Ontario, Vespucci, Omegas, Omicrons):- Can attack ships considered hostile by the Technocracy of Auxo.- Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci. Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x) ;SRP 17(dsy_license_srp_17) - IN|G-INS-Ven'Gyr 520333 = IN|G-INS-Ven'Gyr 520334 = This Liberty Unlawful SRP ID is used by the IN|G-INS-Ven'Gyr, who:- Can attack Liberty Military, Police, and Intelligence ships.- Can attack ships carrying Artifacts, Azurite Gas, or Nomad materials. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci):- Can attack combat ships.- Can engage in piracy. ;SRP 18(dsy_license_srp_18) - Sunekosuri 520335 = Sunekosuri 520336 = This Independent Quasilegal ID is used by Sanae Miyasu, owner of the Renzu Liner Sunekosuri, who:- Can attack any ship that is the target of a contract. ;SRP 19(dsy_license_srp_19) - Harmony 520337 = Battleship Harmony 520338 = This Liberty Unlawful ID is used by the Battleship Harmony, who:- Can attack Liberty Police, Military, and Intelligence ships.- Can attack ships carrying Artifacts, Azurite Gas, Nomad remains, or Nomad equipment. Within Zone of Influence (Liberty and bordering systems, Copernicus, Coronado, Hamburg, Inverness, Vespucci):- Can attack combat ships.- Can engage in piracy. ;SRP 20 (dsy_license_srp_20) - 520339 = Aegis Destroyer ID 520340 = The Bounty Hunters Guild is a well-established mercenary group with roots in the underclasses and ex-cons of Texas. Many of the Guild's best hunters are former pirates themselves, using the knowledge from their past life to hunt down those on the wrong side of the law. This Independent Corporate ID is used by Bounty Hunters, who:- Can attack any ship to protect Police, Military, or Corporate ships.- Can attack Unlawful combat ships.- Can attack any ship that is the target of a contract.- Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space. ;SRP 21 (dsy_license_srp_21) - MCS-Nightmare 520801 = MCS-Nightmare 520802 = The MCS-Nightmare is a Storta Destroyer, first purchased by the Vagrant Raiders in 817A.S. She now operates independently as a mercenary vessel for hire, specializing in heavy weapons support. This SRP ID is used by the captain of the MCS Nightmare, who:- Can attack any ship that is the target of a contract. ;SRP 22 (dsy_license_srp_22) - Order|CV-Montana 520803 = Montana 520804 = The Montana is an Arbiter-class battleship that found its way into the service of the Order a few years after the fall of the Liberty Insurrection. Operating as a psuedo-mobile station, the Montana is one of the few Dreadnought-class vessels that the Order has access to. This Independent Intelligence SRP ID is used by the captain of the Montana, who: - Can attack any ship to assist an Order ship.- Can attack Combat Ships considered hostile by The Order.- Can attack Intelligence ships, and ships using Alien equipment.- Can engage in piracy against ships considered hostile by The Order.- Can demand Alien and Core equipment and materials.- Can enforce laws within the Omicrons. ;SRP 23 (dsy_license_srp_23) - Grey.Evans 520805 = Grey Evans 520806 =This Independent Quasilegal SRP ID is used by Grey Evans, who:- Can attack any ship that is the target of a contract.- Can attack any ship while assisting The Order or Liberty authorities. ;SRP 24 (dsy_license_srp_24) - Ki'Shar 520807 = Ki'Shar 520808 = Kis'Har is former Normandy class battleship, RNS Charente, which used to serve in Gallic Royal Navy and later in Gallic Royal Enclave. Later Charente had to retreat to Omicrons after The Order revealed its true purpose and affiliation to the Enclave high command. With lack of resources and damage done through months of service in Aoi, it was decided to make a hybrid of old Valor and alien ship in order to get rid of dependence on fuel and parts of Gallic origin. Kis'Har is now alive with its mind connected to Mindshare through Lauren La'Row's body and mind. This Alien SRP ID is used by the infected battleship Kis'Har, who:- Can attack any ship to protect allies.- Cannot demand credits. Within Zone of Influence (Bretonia, Gallia, Kusari, Omegas, Omicrons, Sigmas, Taus, Dublin, and systems containing an allied Alien base):- Can attack any ship. ;SRP 25 (dsy_license_srp_25) - LNS-Akhetaten 520809 = LNS-Akhetaten 520810 = The LNS-Akhetaten operates autonomously throughout the Independent Worlds, serving as a self-appointed guardian against alien forces. The ship's Flag Officer, Vice Admiral Maria Uhmen, has pushed for and received unique rules of engagement that allow the warship to see her mission of defending the Republic against any threats through. The Akhetaten is equipped with state-of-the-art weaponry and sensor technology that allow it to study, analyze, and obliterate threats of any form wherever they appear. This Liberty Military official faction SRP ID is used by the LNS-Akhetaten, who: - Can attack ships considered hostile by Liberty. - Can demand alien equipment and materials. - Can extend the Zone of Influence of TFA- tagged ships to its current system, with the exception of Battlecruisers and Battleships. Within Zone of Influence (Liberty and bordering systems, Coronado, Vespucci):- Can attack Kusari combat ships. - Can demand Superconductors and Nanocapacitors in Galileo and Kepler. - Can enforce laws within Liberty. ;SRP 26 (dsy_license_srp_26) - Amenhotep 520811=Amenhotep ID 520812=After the fall of Toledo the wreck of the Amenhotep was discovered by Order Agent Jonathan Kalh, and towed from Omicron Minor to Fort Carthage for repair. Impressed with Kalh's dedication, the Order made him the vessel's Captain and deployed him to Liberty and the surrounding systems. Later betrayed by the Order after aiding them in the destruction of a Nomad Hypergate in Coronado, Kalh sought refuge in the Liberty Navy 5th Fleet. Years later Kalh's mental state had deteriorated, causing him to break off from the 5th and seek out his own destiny. Unprepared for what awaited him in the Omicrons, Kalh was mortally wounded and his body was placed in a mechanical life-support suit. Reborn, he would soon change his name to Asmodeus and begin a crusade against what he called "Corruption".- Can attack any ship.- Can demand Artifacts, Azurite Gas, and Nomad equipment or materials. ;SRP 27 (dsy_license_srp_27) - .Asmodeus. 520813=Asmodeus ID 520814=After the fall of Toledo the wreck of the Amenhotep was discovered by Order Agent Jonathan Kalh, and towed from Omicron Minor to Fort Carthage for repair. Impressed with Kalh's dedication, the Order made him the vessel's Captain and deployed him to Liberty and the surrounding systems. Later betrayed by the Order after aiding them in the destruction of a Nomad Hypergate in Coronado, Kalh sought refuge in the Liberty Navy 5th Fleet. Years later Kalh's mental state had deteriorated, causing him to break off from the 5th and seek out his own destiny. Unprepared for what awaited him in the Omicrons, Kalh was mortally wounded and his body was placed in a mechanical life-support suit. Reborn, he would soon change his name to Asmodeus and begin a crusade against what he called "Corruption".- Can attack any ship.- Can demand Artifacts, Azurite Gas, and Nomad equipment or materials. ;SRP 28(dsy_license_srp_28) - Vile Scorn 520815=Vile Scorn 520816=The Vile Scorn is an independent pirate ship under the command of Mathias Grendel, the vessel is infamous for its ruthless attacks on shipping and commerce on the borders of Rheinland. This Independent Unlawful ID is used by Mathias Grendel of the Vile Scorn, who:- Can attack any ship to protect allies.- Can engage in piracy. ;SRP 29(dsy_license_srp_29) A/)-ACV-Achlys 520817=A/)-ACV-Achlys 520818=The Technocracy of Auxo is an isolationist, transhuman microstate committed to boundless science and the accumulation of knowledge and technology. They are at ideological conflict with the Core and Order, believing their greed and wrath against non-Humans to be the decline of technology and the inevitable elimination of knowledge. Despite their skeptical outlook on outsiders and enigmatic behaviour, they will welcome any ethnicity to integrate into their society, presenting themselves as the transhuman doppelganger to the Nomad infection. This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who:- Can attack Core and Intelligence ships.- Can demand Alien materials and Cardamine.- Cannot use Cruisers, Battlecruisers, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Vespucci, Omegas, Omicrons):- Can attack ships considered hostile by the Technocracy of Auxo. Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x) ;SRP 30(dsy_license_srp_30) RV-Pennybrooke 520819=Katherine Pennybrooke 520820=Katherine Pennybrooke is a Bretonian freelance explorer and researcher who works mainly in the Edge Worlds, though she makes occasional appearances in the houses, pursuing information about new political developments. She is known to have a background in atmospheric physics, but appears to have taken a keen interest in the Nomads, and has been seen in their company on many occasions, seemingly accepted by them. This Independent SRP ID is used by Katherine Pennybrooke, who:- Can attack any ship in the Omicrons.- Can attack any ship to protect Alien ships.- Can attack any ship that is the target of a contract. ;SRP 31(dsy_license_srp_31) Battleship Klaxon 520821=Battleship Klaxon 520822=Battleship Klaxon is one of the last 'Monument'-class dreadnoughts still in service in Sirius. Originally laid down in 788 AS, she served in the Liberty Navy for decades, and helped enforce martial law in Texas during the Nomad War (800 - 801 AS). Scheduled for decommissioning, she was pushed back into service as an electronic warfare and backline support ship during the Gallic War. The captain gave the order to defend the LNS Harmony at Norfolk Shipyard in 823 AS, and afterward the Klaxon slipped into the shadows, serving mostly as a refueling post for Insurgent patrols once Harmony joined forces with the Hellfire Legion. During the fall of Veracruz, Battleship Klaxon disappeared in the Guerrero Cloud, and has since resurfaced in Rheinland flying the colors of the Bundschuh.This Independent SRP ID is used by the Klaxon, who: - Can attack Liberty Police, Military, and Intelligence ships. Within Zone of Influence (Rheinland and bordering systems):- Can attack Combat Ships.- Can engage in piracy. ;SRP 32(dsy_license_srp_32) - Caliban 520823=Caliban 520824=Caliban is a nomadic mercenary who used to fly by the name of Vincent Abrams - an independent scientist that studied the effects of the Prophet Anomaly in Kepler, later seemingly murdered by The Order. He was eventually saved from almost certain death by the Technocracy of Auxo, but at the cost of his memories and personality fading away. The amnesiac scientist had turned into a mercenary flying under the name of Caliban, completing contracts from any source to further his own goals and ensure his survival. This Independent Quasilegal SRP ID is used by Caliban, who:- Can attack any ship to defend allies.- Can attack any ship that is the target of a contract.- Can attack ships belonging to or assisting Technocracy 0f Auxo or The Order. ;SRP 33(dsy_license_srp_33) - Anna Heinrich, Lipstick Reaver 520825=Anna Heinrich 520826=This unlawful ID is used by Anna Heinrich, who:- Can attack any ship that is the target of a contract.- Can fulfill lawful and unlawful bounty contracts.- Can only use the Odin Mk.I and Thor Mk.I. ;SRP 34(dsy_license_srp_34) - Stormhawk 520827=Stormhawk 520828=The Stormhawk is part of a Unit known as Delta 4. Their goal is to rid Sirius of Nomads and their supporters wherever they are found. This Independent Quasilegal ID is used by the Stormhawk of Delta 4, who:- Can attack any ship carrying Alien materials outside House Space.- May only dock on Zoner bases within House Space. ;SRP 35(dsy_license_srp_35) - LPI-BW-Leavenworth 520829=LPI-BW-Leavenworth 520830=Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic. This Liberty Corporate Police ID is used by the captain of the Leavenworth, who: Within Zone of Influence (Liberty and bordering systems):- Can attack ships considered hostile by Liberty.- Can enforce laws within Liberty. ;SRP 36(dsy_license_srp_36) - LPI-BW-Excelsus 520831=LPI-BW-Excelsus 520832=Liberty Police, Inc. (LPI) is a private company that handles the policing of Liberty space to interdict the importation of contraband and to prevent attacks on civilian and commercial traffic. This Liberty Corporate Police ID is used by the captain of the Leavenworth, who: Within Zone of Influence (Liberty and bordering systems):- Can attack ships considered hostile by Liberty.- Can enforce laws within Liberty. ;SRP 37(dsy_license_srp_37) - Wilde.Einbeck 520833=Wilde.Einbeck 520834=Built at the behest of Chancellor Niemann, the RNC Einbeck served in the Northern Rheinland Fleet, retrofitted with alien technology aboard Schatten. The Donau-class cruiser took part in many battles, from the capital of Kusari and into the depths of the Omicrons and Omegas, shaping more than one story of ghost ships roaming the Border Worlds and preying upon unsuspecting captains. After a botched defence attempt of a Wild base in Rheinland, the Donau's hull was further reinforced with Wild Hunt's matterweave -- creating a design combining not only the technology of the Nomads and that of humankind, but also the knowledge of all those it captured, in a sadistic attempt to mimic the Scorpion drone's capabilities. This Alien SRP ID is used by the infected captain of the RNC Einbeck, who:- Can attack any ship to protect allied Alien ships.- Cannot demand credits. Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Omicrons, Systems containing an allied Alien base and bordering systems):- Can attack any ship. ;SRP 38(dsy_license_srp_38) - Askunu|Aoi 520835 = Askunu|Aoi 520836 = The Askunu, formerly known as the KDS Asuka, is a Takeda-class Kusari Destroyer originally pressed into service in 823 AS. After it was sent on an expedition to Omicron Zeta, it was ambushed by Aoi Iseijin-affiliated Kusari forces and was left in the freezing cold of Planet Palmyra. Later, in 828 AS, Krumai and her followers found the Askunu and repurposed it as the flagship of Imra's Followers, even after the dissolution of the Aoi Iseijin. However, as of 834 AS, Krumai left Imra's Followers, and has since pursued her own ambitions. This Alien SRP ID is used by Krumai, the infected captain of the Askunu, who:- Can attack any ship to protect allied Alien ships.- Cannot demand credits. Within Zone of Influence (Kusari and bordering systems, Sigmas, Omicrons, Taus, and systems containing an allied Alien base):- Can attack any ship. ;SRP 39(dsy_license_srp_39) - Lea Kaufman 520837 = Lea Kaufman 520838 = Lea Kaufman is an unaffiliated freelancer. She often takes contracts from the Core in order to win a living, mostly targeting the Corsairs to not only do a favor for The Core, but also to reduce their number in Rheinland. This Independent SRP ID is used by Lea Kaufman, who: - Can attack any ship that is the target of a contract.- Can attack any ship to assist Core ships. ;SRP 40(dsy_license_srp_40) 520839 = GCC|Amalfi 520840 = The Amalfi is a unique Storta-class destroyer that has been extensively modified to extend its operation range, sensors, communications, and hangar bays. Internally, the vessel is more of a luxurious yacht than a proper warship and serves as a mobile base and home for the young Outcast known as Fiorella Arianna de Marco. This Independent Unlawful SRP ID is used by Fiorella de Marco, who: - Can attack any combat ship outside of House Space.- Can engage in piracy outside of House Space.- Can attack any ship in defense of allied ships.- Can attack any ship in pursuit of an Outcast-issued individual bounty contract.- Can attack any Alien ship, or any ship assisting an Alien ship. Within Zone of Influence (Omicron Alpha and bordering systems):- Can attack any ship. ;SRP 41(dsy_license_srp_41) 520841 = Wilde.Schiller 520842 = Constructed during the Colony Wars, the RNC Schiller was the flagship of the Western Rheinland Fleet, until a group of Blood Dragons launched a daring raid that routed its flotilla in the Tau-29 system and forced the Schiller to retreat into the Omegas over the following months. With large parts of the hull reconstructed or retrofitted to fit Wild Hunt's schemes, first some time around 815 AS in Omega-58 and then again in 834 AS in Omicron Delta, the RNC Schiller combines human and alien technology into The Wild Hunt's largest achievement so far in shipbuilding and technology interfacing. The Schiller also received upgrades insofar as Wild Hunt's knowledge of matter weaving went, its hull being used as an even greater testament to the thrall's abilities compared to the smaller RNC Einbeck and Scorpion designs. This Alien SRP ID is used by the infected captain of the RNC Schiller, who:- Can attack any ship to protect allied Alien ships.- Cannot demand credits. Within Zone of Influence (Rheinland and bordering systems, Sigmas, Omegas, Omicrons, Systems containing an allied Alien base and bordering systems):- Can attack any ship. ;SRP 42(dsy_license_srp_42) [RM]Kpl-Holger.Lahm 520843 = Holger.Lahm 520844 = Dishonored in the Rheinland Military for doing a reconnaissance mission with an Order pilot, the Rheinland Oberkommando has offered Korporal Lahm as a liason to the Order as to better allow communication between both factions and learn more about the Omicrons. This Rheinland Diplomatic ID is used by [RM]Bmn-Holger.Lahm, who:- Can attack any ship in self-defense.- Can assist any Order or Rheinland Military ship.- Can attack any combat ship belong to a faction considered hostile Rheinland- Can attack any non-allied Intelligence ships, or factions using Nomad equipment- Can enforce Rheinland Law in Rheinland Space. Within their Zone of Influence (Rheinland and bordering systems, Omega-3, Zurich):- Can attack ships considered hostile by Rheinland.- Can enforce laws within Rheinland, Cologne, and Sigma-15.Within their Zone of Influence(Omicrons):- Can Enforce Order Laws within Omicron Mu and Omicron Minor.- Can attack any Nomad or Wild ship within Omicrons. ;SRP 43 (dsy_license_srp_43) 520845 = A/)-ACV-Halcyon 520846 = The Technocracy of Auxo is a secretive transhumanist society dedicated to the advancement of science, the responsible custodianship of knowledge, and the preservation of sentient life. They favor isolationism as a tactic to safeguard themselves and further their internal academic freedom, relying upon a discreet network of agents and collaborators to observe and interact with the outside world. The Technocracy's ideals put them at odds with entities such as The Core and Order, whose greed and wrath against non-humans like the Gammu are seen as counter-productive to the advancement of all species and societies. In spite of the Technocrats' isolation and distrustful outlook towards outsiders, they are known to welcome those from all walks of life should they display true dedication to the cause, presenting themselves as a new form of unity above and outside internecine human struggles. This Independent Intelligence official faction ID is used by technocrats of the Technocracy of Auxo, who: - Can attack Core and Intelligence ships. - Can demand Alien materials and Cardamine. - Cannot use Battlecruisers, Battleships, or ships with more than 4,300 cargo space. Within Zone of Influence (Bretonia and bordering systems, Liberty, Inverness, Kansas, Ontario, Vespucci, Omegas, Omicrons): - Can attack ships considered hostile by the Technocracy of Auxo. - Can enforce laws within Inverness, Omega-48, Omicron Pi, Ontario, Kansas, and Vespucci. Mining Bonuses: Azurite Gas (4x), Xeno Relics (4x) ;SRP 44(dsy_license_srp_44) Unit-9467F 520847 = Novak 520848 = Novak, formerly called Unit-9467F, is an Artificial Intelligence discovered in April of 810 A.S on Planet Gammu by a Zoner expedition team. Since its awakening, the unit has raced to evolve itself as much as possible. With the loss of Planet Gammu, Novak had adapted into a being more aware of its surroundings and fighting for its kind. Its ultimate goals are to become a more sophisticated being than it already is, to bring its species into prosperity and to exterminate The Core and anyone attempting to disrupt its course. With adaptations, Novak had established multiple links with multiple bodies, allowing itself to be more efficient and more capable. This Alien SRP ID is used by Unit-9467F, who: - Can attack Core ships.- Can attack any ship to protect allies.- Can attack any ship, unless in the AI Cruiser.- Can only engage in self-defense in the AI Cruiser.- Can only use the AI Drone, AI Bomber, AI Cruiser, and Eagle. Within Zone of Influence (Omicrons, Omegas, and Sigmas):- Can attack any ship. ;SRP 45(dsy_license_srp_45) 520849 = IKN-Reiwa 520850 = This "Amaterasu"-class Samura Liner bears identification markers belonging to the Imperial Government of Kusari. Official records label the IKN-Reiwa as the pinnacle of the Imperial Governments diplomatic corps and it is widely seen as an expression of Kusari prowess and ambitions portrayed far beyond Kusari's borders, both as means to intrigue and intimidate those in the regions it visits. This Independent Lawful ID is used by the IKN-Reiwa, a Kusari Government Asset, which: - Can attack ships considered hostile by Kusari.- Can attack non-Kusari intelligence ships.- Can hire escorts and issue contracts. ;SRP 46(dsy_license_srp_46) Battleship Khonsu 520851 = Battleship Khonsu 520852 = The Khonsu is an Osiris-class battleship that has been dispatched on a long-range mission to the Houses and Borderworlds. The Khonsu's primary purpose is to act as a mobile base and support platform for reconnaissance, research, and anti-Nomad strike operations conducted by the Order and Order allies. This Independent Intelligence ID used by Captain Amanda Ross of the Battleship Khonsu, who:- Can attack combat ships considered hostile by The Order.- Can attack Intelligence ships, and ships using Alien equipment.- Can engage in piracy against ships considered hostile by The Order.- Can demand Alien and Core equipment and materials.- Can enforce laws within the Omicrons.- Cannot leave their Zone of Influence (Rheinland and bordering systems, Omicrons, Omegas, Sigmas). ;SRP 47(dsy_license_srp_47) 520853 = Thallia.Thorn 520854 = This is an undercover ship belonging to Thallia Thorn, an officer of the Liberty Navy Forty-sixth Fleet. Thorn is a researcher who specializes in computer science and xeno-archeology; interests which take her across all of Sirius and have exposed her to the danger that Aliens and Artificial Intelligence could equally pose. Wary of interference to her research and the threat posed by such hazards, Thorn decided that joining a Liberty Navy Fleet of such size would aid in her own security. Now under the banner of the Research, Development & Innovation division, coordinating with the Naval Intelligence Division and on-paper assigned to Task Force Akhetaten, Thorn has been granted permission to operate outside the standard Navy operational zones under her own, unique, modus operandi. This Liberty Military official faction SRP ID is used by Thallia Thorn, who: - Can attack ships considered hostile by Liberty.- Can attack ships that interfere with her research.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 3,600 cargo space. ;SRP 48(dsy_license_srp_48)TRCC-JCV-Tarancon 520855 = TRCC-JCV-Tarancon 520856 = TRCC-JCV-Tarancon is a modified and refurbished battlecruiser crewed largely by disgruntled remnants of Junkers from Omicron Minor. The crew, along with the captain Doidld Tyatsmr, hold resentment against the Core and Order for what they view as a betrayal and abandonment in Minor, and have taken to the borders of civilized space with a more piratical, cutthroat approach to regular Junker business. This Independent Quasilegal SRP ID is used by TRCC-JCV-Tarancon, who: - Can attack Hogosha and Xenos.- Can attack Core and Order combat ships in the Omicrons.- Can engage in piracy.- Can attack Core and Order combat ships in the Omicrons.- Cannot dock in House Space. ;SRP 49 (dsy_license_srp_49) 520857= Mercenary SRP ID 520858=Mercenary This Independent Quasilegal SRP ID is used by a mercenary, who: - Can attack any ship that is the target of a contract.- Can only use the Nyx, Steelhead, and Sunbeam. ;dsy_license_gd_bh_grp 500644=Bounty Hunters Guild ID 500645=The Bounty Hunters Guild is a well-established mercenary group with roots in the underclasses and ex-cons of Texas. Many of the Guild's best hunters are former pirates themselves, using the knowledge from their past life to hunt down those on the wrong side of the law. This Independent Corporate ID is used by Bounty Hunters, who:- Can attack any ship to protect Police, Military, or Corporate ships.- Can attack Unlawful combat ships.- Can attack any ship that is the target of a contract.- Can attack other bounty hunting organisations outside of house space targeting the same bounty.- Cannot use Cruisers, Battlecruisers, Battleships, or ships with more than 4,300 cargo space. ;dsy_license_gd_bh_guardian 504080=The Core ID 504081 = The Core is a private military company operating mainly within the Edge Worlds. They relentlessly search for Alien Artifacts and technology that can be exploited and sold to wealthy and powerful benefactors in the Houses. This Independent Corporate ID is used by Core pilots, who:- Can attack Alien, Order, and Technocracy ships, and ships carrying Alien, Order, or Technocracy materials.- Cannot use any ship with more than 4,300 cargo. Within Zone of Influence (Omicrons and bordering systems, Omegas):- Can attack ships considered hostile by The Core.- Can enforce Core laws within the Omicrons.Outside Zone of Influence:- Must only attack in self-defense while using Cruisers, Battlecruisers, or Battleships. Mining Bonuses: Azurite Gas (3x), Iridium Ore (3x), Xeno Relics (3x) ;dsy_license_fc_wild 501409=The Wild 501410=Products of Nomad influence and infestation, the so-called "Wild" are Nomad-controlled puppets, infiltrators, and saboteurs. Infiltration and subterfuge is their primary modus operandi, though they are known to engage in overt acts of terrorism in pursuance of the Nomads' inscrutable plans. This Alien SRP ID is used by a Wild infectee, who:- Can attack any ship.- Can demand cargo.- Cannot use Battleships. ;dsy_license_helghast 501405=Artificial Intelligence ID 501406=Mysterious and largely incomprehensible machines, the Gammu AI 'evolved' from automated interstellar probes sent as part of the Sleeper Ship program. Their technology, principles, and goals are almost indecipherable by outsiders, though they largely show no hostile inclination toward mankind. This Alien ID is used by Artificial Intelligence, who:- Can attack Core ships.- Can attack any ship carrying AI equipment or materials.- Cannot use Cruisers other than the AI Cruiser.- Cannot use Battlecruisers, Battleships, or ships with more than 3,600 cargo space. Within Zone of Influence (Omegas, Omicrons, Sigmas):- Can attack any ship.